Player Matchup

Neith
Neith
 
Neith
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
AstroidStorm
Maui
Level 128
God Stats
0W - 1L
1,220 SR
Queue Stats
1W - 6L
1,193 Elo+
Party 2
Mulan
Mulan
Bjames106
Mulan
Level 220
God Stats
5W - 5L
1,411 SR
Queue Stats
52W - 58L
1,475 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
dillxdoe
Morgan Le Fay
Level 25
God Stats
4W - 4L
1,407 SR
Queue Stats
22W - 34L
1,361 Elo+
Party 3
Ullr
Ullr
frenzziyttt
Ullr
Level 146
God Stats
0W - 1L
1,640 SR
Queue Stats
33W - 33L
1,487 Elo+
Party 2
Team Averages
Level 127
1,436 SR
1,403 Elo+

VS

Team Averages
Level 104
1,486 SR
1,433 Elo+
King Arthur
King Arthur
Chief Matuna
King Arthur
Level 146
God Stats
177W - 124L
1,574 SR
Queue Stats
406W - 420L
1,447 Elo+
Solo
Izanami
Izanami
CutthoatKitfox
Izanami
Level 41
God Stats
6W - 9L
1,421 SR
Queue Stats
30W - 53L
1,327 Elo+
Solo
Fenrir
Fenrir
Luis_1326
Fenrir
Level 91
God Stats
6W - 6L
1,442 SR
Queue Stats
31W - 36L
1,411 Elo+
Party 1
Agni
Agni
Meepoplis
Agni
Level 84
God Stats
1W - 0L
1,492 SR
Queue Stats
50W - 36L
1,501 Elo+
Solo
Surtr
Surtr
javifran21
Surtr
Level 158
God Stats
29W - 25L
1,502 SR
Queue Stats
57W - 49L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 4 / 0
4,481
448
4,256
7,646
1,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

7
0 / 5 / 0
4,366
437
971
6,680
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mulan
Bjames106
Mulan
10
2 / 1 / 0
5,694
569
3,255
7,556
3,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Morgan Le Fay
dillxdoe
Morgan Le Fay
8
0 / 3 / 0
4,416
442
3,210
6,548
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 1 / 1
5,092
509
1,726
7,900
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chief Matuna
King Arthur
13
0 / 1 / 2
6,791
679
3,579
7,062
3,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
4 / 0 / 3
6,181
618
4,812
4,278
1,184
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Luis_1326
Fenrir
12
5 / 1 / 1
6,385
639
5,113
6,669
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Agni
12
4 / 0 / 1
6,681
668
5,599
4,011
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
10
1 / 0 / 6
6,385
639
4,060
8,875
6,551
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
14
14
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
0
0
L
0
5
0
0
L
Mulan
Bjames106
Mulan
2
1
0
2
W
King Arthur
Chief Matuna
King Arthur
0
1
2
1
W
4
0
3
5.5
W
Fenrir
Luis_1326
Fenrir
5
1
1
5.5
W
Agni
4
0
1
4.5
L
Morgan Le Fay
dillxdoe
Morgan Le Fay
0
3
0
0
L
0
1
1
0.5
W
Surtr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
23,163
36,330
Taken
30,895
12,688
Mitigated
15,482
6,747
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,256
1,609
0
1,510
7,646
1,790
0
2,683
4,805
0
28,060
L
971
120
61
524
6,680
3,143
14
125
6,555
8,062
1,050
L
Mulan
Bjames106
Mulan
3,255
327
0
1,981
7,556
3,995
0
0
7,556
0
32,543
W
King Arthur
Chief Matuna
King Arthur
3,579
323
0
1,364
7,062
3,749
0
0
7,062
0
47,929
W
4,812
3,411
0
701
4,278
1,184
516
293
3,916
0
38,488
W
Fenrir
Luis_1326
Fenrir
5,113
720
0
1,219
6,669
2,875
0
274
6,395
0
42,876
W
Agni
5,599
457
0
1,189
4,011
1,123
212
2,115
1,896
43,680
0
L
Morgan Le Fay
dillxdoe
Morgan Le Fay
3,210
47
0
1,557
6,548
1,595
0
2,508
3,762
18,661
0
L
1,726
442
0
1,114
7,900
2,165
0
281
7,571
0
36,120
W
Surtr
4,060
1,103
0
1,914
8,875
6,551
270
1,180
7,580
2,119
18,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,049
Gold Earned
32,423
218
Minions Killed
328
0
Camps Cleared
0
1,005,770
Distance Traveled
1,042,292
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,481
448
45
5
0
200,519
0
L
Maui
4,366
437
18
2
0
191,536
0
L
Mulan
5,694
569
61
6
0
188,616
0
W
King Arthur
6,791
679
88
9
0
209,549
0
W
Izanami
6,181
618
61
6
0
164,821
0
W
Fenrir
6,385
639
64
6
0
244,049
0
W
Agni
6,681
668
81
8
0
199,064
1
L
Morgan Le Fay
4,416
442
25
3
0
205,069
0
L
Ullr
5,092
509
69
7
0
220,030
0
W
Surtr
6,385
639
34
3
0
224,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role