Player Matchup

Achilles
Achilles
HoLEESheettt
Achilles
Level 145
God Stats
0W - 1L
1,845 SR
Queue Stats
15W - 8L
1,645 Elo+
Party 1
Kukulkan
Kukulkan
Swagapuss
Kukulkan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,497 Elo+
Solo
Danzaburou
Danzaburou
l E l z l1l
Danzaburou
Level 129
God Stats
2W - 2L
1,626 SR
Queue Stats
13W - 8L
1,619 Elo+
Party 1
Team Averages
Level 124
1,657 SR
1,587 Elo+

VS

Team Averages
Level 131
1,694 SR
1,640 Elo+
Izanami
Izanami
Ashträy
Izanami
Level 140
God Stats
4W - 1L
1,450 SR
Queue Stats
644W - 635L
1,534 Elo+
Solo
Fenrir
Fenrir
KingKrunko
Fenrir
Level 108
God Stats
3W - 1L
1,727 SR
Queue Stats
61W - 30L
1,562 Elo+
Solo
Cerberus
Cerberus
Monochrover
Cerberus
Level 146
God Stats
10W - 5L
1,905 SR
Queue Stats
208W - 70L
1,825 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HoLEESheettt
Achilles
13
1 / 2 / 1
7,894
718
6,905
10,861
8,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
Swagapuss
Kukulkan
14
1 / 3 / 1
7,941
722
5,922
5,177
2,073
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
l E l z l1l
Danzaburou
15
0 / 1 / 2
8,134
739
6,991
5,112
1,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ashträy
Izanami
15
2 / 0 / 3
8,974
816
5,446
4,916
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Fenrir
KingKrunko
Fenrir
15
3 / 2 / 3
8,549
777
5,243
8,938
5,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Monochrover
Cerberus
15
1 / 0 / 3
8,263
751
4,688
11,889
12,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
6
6
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ashträy
Izanami
2
0
3
3.5
L
Achilles
HoLEESheettt
Achilles
1
2
1
0.75
W
Fenrir
KingKrunko
Fenrir
3
2
3
2.25
W
Cerberus
Monochrover
Cerberus
1
0
3
2.5
L
Kukulkan
Swagapuss
Kukulkan
1
3
1
0.5
L
Danzaburou
l E l z l1l
Danzaburou
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,818
Damage
15,377
21,150
Taken
25,743
12,760
Mitigated
19,831
5,364
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ashträy
Izanami
5,446
3,570
0
1,398
4,916
1,896
577
683
4,151
0
45,659
L
Achilles
HoLEESheettt
Achilles
6,905
1,550
0
2,136
10,861
8,909
30
1,883
8,954
0
16,531
W
Fenrir
KingKrunko
Fenrir
5,243
971
0
412
8,938
5,404
0
2,916
5,783
0
13,988
W
Cerberus
Monochrover
Cerberus
4,688
207
0
2,831
11,889
12,531
0
2,349
9,181
22,255
0
L
Kukulkan
Swagapuss
Kukulkan
5,922
376
0
492
5,177
2,073
0
1,230
3,942
29,529
0
L
Danzaburou
l E l z l1l
Danzaburou
6,991
2,086
0
2,736
5,112
1,778
0
1,671
3,436
0
35,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
25,786
143
Minions Killed
160
0
Camps Cleared
0
593,524
Distance Traveled
629,629
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,974
816
104
9
0
207,408
0
L
Achilles
7,894
718
28
3
0
220,501
1
W
Fenrir
8,549
777
22
2
0
218,023
2
W
Cerberus
8,263
751
34
3
0
204,198
0
L
Kukulkan
7,941
722
60
5
0
181,527
0
L
Danzaburou
8,134
739
55
5
0
191,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role