Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DianeCGS
Thanatos
Level 153
God Stats
6W - 4L
1,499 SR
Queue Stats
69W - 50L
1,549 Elo+
Solo
Jormungandr
Jormungandr
EdibleFlexSeal
Jormungandr
Level 154
God Stats
3W - 2L
1,577 SR
Queue Stats
113W - 112L
1,520 Elo+
Solo
Nut
Nut
TheMadBubby
Nut
Level 72
God Stats
3W - 0L
1,303 SR
Queue Stats
14W - 6L
1,764 Elo+
Solo
Agni
Agni
xL3gendx3
Agni
Level 159
God Stats
10W - 6L
1,616 SR
Queue Stats
626W - 706L
1,456 Elo+
Solo
Team Averages
Level 147
1,499 SR
1,558 Elo+

VS

Team Averages
Level 153
1,613 SR
1,524 Elo+
Sobek
Sobek
BR0T3IN SHAKE
Sobek
Level 175
God Stats
6W - 7L
1,653 SR
Queue Stats
407W - 376L
1,530 Elo+
Solo
Chernobog
Chernobog
DrJDM
Chernobog
Level 124
God Stats
5W - 3L
1,700 SR
Queue Stats
100W - 92L
1,598 Elo+
Solo
Vulcan
Vulcan
Phoenix2292000
Vulcan
Level 145
God Stats
22W - 19L
1,618 SR
Queue Stats
251W - 198L
1,557 Elo+
Solo
Surtr
Surtr
Ruthvin
Surtr
Level 175
God Stats
9W - 8L
1,594 SR
Queue Stats
122W - 124L
1,567 Elo+
Solo
Ah Puch
Ah Puch
peacemakerA94
Ah Puch
Level 146
God Stats
32W - 34L
1,502 SR
Queue Stats
437W - 454L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
6
1 / 0 / 1
3,563
713
2,822
2,281
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
DianeCGS
Thanatos
6
1 / 1 / 0
3,663
733
1,396
4,707
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
EdibleFlexSeal
Jormungandr
8
0 / 0 / 2
4,327
865
1,418
3,203
1,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 1 / 1
3,561
712
1,910
2,468
562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
8
2 / 0 / 0
4,200
840
770
1,646
370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
3,295
659
1,951
3,373
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
DrJDM
Chernobog
6
1 / 1 / 0
3,395
679
1,364
3,090
705
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 0
3,842
768
1,736
2,414
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
Ruthvin
Surtr
6
0 / 1 / 0
3,202
640
1,417
4,413
2,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
1
0 / 1 / 0
2,559
512
0
550
87
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
4
4
Kills
2
2
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
1
1.5
L
0
1
2
1
W
Thanatos
DianeCGS
Thanatos
1
1
0
1
L
Chernobog
DrJDM
Chernobog
1
1
0
1
W
Jormungandr
EdibleFlexSeal
Jormungandr
0
0
2
1
L
1
1
0
1
L
Surtr
Ruthvin
Surtr
0
1
0
0
W
0
1
1
0.5
L
Ah Puch
0
1
0
0
W
Agni
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,316
Damage
6,468
14,305
Taken
13,840
4,046
Mitigated
4,850
7,050
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,822
497
0
651
2,281
637
0
242
2,039
11,637
350
L
1,951
237
0
1,704
3,373
1,299
0
1,141
2,102
11,054
306
W
Thanatos
DianeCGS
Thanatos
1,396
320
0
2,648
4,707
1,376
0
1,520
3,163
0
16,974
L
Chernobog
DrJDM
Chernobog
1,364
607
0
1,264
3,090
705
0
1,224
1,636
0
15,014
W
Jormungandr
EdibleFlexSeal
Jormungandr
1,418
377
0
1,638
3,203
1,101
0
631
2,532
21,094
1,134
L
1,736
155
0
962
2,414
632
0
754
1,612
16,998
0
L
Surtr
Ruthvin
Surtr
1,417
617
77
1,806
4,413
2,127
0
850
3,377
386
15,037
W
1,910
1,408
0
1,363
2,468
562
0
230
2,238
0
18,818
L
Ah Puch
0
0
0
0
550
87
0
0
550
1,021
174
W
Agni
770
127
0
750
1,646
370
0
949
582
16,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,314
Gold Earned
16,293
200
Minions Killed
122
0
Camps Cleared
0
577,890
Distance Traveled
497,723
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,563
713
30
6
0
121,874
2
L
Sobek
3,295
659
30
6
0
125,334
0
W
Thanatos
3,663
733
31
6
0
142,671
0
L
Chernobog
3,395
679
24
5
0
120,448
0
W
Jormungandr
4,327
865
53
11
0
91,336
0
L
Vulcan
3,842
768
38
8
0
117,180
1
L
Surtr
3,202
640
28
6
0
122,566
0
W
Nut
3,561
712
37
7
0
110,789
1
L
Ah Puch
2,559
512
2
0
0
12,195
0
W
Agni
4,200
840
49
10
0
111,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role