Player Matchup

Ymir
Ymir
Silver III
Frandead_
Ymir
Silver III
Level 99
God Stats
1W - 4L
1,276 SR
Queue Stats
176W - 221L
999 MMR
Solo
Janus
Janus
Bronze IV
liqoursnurf
Janus
Bronze IV
Level 48
God Stats
2W - 3L
1,414 SR
Queue Stats
62W - 97L
1,061 MMR
Solo
Cupid
Cupid
Silver II
nicopas
Cupid
Silver II
Level 125
God Stats
34W - 28L
1,604 SR
Queue Stats
402W - 451L
1,041 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,431 SR
1,034 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,422 SR
1,255 MMR
Cernunnos
Cernunnos
Silver III
 
Cernunnos
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
BrolyOnBud
Kumbhakarna
Silver II
Level 129
God Stats
27W - 43L
1,434 SR
Queue Stats
223W - 285L
1,264 MMR
Party 1
Achilles
Achilles
Silver III
Wyattherbb
Achilles
Silver III
Level 140
God Stats
10W - 21L
1,332 SR
Queue Stats
161W - 243L
1,001 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
0 / 2 / 2
9,398
671
2,970
10,331
7,160
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 5 / 1
10,718
766
4,504
13,548
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
nicopas
Cupid
16
1 / 3 / 0
10,211
729
7,738
12,981
4,015
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
AresCthulhuArtemisNe ZhaSkadi

VS

Bans
HeraDiscordiaGaneshaAnubisKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
4 / 1 / 3
12,037
860
12,282
8,118
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
BrolyOnBud
Kumbhakarna
17
1 / 0 / 9
10,889
778
12,532
11,223
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Wyattherbb
Achilles
17
5 / 1 / 3
11,149
796
7,141
10,911
7,687
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
10
10
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
3
5.5
W
Kumbhakarna
BrolyOnBud
Kumbhakarna
1
0
9
5.5
L
Ymir
0
2
2
0.5
W
Achilles
Wyattherbb
Achilles
5
1
3
6.5
L
1
5
1
0.3
L
Cupid
nicopas
Cupid
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,212
Damage
31,955
36,860
Taken
30,252
14,398
Mitigated
21,693
7,754
Healing
8,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,282
6,765
0
3,139
8,118
3,282
1,254
2,061
6,046
0
62,959
W
Kumbhakarna
BrolyOnBud
Kumbhakarna
12,532
570
0
2,144
11,223
10,724
1,024
2,933
8,266
36,221
830
L
Ymir
2,970
520
0
1,120
10,331
7,160
0
3,143
6,823
18,272
736
W
Achilles
Wyattherbb
Achilles
7,141
1,140
0
3,527
10,911
7,687
1,784
2,802
8,098
341
30,949
L
4,504
216
0
925
13,548
3,223
0
3,830
9,383
29,671
0
L
Cupid
nicopas
Cupid
7,738
3,222
655
5,054
12,981
4,015
806
4,748
7,740
0
32,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,327
Gold Earned
34,075
152
Minions Killed
193
0
Camps Cleared
0
598,351
Distance Traveled
773,702
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,037
860
117
8
0
235,112
0
W
Kumbhakarna
10,889
778
41
3
0
275,135
0
L
Ymir
9,398
671
32
2
0
167,322
2
W
Achilles
11,149
796
35
3
0
263,455
0
L
Janus
10,718
766
64
5
0
209,949
0
L
Cupid
10,211
729
56
4
0
221,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role