Player Matchup

Medusa
Medusa
 
Medusa
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
NivlekSti
Cthulhu
Level 128
God Stats
3W - 1L
1,570 SR
Queue Stats
28W - 28L
1,577 Elo+
Party 1
Scylla
Scylla
SarcasticEmu
Scylla
Level 155
God Stats
2W - 1L
1,731 SR
Queue Stats
87W - 94L
1,502 Elo+
Solo
The Morrigan
The Morrigan
Sav Stoner
The Morrigan
Level 174
God Stats
1W - 1L
1,372 SR
Queue Stats
38W - 39L
1,531 Elo+
Party 1
Team Averages
Level 150
1,535 SR
1,522 Elo+

VS

Team Averages
Level 159
1,537 SR
1,498 Elo+
Apollo
Apollo
 
Apollo
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Somewhatgoodguy
Baba Yaga
Level 142
God Stats
3W - 5L
1,470 SR
Queue Stats
42W - 55L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
Yomm1
Sun Wukong
Level 187
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 126L
1,494 Elo+
Solo
Maui
Maui
samichi0809
Maui
Level 148
God Stats
1W - 1L
1,718 SR
Queue Stats
252W - 259L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
9 / 2 / 5
8,915
892
9,697
6,421
2,511
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
 
Vulcan
14
1 / 2 / 10
8,324
832
8,952
6,119
2,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NivlekSti
Cthulhu
16
5 / 1 / 10
9,482
948
8,683
12,295
7,776
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
15
1 / 1 / 9
8,119
812
6,023
4,171
1,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
Sav Stoner
The Morrigan
12
1 / 2 / 8
7,550
755
2,834
4,797
1,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 6 / 3
7,465
747
4,031
9,329
4,350
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Merlin
 
Merlin
13
1 / 3 / 4
7,226
723
5,015
6,246
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baba Yaga
Somewhatgoodguy
Baba Yaga
13
1 / 3 / 4
6,888
689
8,341
5,515
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Yomm1
Sun Wukong
11
0 / 4 / 5
6,283
628
4,031
8,630
6,781
Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 1 / 4
7,922
792
3,440
9,235
9,209
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
17
Kills
7
8
Deaths
17
42
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
2
5
5.75
W
Vulcan
 
Vulcan
1
2
10
3
L
Apollo
 
Apollo
3
6
3
0.75
L
Merlin
 
Merlin
1
3
4
1
W
Cthulhu
NivlekSti
Cthulhu
5
1
10
10
W
Scylla
1
1
9
5.5
W
The Morrigan
Sav Stoner
The Morrigan
1
2
8
2.5
L
Baba Yaga
Somewhatgoodguy
Baba Yaga
1
3
4
1
L
Sun Wukong
Yomm1
Sun Wukong
0
4
5
0.63
L
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,189
Damage
24,858
33,803
Taken
38,955
15,661
Mitigated
28,618
13,364
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,697
4,349
749
1,211
6,421
2,511
763
2,192
4,229
0
24,965
W
Vulcan
 
Vulcan
8,952
139
675
668
6,119
2,150
138
3,923
2,196
17,181
0
L
Apollo
 
Apollo
4,031
2,397
72
1,012
9,329
4,350
0
5,955
3,244
0
12,977
L
Merlin
 
Merlin
5,015
254
189
1,744
6,246
2,876
0
4,060
2,143
21,740
491
W
Cthulhu
NivlekSti
Cthulhu
8,683
428
1,308
5,851
12,295
7,776
93
5,003
7,292
18,725
1,702
W
Scylla
6,023
508
1,045
879
4,171
1,425
308
2,579
1,592
16,659
229
W
The Morrigan
Sav Stoner
The Morrigan
2,834
820
302
676
4,797
1,799
670
2,946
1,851
7,692
0
L
Baba Yaga
Somewhatgoodguy
Baba Yaga
8,341
186
0
805
5,515
5,402
0
3,589
1,856
18,070
0
L
Sun Wukong
Yomm1
Sun Wukong
4,031
945
0
689
8,630
6,781
0
4,791
3,779
0
7,684
L
3,440
192
821
2,376
9,235
9,209
0
7,067
1,981
6,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,390
Gold Earned
35,784
128
Minions Killed
78
0
Camps Cleared
0
1,070,212
Distance Traveled
812,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,915
892
19
2
0
225,321
0
W
Vulcan
8,324
832
38
4
0
222,858
0
L
Apollo
7,465
747
18
2
0
168,009
0
L
Merlin
7,226
723
34
3
0
120,556
0
W
Cthulhu
9,482
948
19
2
0
210,086
0
W
Scylla
8,119
812
31
3
0
217,820
0
W
The Morrigan
7,550
755
21
2
0
194,127
0
L
Baba Yaga
6,888
689
22
2
0
157,522
0
L
Sun Wukong
6,283
628
3
0
0
157,221
0
L
Maui
7,922
792
1
0
0
209,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role