Player Matchup

Thor
Thor
AlexMarin
Thor
Level 151
God Stats
8W - 10L
1,565 SR
Queue Stats
47W - 46L
1,576 Elo+
Party 1
Aphrodite
Aphrodite
Pleshka
Aphrodite
Level 106
God Stats
80W - 63L
1,673 SR
Queue Stats
442W - 446L
1,465 Elo+
Solo
Tyr
Tyr
Rolan7
Tyr
Level 133
God Stats
1W - 2L
1,562 SR
Queue Stats
29W - 31L
1,581 Elo+
Party 1
Team Averages
Level 130
1,600 SR
1,541 Elo+

VS

Team Averages
Level 132
1,652 SR
1,530 Elo+
He Bo
He Bo
Imperius GG
He Bo
Level 149
God Stats
28W - 31L
1,486 SR
Queue Stats
925W - 939L
1,538 Elo+
Solo
Geb
Geb
JohnnyDang
Geb
Level 127
God Stats
6W - 2L
1,780 SR
Queue Stats
202W - 204L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
coolkid9
Ne Zha
Level 121
God Stats
75W - 50L
1,689 SR
Queue Stats
210W - 210L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
0 / 5 / 2
9,896
707
6,071
17,518
7,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Pleshka
Aphrodite
17
1 / 3 / 0
9,775
698
6,228
11,759
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tyr
Rolan7
Tyr
15
1 / 6 / 1
9,436
674
6,409
17,014
13,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
11,869
848
13,159
6,497
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

19
2 / 0 / 12
11,707
836
13,808
13,905
15,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
coolkid9
Ne Zha
19
8 / 0 / 6
12,214
872
13,959
10,278
6,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
0
5
2
0.2
W
4
2
8
4
W
2
0
12
8
L
Aphrodite
Pleshka
Aphrodite
1
3
0
0.33
L
Tyr
Rolan7
Tyr
1
6
1
0.25
W
Ne Zha
coolkid9
Ne Zha
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,708
Damage
40,926
46,291
Taken
30,680
24,393
Mitigated
24,010
13,354
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
6,071
429
0
480
17,518
7,041
0
10,904
6,204
0
44,237
W
13,159
653
0
924
6,497
2,396
1,459
1,165
5,332
45,037
0
W
13,808
1,231
0
3,023
13,905
15,098
380
3,751
10,131
32,170
702
L
Aphrodite
Pleshka
Aphrodite
6,228
559
4,251
6,783
11,759
4,307
0
6,178
4,948
22,092
0
L
Tyr
Rolan7
Tyr
6,409
547
0
1,840
17,014
13,045
0
8,089
8,317
0
21,167
W
Ne Zha
coolkid9
Ne Zha
13,959
3,258
0
3,431
10,278
6,516
1,662
1,884
8,363
0
60,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
35,790
164
Minions Killed
187
0
Camps Cleared
0
698,836
Distance Traveled
860,318
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,896
707
63
5
0
218,848
0
W
He Bo
11,869
848
85
6
0
285,210
0
W
Geb
11,707
836
55
4
0
280,017
0
L
Aphrodite
9,775
698
51
4
0
229,331
0
L
Tyr
9,436
674
50
4
0
250,657
0
W
Ne Zha
12,214
872
47
3
0
295,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role