Player Matchup

Kali
Kali
BronzeUni
Kali
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
Malborin
Hercules
Level 96
God Stats
6W - 4L
1,599 SR
Queue Stats
142W - 138L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
MmmPecans
Kuzenbo
Level 105
God Stats
0W - 2L
1,306 SR
Queue Stats
35W - 44L
1,476 Elo+
Solo
Sol
Sol
SummerBreezeX
Sol
Level 82
God Stats
1W - 1L
1,738 SR
Queue Stats
44W - 48L
1,496 Elo+
Solo
Hera
Hera
bravevest33
Hera
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,537 Elo+
Solo
Team Averages
Level 83
1,529 SR
1,505 Elo+

VS

Team Averages
Level 112
1,505 SR
1,505 Elo+
Baba Yaga
Baba Yaga
Amhranna
Baba Yaga
Level 132
God Stats
17W - 22L
1,438 SR
Queue Stats
1,426W - 1,459L
1,469 Elo+
Solo
Fenrir
Fenrir
Padamonio
Fenrir
Level 115
God Stats
1W - 0L
1,715 SR
Queue Stats
10W - 7L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
Snoufaon
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,583 Elo+
Solo
Camazotz
Camazotz
TUTU400
Camazotz
Level 148
God Stats
1W - 1L
1,337 SR
Queue Stats
23W - 13L
1,587 Elo+
Party 1
Janus
Janus
moiso_53
Janus
Level 138
God Stats
2W - 0L
1,535 SR
Queue Stats
74W - 81L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
0 / 6 / 3
6,469
647
4,629
9,303
3,418
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
Malborin
Hercules
13
1 / 4 / 5
7,362
736
7,474
16,479
15,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kuzenbo
MmmPecans
Kuzenbo
14
2 / 3 / 5
7,848
785
5,383
12,615
16,475
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
3 / 5 / 4
7,928
793
4,400
8,682
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 5
8,017
802
4,916
7,791
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Amhranna
Baba Yaga
16
3 / 1 / 11
9,413
941
11,339
3,551
2,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fenrir
Padamonio
Fenrir
16
8 / 2 / 8
9,073
907
7,454
8,967
9,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
Snoufaon
Nu Wa
14
3 / 2 / 14
8,604
860
11,756
5,892
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
TUTU400
Camazotz
13
5 / 2 / 8
8,385
839
6,159
6,116
3,439
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
moiso_53
Janus
15
5 / 2 / 8
9,066
907
11,329
7,776
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
73
7
Kills
24
24
Deaths
9
22
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Amhranna
Baba Yaga
3
1
11
8.5
L
Kali
0
6
3
0.25
L
Hercules
Malborin
Hercules
1
4
5
0.88
L
Kuzenbo
MmmPecans
Kuzenbo
2
3
5
1.5
W
Fenrir
Padamonio
Fenrir
8
2
8
6
W
Nu Wa
Snoufaon
Nu Wa
3
2
14
5
L
3
5
4
1
W
Camazotz
TUTU400
Camazotz
5
2
8
4.5
L
1
6
5
0.58
W
Janus
moiso_53
Janus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,802
Damage
48,037
54,870
Taken
32,302
41,427
Mitigated
19,505
14,867
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Amhranna
Baba Yaga
11,339
496
1,145
1,285
3,551
2,082
262
444
3,107
29,416
811
L
Kali
4,629
1,157
610
1,441
9,303
3,418
0
6,253
2,709
0
12,432
L
Hercules
Malborin
Hercules
7,474
976
1,765
4,806
16,479
15,506
0
9,124
6,348
0
12,450
L
Kuzenbo
MmmPecans
Kuzenbo
5,383
1,521
537
3,064
12,615
16,475
368
7,055
4,930
10,524
587
W
Fenrir
Padamonio
Fenrir
7,454
944
0
1,633
8,967
9,331
234
4,785
4,182
0
11,857
W
Nu Wa
Snoufaon
Nu Wa
11,756
3,587
620
1,219
5,892
1,988
588
2,068
3,824
20,845
854
L
4,400
1,229
568
1,771
8,682
3,042
0
4,824
3,470
20,001
0
W
Camazotz
TUTU400
Camazotz
6,159
1,071
236
1,571
6,116
3,439
0
4,046
2,070
0
11,443
L
4,916
898
168
137
7,791
2,986
409
4,076
3,336
22,465
0
W
Janus
moiso_53
Janus
11,329
284
1,324
3,599
7,776
2,665
144
3,214
4,562
20,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,624
Gold Earned
44,541
113
Minions Killed
127
0
Camps Cleared
0
900,149
Distance Traveled
984,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,413
941
44
4
0
237,310
0
L
Kali
6,469
647
13
1
0
183,851
0
L
Hercules
7,362
736
18
2
0
196,570
0
L
Kuzenbo
7,848
785
10
1
0
181,457
0
W
Fenrir
9,073
907
7
1
0
214,976
0
W
Nu Wa
8,604
860
30
3
0
172,997
0
L
Sol
7,928
793
35
4
0
168,199
0
W
Camazotz
8,385
839
12
1
0
138,762
0
L
Hera
8,017
802
37
4
0
170,072
0
W
Janus
9,066
907
34
3
0
220,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role