Player Matchup

Anubis
Anubis
 
Anubis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Agustinslash
Serqet
Level 86
God Stats
6W - 4L
1,482 SR
Queue Stats
168W - 161L
1,462 Elo+
Solo
Danzaburou
Danzaburou
DeloTheMessiah
Danzaburou
Level 64
God Stats
30W - 19L
1,584 SR
Queue Stats
116W - 106L
1,473 Elo+
Solo
Bellona
Bellona
Saluga123
Bellona
Level 83
God Stats
52W - 32L
1,620 SR
Queue Stats
529W - 448L
1,472 Elo+
Party 1
Charon
Charon
alvinlima
Charon
Level 56
God Stats
16W - 20L
1,463 SR
Queue Stats
51W - 62L
1,395 Elo+
Solo
Team Averages
Level 67
1,530 SR
1,460 Elo+

VS

Team Averages
Level 77
1,599 SR
1,385 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
BlackinhoNT
Terra
Level 33
God Stats
1W - 2L
1,510 SR
Queue Stats
21W - 48L
1,095 Elo+
Solo
Izanami
Izanami
RippingSlinky68
Izanami
Level 67
God Stats
2W - 4L
1,827 SR
Queue Stats
10W - 14L
1,479 Elo+
Solo
Ra
Ra
ScizzaKika
Ra
Level 147
God Stats
15W - 7L
1,701 SR
Queue Stats
78W - 76L
1,474 Elo+
Solo
Guan Yu
Guan Yu
Wolverine17778
Guan Yu
Level 60
God Stats
125W - 125L
1,455 SR
Queue Stats
138W - 161L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
1 / 2 / 2
6,555
596
5,433
8,287
3,722
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Serqet
12
4 / 1 / 3
6,534
594
2,471
7,929
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
DeloTheMessiah
Danzaburou
9
2 / 1 / 0
5,518
502
9,567
7,458
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Saluga123
Bellona
12
6 / 1 / 0
7,821
711
6,488
9,328
5,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
alvinlima
Charon
8
0 / 0 / 1
5,635
512
2,526
4,030
2,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
0 / 0 / 1
5,208
473
3,416
5,924
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,010
455
2,001
11,315
4,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 6 / 0
4,941
449
3,014
6,871
2,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 0
6,555
596
6,578
9,360
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
5,860
533
3,531
7,284
3,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
13
Kills
5
5
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
2
2
1
L
Hou Yi
 
Hou Yi
0
0
1
0.5
W
Serqet
4
1
3
5.5
L
0
2
1
0.25
W
Danzaburou
DeloTheMessiah
Danzaburou
2
1
0
2
L
0
6
0
0
W
Bellona
Saluga123
Bellona
6
1
0
6
L
3
4
0
0.75
L
2
1
0
2
W
Charon
alvinlima
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,485
Damage
18,540
37,032
Taken
40,754
16,343
Mitigated
15,683
16,682
Healing
12,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,433
117
65
3,900
8,287
3,722
0
5,353
2,805
47,105
1,863
L
Hou Yi
 
Hou Yi
3,416
1,364
0
806
5,924
1,815
0
586
5,338
0
34,778
W
Serqet
2,471
195
0
3,883
7,929
2,531
0
980
6,949
0
37,215
L
2,001
741
2,263
3,409
11,315
4,602
0
1,414
9,591
11,547
0
W
Danzaburou
DeloTheMessiah
Danzaburou
9,567
3,917
0
2,781
7,458
2,206
153
1,377
6,081
0
36,181
L
3,014
1,785
0
609
6,871
2,891
0
0
6,871
0
27,493
W
Bellona
Saluga123
Bellona
6,488
2,826
0
4,683
9,328
5,211
697
107
9,221
0
53,718
L
6,578
491
24
3,628
9,360
2,521
0
5,099
4,007
46,425
1,038
L
3,531
207
108
1,668
7,284
3,854
0
526
6,758
0
36,035
W
Charon
alvinlima
Charon
2,526
620
0
1,370
4,030
2,673
96
624
3,406
16,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,063
Gold Earned
27,574
310
Minions Killed
289
0
Camps Cleared
0
1,059,153
Distance Traveled
1,025,573
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,555
596
87
8
0
181,651
0
L
Hou Yi
5,208
473
71
6
0
193,377
2
W
Serqet
6,534
594
60
5
0
264,168
0
L
Terra
5,010
455
16
1
0
211,344
0
W
Danzaburou
5,518
502
56
5
0
199,060
0
L
Izanami
4,941
449
56
5
0
199,547
0
W
Bellona
7,821
711
88
8
0
212,118
0
L
Ra
6,555
596
86
8
0
216,010
0
L
Guan Yu
5,860
533
60
5
0
205,295
0
W
Charon
5,635
512
19
2
0
202,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role