Player Matchup

Anubis
Anubis
Juansoft
Anubis
Level 126
God Stats
4W - 1L
1,751 SR
Queue Stats
44W - 51L
1,478 Elo+
Party 1
Arachne
Arachne
Maxicc
Arachne
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,574 Elo+
Solo
Neith
Neith
RamGal77
Neith
Level 129
God Stats
3W - 1L
1,491 SR
Queue Stats
93W - 90L
1,476 Elo+
Party 1
Mulan
Mulan
elcristo
Mulan
Level 104
God Stats
14W - 15L
1,471 SR
Queue Stats
83W - 90L
1,468 Elo+
Party 1
Ares
Ares
seniorf
Ares
Level 73
God Stats
6W - 2L
1,686 SR
Queue Stats
33W - 31L
1,491 Elo+
Party 1
Team Averages
Level 94
1,580 SR
1,497 Elo+

VS

Team Averages
Level 138
1,402 SR
1,471 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Suipz
The Morrigan
Level 191
God Stats
5W - 5L
1,474 SR
Queue Stats
204W - 320L
1,480 Elo+
Party 2
Hercules
Hercules
leumas13 BR
Hercules
Level 159
God Stats
1W - 3L
1,188 SR
Queue Stats
174W - 291L
1,440 Elo+
Party 2
Chronos
Chronos
temp-82306608155
Chronos
Level 49
God Stats
4W - 6L
1,349 SR
Queue Stats
332W - 370L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Juansoft
Anubis
11
4 / 1 / 2
6,519
593
5,277
4,210
1,671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Maxicc
Arachne
10
2 / 2 / 3
5,522
502
2,882
6,854
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Neith
RamGal77
Neith
12
1 / 0 / 1
6,674
607
3,548
3,165
1,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mulan
elcristo
Mulan
10
1 / 3 / 1
6,177
562
6,630
8,612
8,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ares
seniorf
Ares
10
1 / 1 / 5
5,725
520
1,977
4,220
2,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 3 / 2
6,116
556
4,228
7,654
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
 
Ymir
11
1 / 0 / 0
5,486
499
1,290
8,039
4,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

The Morrigan
Suipz
The Morrigan
10
2 / 2 / 0
5,823
529
1,154
3,837
744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
leumas13 BR
Hercules
10
0 / 2 / 2
5,777
525
4,507
10,917
7,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

6
0 / 2 / 1
4,425
402
1,935
3,174
804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
9
Kills
7
7
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
3
2
1.67
L
Ymir
 
Ymir
1
0
0
1
W
Anubis
Juansoft
Anubis
4
1
2
5
W
Arachne
Maxicc
Arachne
2
2
3
1.75
W
Neith
RamGal77
Neith
1
0
1
1.5
L
The Morrigan
Suipz
The Morrigan
2
2
0
1
W
Mulan
elcristo
Mulan
1
3
1
0.5
L
Hercules
leumas13 BR
Hercules
0
2
2
0.5
W
Ares
seniorf
Ares
1
1
5
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,314
Damage
13,114
27,061
Taken
33,621
14,900
Mitigated
15,818
10,398
Healing
11,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,228
941
0
5,476
7,654
2,063
0
1,629
5,986
0
35,289
L
Ymir
 
Ymir
1,290
259
0
1,721
8,039
4,602
0
746
7,293
31,983
0
W
Anubis
Juansoft
Anubis
5,277
368
0
1,867
4,210
1,671
0
432
3,778
45,620
923
W
Arachne
Maxicc
Arachne
2,882
2,025
0
3,313
6,854
2,102
208
271
6,583
0
34,111
W
Neith
RamGal77
Neith
3,548
1,231
0
965
3,165
1,028
0
1,256
1,909
0
64,544
L
The Morrigan
Suipz
The Morrigan
1,154
323
0
709
3,837
744
484
2,125
1,712
27,402
4,182
W
Mulan
elcristo
Mulan
6,630
1,739
0
3,339
8,612
8,035
0
429
8,183
0
35,825
L
Hercules
leumas13 BR
Hercules
4,507
1,445
0
2,828
10,917
7,605
0
1,544
8,748
1,517
29,647
W
Ares
seniorf
Ares
1,977
349
0
914
4,220
2,064
212
1,946
2,274
11,936
0
L
1,935
720
0
915
3,174
804
0
1,086
2,088
16,795
691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,617
Gold Earned
27,627
335
Minions Killed
263
0
Camps Cleared
0
1,119,755
Distance Traveled
1,028,216
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,116
556
62
6
0
235,245
0
L
Ymir
5,486
499
43
4
0
204,780
0
W
Anubis
6,519
593
81
7
0
217,399
9
W
Arachne
5,522
502
53
5
0
265,721
0
W
Neith
6,674
607
115
10
0
200,123
2
L
The Morrigan
5,823
529
61
6
0
195,533
6
W
Mulan
6,177
562
67
6
0
201,814
3
L
Hercules
5,777
525
60
5
0
211,309
2
W
Ares
5,725
520
19
2
0
234,698
3
L
Chronos
4,425
402
37
3
0
181,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role