Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dbug217
Arachne
Level 157
God Stats
6W - 9L
1,517 SR
Queue Stats
290W - 298L
1,495 Elo+
Solo
He Bo
He Bo
OleMcGhee
He Bo
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 75L
1,440 Elo+
Solo
Da Ji
Da Ji
One00kDre
Da Ji
Level 149
God Stats
0W - 2L
1,291 SR
Queue Stats
466W - 504L
1,464 Elo+
Solo
Shiva
Shiva
xasleyter
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,481 Elo+
Solo
Team Averages
Level 134
1,462 SR
1,476 Elo+

VS

Team Averages
Level 123
1,534 SR
1,451 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Dahnik
Odin
Level 125
God Stats
4W - 2L
1,678 SR
Queue Stats
142W - 136L
1,502 Elo+
Solo
Vulcan
Vulcan
Mismageius
Vulcan
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,425 Elo+
Party 1
Scylla
Scylla
SugarKane44
Scylla
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,403 Elo+
Solo
Hercules
Hercules
storm9509
Hercules
Level 99
God Stats
1W - 0L
1,491 SR
Queue Stats
17W - 20L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
1 / 9 / 5
9,369
781
10,940
12,858
3,905
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Dbug217
Arachne
18
5 / 4 / 3
10,720
893
12,635
15,511
9,863
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

He Bo
OleMcGhee
He Bo
13
1 / 10 / 5
8,316
693
2,637
13,374
4,033
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
One00kDre
Da Ji
2
0 / 0 / 0
3,576
298
0
0
0
Shiva
xasleyter
Shiva
17
3 / 7 / 2
9,699
808
8,075
17,494
15,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
14 / 3 / 13
11,229
936
15,479
11,032
5,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Odin
Dahnik
Odin
17
4 / 3 / 21
10,032
836
9,144
15,127
19,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
Mismageius
Vulcan
19
9 / 2 / 12
11,828
986
20,378
7,809
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
1
0 / 0 / 0
3,352
279
0
0
0
Hercules
storm9509
Hercules
17
3 / 2 / 13
10,037
836
7,810
10,994
14,622
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
89
10
Kills
30
30
Deaths
10
15
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
9
5
0.39
W
Ne Zha
 
Ne Zha
14
3
13
6.83
W
Odin
Dahnik
Odin
4
3
21
4.83
L
Arachne
Dbug217
Arachne
5
4
3
1.63
W
Vulcan
Mismageius
Vulcan
9
2
12
7.5
L
He Bo
OleMcGhee
He Bo
1
10
5
0.35
L
Da Ji
One00kDre
Da Ji
0
0
0
0
W
Scylla
0
0
0
0
W
Hercules
storm9509
Hercules
3
2
13
4.75
L
Shiva
xasleyter
Shiva
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
52,811
59,237
Taken
44,962
33,403
Mitigated
43,897
10,888
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
10,940
5,681
130
1,141
12,858
3,905
756
5,768
7,090
0
28,545
W
Ne Zha
 
Ne Zha
15,479
2,001
2,105
2,716
11,032
5,750
719
619
10,413
0
40,589
W
Odin
Dahnik
Odin
9,144
1,262
1,049
2,428
15,127
19,689
311
1,738
13,389
1,879
18,431
L
Arachne
Dbug217
Arachne
12,635
9,946
460
5,984
15,511
9,863
528
4,553
10,958
0
27,132
W
Vulcan
Mismageius
Vulcan
20,378
141
1,416
1,288
7,809
3,836
589
96
7,713
52,023
2,939
L
He Bo
OleMcGhee
He Bo
2,637
215
301
833
13,374
4,033
0
4,205
9,169
9,269
0
L
Da Ji
One00kDre
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
storm9509
Hercules
7,810
479
194
3,062
10,994
14,622
0
286
10,708
0
16,953
L
Shiva
xasleyter
Shiva
8,075
1,355
554
1,485
17,494
15,602
181
6,738
10,756
440
23,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
46,478
116
Minions Killed
186
0
Camps Cleared
0
798,396
Distance Traveled
988,301
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,369
781
37
3
0
192,845
0
W
Ne Zha
11,229
936
45
4
0
237,358
0
W
Odin
10,032
836
15
1
0
245,685
0
L
Arachne
10,720
893
32
3
0
231,496
0
W
Vulcan
11,828
986
106
9
0
254,767
0
L
He Bo
8,316
693
24
2
0
171,685
0
L
Da Ji
3,576
298
0
0
0
0
0
W
Scylla
3,352
279
0
0
0
0
0
W
Hercules
10,037
836
20
2
0
250,491
0
L
Shiva
9,699
808
23
2
0
202,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role