Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FaithlessSorrow
Chang'e
Level 149
God Stats
37W - 29L
1,584 SR
Queue Stats
275W - 238L
1,562 Elo+
Solo
Guan Yu
Guan Yu
Houlier
Guan Yu
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,538 Elo+
Solo
Izanami
Izanami
LIFT DZ NTZ
Izanami
Level 216
God Stats
38W - 33L
1,606 SR
Queue Stats
901W - 842L
1,446 Elo+
Solo
Erlang Shen
Erlang Shen
jefetepr
Erlang Shen
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 54L
1,424 Elo+
Solo
Team Averages
Level 146
1,538 SR
1,494 Elo+

VS

Team Averages
Level 132
1,544 SR
1,514 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
TeamGalacticSpy
Bakasura
Level 120
God Stats
3W - 4L
1,531 SR
Queue Stats
411W - 393L
1,474 Elo+
Solo
Artemis
Artemis
coquisha69
Artemis
Level 76
God Stats
368W - 356L
1,582 SR
Queue Stats
426W - 422L
1,546 Elo+
Solo
Ravana
Ravana
lbakalbakal
Ravana
Level 172
God Stats
40W - 33L
1,610 SR
Queue Stats
537W - 511L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 2 / 7
7,371
567
3,186
11,960
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
10 / 0 / 1
9,330
718
10,914
10,223
3,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Houlier
Guan Yu
15
4 / 0 / 0
8,930
687
6,766
8,690
7,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
LIFT DZ NTZ
Izanami
15
1 / 0 / 0
8,109
624
4,451
8,444
2,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Erlang Shen
jefetepr
Erlang Shen
12
1 / 0 / 2
6,637
511
1,704
9,195
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 6 / 0
5,833
449
3,548
7,458
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
 
Susano
10
2 / 1 / 0
5,759
443
4,405
5,701
1,502
Bakasura
10
0 / 3 / 0
5,635
433
5,373
12,718
4,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
coquisha69
Artemis
13
0 / 1 / 1
6,913
532
6,734
6,841
1,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
11
0 / 5 / 1
6,096
469
4,986
11,032
2,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
16
Kills
2
2
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
7
1.75
L
Morgan Le Fay
 
Morgan Le Fay
0
6
0
0
L
Susano
 
Susano
2
1
0
2
W
10
0
1
10.5
W
Guan Yu
Houlier
Guan Yu
4
0
0
4
W
Izanami
LIFT DZ NTZ
Izanami
1
0
0
1
L
Bakasura
0
3
0
0
L
Artemis
coquisha69
Artemis
0
1
1
0.5
W
Erlang Shen
jefetepr
Erlang Shen
1
0
2
2
L
Ravana
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
25,046
48,512
Taken
43,750
26,217
Mitigated
12,828
21,720
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,186
287
343
3,231
11,960
9,320
292
357
11,506
20,839
542
L
Morgan Le Fay
 
Morgan Le Fay
3,548
200
0
972
7,458
2,172
0
4,777
2,177
30,685
0
L
Susano
 
Susano
4,405
794
0
727
5,701
1,502
0
989
4,700
278
27,959
W
10,914
457
800
6,246
10,223
3,256
889
1,961
7,894
62,114
4,019
W
Guan Yu
Houlier
Guan Yu
6,766
962
0
2,619
8,690
7,455
0
0
8,531
0
62,618
W
Izanami
LIFT DZ NTZ
Izanami
4,451
2,488
0
3,306
8,444
2,562
0
90
8,354
0
76,898
L
Bakasura
5,373
3,834
0
4,610
12,718
4,921
0
4,138
8,274
0
36,926
L
Artemis
coquisha69
Artemis
6,734
2,193
0
3,151
6,841
1,841
156
596
6,245
0
53,525
W
Erlang Shen
jefetepr
Erlang Shen
1,704
1,005
0
5,175
9,195
3,624
0
961
8,020
0
50,498
L
Ravana
4,986
424
0
2,405
11,032
2,392
0
1,983
8,934
0
38,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,377
Gold Earned
30,236
509
Minions Killed
348
0
Camps Cleared
0
1,396,366
Distance Traveled
1,276,118
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,371
567
2
0
0
281,437
5
L
Morgan Le Fay
5,833
449
71
5
0
192,776
0
L
Susano
5,759
443
46
4
0
302,624
4
W
Chang'e
9,330
718
157
12
0
279,202
2
W
Guan Yu
8,930
687
113
9
0
273,133
2
W
Izanami
8,109
624
155
12
0
259,891
8
L
Bakasura
5,635
433
71
5
0
292,119
0
L
Artemis
6,913
532
93
7
0
221,561
0
W
Erlang Shen
6,637
511
82
6
0
302,703
0
L
Ravana
6,096
469
67
5
0
267,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role