Player Matchup

Serqet
Serqet
Lovelynoob3
Serqet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 130L
1,464 Elo+
Solo
Cthulhu
Cthulhu
MNT RED
Cthulhu
Level 8
God Stats
6W - 4L
1,638 SR
Queue Stats
6W - 7L
1,340 Elo+
Party 2
Freya
Freya
Robin Akechi
Freya
Level 68
God Stats
1W - 1L
1,745 SR
Queue Stats
16W - 20L
1,446 Elo+
Party 2
Ishtar
Ishtar
WaxenHarmony309
Ishtar
Level 86
God Stats
0W - 3L
1,495 SR
Queue Stats
13W - 18L
1,396 Elo+
Party 2
Chaac
Chaac
rexfortor
Chaac
Level 150
God Stats
59W - 67L
1,490 SR
Queue Stats
61W - 69L
1,438 Elo+
Party 2
Team Averages
Level 84
1,574 SR
1,417 Elo+

VS

Team Averages
Level 116
1,622 SR
1,477 Elo+
Xing Tian
Xing Tian
GodlyUnicorn
Xing Tian
Level 157
God Stats
25W - 11L
1,740 SR
Queue Stats
233W - 235L
1,492 Elo+
Solo
Danzaburou
Danzaburou
ItsJustIcecream
Danzaburou
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,522 Elo+
Party 1
Osiris
Osiris
Izvoshra
Osiris
Level 39
God Stats
1W - 0L
1,741 SR
Queue Stats
27W - 43L
1,373 Elo+
Solo
Awilix
Awilix
NightlyBiscuit
Awilix
Level 158
God Stats
8W - 5L
1,614 SR
Queue Stats
150W - 151L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yellowdragons68
Morgan Le Fay
Level 161
God Stats
12W - 12L
1,514 SR
Queue Stats
403W - 395L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 3 / 3
8,072
505
7,854
14,445
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
MNT RED
Cthulhu
13
2 / 1 / 1
8,814
551
3,548
11,754
7,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 6 / 0
6,429
402
3,363
10,161
2,991
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
3 / 3 / 1
8,448
528
9,498
11,360
4,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chaac
rexfortor
Chaac
14
5 / 3 / 4
9,134
571
13,750
18,587
20,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GodlyUnicorn
Xing Tian
13
1 / 1 / 7
8,266
517
5,872
13,751
11,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
ItsJustIcecream
Danzaburou
14
3 / 2 / 3
8,498
531
8,025
10,371
3,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Izvoshra
Osiris
12
1 / 7 / 2
7,319
457
6,998
14,151
9,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
8 / 2 / 3
9,260
579
10,667
14,534
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
yellowdragons68
Morgan Le Fay
15
3 / 1 / 5
8,989
562
11,800
8,436
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
13
Kills
16
16
Deaths
13
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
GodlyUnicorn
Xing Tian
1
1
7
4.5
W
Danzaburou
ItsJustIcecream
Danzaburou
3
2
3
2.25
W
Osiris
Izvoshra
Osiris
1
7
2
0.29
L
Serqet
2
3
3
1.17
L
Cthulhu
MNT RED
Cthulhu
2
1
1
2.5
W
8
2
3
4.75
L
1
6
0
0.17
L
3
3
1
1.17
L
Chaac
rexfortor
Chaac
5
3
4
2.33
W
Morgan Le Fay
yellowdragons68
Morgan Le Fay
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,013
Damage
43,362
66,307
Taken
61,243
41,227
Mitigated
31,866
14,397
Healing
16,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
GodlyUnicorn
Xing Tian
5,872
452
0
2,960
13,751
11,219
137
1,854
11,534
28,060
1,466
W
Danzaburou
ItsJustIcecream
Danzaburou
8,025
3,394
0
4,988
10,371
3,257
1,139
1,095
9,276
0
56,731
W
Osiris
Izvoshra
Osiris
6,998
1,915
122
2,352
14,151
9,151
0
973
13,066
0
42,054
L
Serqet
7,854
1,193
0
497
14,445
6,080
0
2,244
12,201
0
68,799
L
Cthulhu
MNT RED
Cthulhu
3,548
149
2,226
3,815
11,754
7,034
0
4,610
7,144
37,026
0
W
10,667
3,667
0
4,864
14,534
5,079
353
2,634
11,518
0
56,806
L
3,363
1,082
0
488
10,161
2,991
0
6,086
4,075
18,563
132
L
9,498
3,764
0
2,069
11,360
4,241
75
2,123
9,237
0
55,044
L
Chaac
rexfortor
Chaac
13,750
2,163
0
5,302
18,587
20,881
167
2,397
16,190
3,703
59,402
W
Morgan Le Fay
yellowdragons68
Morgan Le Fay
11,800
136
0
1,665
8,436
3,160
268
2,348
5,221
67,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
42,332
402
Minions Killed
383
0
Camps Cleared
0
1,552,051
Distance Traveled
1,626,933
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,266
517
42
3
0
317,508
4
W
Danzaburou
8,498
531
93
6
0
304,436
0
W
Osiris
7,319
457
57
4
0
275,945
2
L
Serqet
8,072
505
99
6
0
391,715
0
L
Cthulhu
8,814
551
62
4
0
319,894
0
W
Awilix
9,260
579
81
5
0
395,159
0
L
Freya
6,429
402
30
2
0
230,133
2
L
Ishtar
8,448
528
107
7
0
301,939
2
L
Chaac
9,134
571
104
7
0
308,370
0
W
Morgan Le Fay
8,989
562
110
7
0
333,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role