Player Matchup

Sun Wukong
Sun Wukong
HADESXVII
Sun Wukong
Level 57
God Stats
2W - 0L
1,522 SR
Queue Stats
13W - 23L
1,378 Elo+
Party 1
Neith
Neith
Malborin
Neith
Level 96
God Stats
11W - 7L
1,560 SR
Queue Stats
194W - 188L
1,509 Elo+
Solo
Aphrodite
Aphrodite
Toxnies
Aphrodite
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,333 Elo+
Party 1
Atlas
Atlas
magne156
Atlas
Level 142
God Stats
1W - 0L
1,218 SR
Queue Stats
16W - 13L
1,443 Elo+
Party 1
Ishtar
Ishtar
noobwax
Ishtar
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,435 Elo+
Party 1
Team Averages
Level 94
1,460 SR
1,420 Elo+

VS

Team Averages
Level 61
1,534 SR
1,414 Elo+
Thoth
Thoth
Dabears_54x
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 69L
1,346 Elo+
Solo
Bastet
Bastet
ILoveAimAssist
Bastet
Level 80
God Stats
0W - 2L
1,256 SR
Queue Stats
46W - 52L
1,458 Elo+
Solo
Hel
Hel
Parlee_13
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,278 Elo+
Solo
Nu Wa
Nu Wa
XPhoenix 5
Nu Wa
Level 104
God Stats
8W - 8L
1,541 SR
Queue Stats
314W - 301L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
vfhygdnhgd
Zhong Kui
Level 66
God Stats
4W - 4L
1,873 SR
Queue Stats
193W - 167L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HADESXVII
Sun Wukong
17
4 / 3 / 8
9,842
757
10,569
20,354
16,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Malborin
Neith
16
2 / 1 / 6
8,993
692
8,698
12,217
4,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
Toxnies
Aphrodite
16
2 / 1 / 5
9,507
731
3,518
10,840
4,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
magne156
Atlas
16
2 / 2 / 10
9,449
727
18,470
17,589
13,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
noobwax
Ishtar
17
3 / 2 / 7
9,929
764
8,250
11,963
4,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,338
488
274
1,007
333
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 2 / 4
8,839
680
14,604
13,297
5,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

15
2 / 5 / 6
8,449
650
3,737
12,469
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
19
4 / 2 / 4
10,126
779
25,801
9,553
3,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
vfhygdnhgd
Zhong Kui
15
0 / 3 / 3
8,820
678
8,984
17,052
11,215
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
13
Kills
9
9
Deaths
13
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sun Wukong
HADESXVII
Sun Wukong
4
3
8
2.67
L
3
2
4
2.5
W
Neith
Malborin
Neith
2
1
6
5
L
2
5
6
1
W
Aphrodite
Toxnies
Aphrodite
2
1
5
4.5
L
Nu Wa
4
2
4
3
W
Atlas
magne156
Atlas
2
2
10
3.5
W
Ishtar
noobwax
Ishtar
3
2
7
3.25
L
Zhong Kui
vfhygdnhgd
Zhong Kui
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,505
Damage
53,400
72,963
Taken
53,378
43,141
Mitigated
25,482
43,844
Healing
23,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
274
0
0
0
1,007
333
0
402
572
1,764
0
W
Sun Wukong
HADESXVII
Sun Wukong
10,569
1,448
1,150
5,680
20,354
16,728
305
9,241
11,113
0
26,046
L
14,604
2,267
248
3,974
13,297
5,117
0
3,966
8,922
0
24,640
W
Neith
Malborin
Neith
8,698
1,607
2,216
5,971
12,217
4,034
1,132
7,066
5,151
0
34,828
L
3,737
1,007
5,009
4,880
12,469
5,037
0
5,184
6,891
7,340
0
W
Aphrodite
Toxnies
Aphrodite
3,518
458
8,869
6,691
10,840
4,557
20
6,917
3,923
24,027
4,048
L
Nu Wa
25,801
6,079
776
1,254
9,553
3,780
0
5,821
3,351
55,819
281
W
Atlas
magne156
Atlas
18,470
4,926
3,026
5,582
17,589
13,688
153
7,890
9,699
38,004
0
W
Ishtar
noobwax
Ishtar
8,250
4,410
1,520
3,139
11,963
4,134
72
7,329
4,634
0
31,955
L
Zhong Kui
vfhygdnhgd
Zhong Kui
8,984
205
2,017
5,295
17,052
11,215
0
4,937
11,787
21,153
583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
42,572
252
Minions Killed
134
0
Camps Cleared
0
1,256,680
Distance Traveled
996,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,338
488
2
0
0
30,115
0
W
Sun Wukong
9,842
757
31
2
0
278,687
0
L
Bastet
8,839
680
29
2
0
299,450
0
W
Neith
8,993
692
41
3
0
248,964
0
L
Hel
8,449
650
10
1
0
242,745
0
W
Aphrodite
9,507
731
93
7
0
237,118
0
L
Nu Wa
10,126
779
57
4
0
185,579
0
W
Atlas
9,449
727
37
3
0
260,137
0
W
Ishtar
9,929
764
50
4
0
231,774
0
L
Zhong Kui
8,820
678
36
3
0
238,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role