Player Matchup

Chaac
Chaac
 
Chaac
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Decynacal
Awilix
Level 57
God Stats
4W - 3L
1,393 SR
Queue Stats
43W - 55L
1,458 Elo+
Solo
Cabrakan
Cabrakan
Medies
Cabrakan
Level 43
God Stats
8W - 10L
1,338 SR
Queue Stats
113W - 127L
1,370 Elo+
Party 2
Medusa
Medusa
NoIThinkNot
Medusa
Level 44
God Stats
34W - 22L
1,543 SR
Queue Stats
135W - 124L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wergarr
Morgan Le Fay
Level 44
God Stats
72W - 76L
1,459 SR
Queue Stats
272W - 253L
1,441 Elo+
Party 2
Team Averages
Level 66
1,447 SR
1,439 Elo+

VS

Team Averages
Level 72
1,605 SR
1,515 Elo+
Tyr
Tyr
Dresslobster
Tyr
Level 56
God Stats
1W - 1L
1,687 SR
Queue Stats
18W - 20L
1,442 Elo+
Party 1
Janus
Janus
IIPernia
Janus
Level 119
God Stats
0W - 3L
1,496 SR
Queue Stats
119W - 109L
1,546 Elo+
Solo
Artio
Artio
Slash n dash 31
Artio
Level 90
God Stats
3W - 2L
1,731 SR
Queue Stats
6W - 3L
1,634 Elo+
Party 1
Arachne
Arachne
The_GWORLS
Arachne
Level 69
God Stats
8W - 13L
1,468 SR
Queue Stats
65W - 78L
1,452 Elo+
Solo
Medusa
Medusa
lmwkcs
Medusa
Level 27
God Stats
2W - 2L
1,645 SR
Queue Stats
9W - 8L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 0 / 0
7,564
688
8,947
10,294
6,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Awilix
Decynacal
Awilix
5
2 / 2 / 4
4,800
436
797
2,502
723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Medies
Cabrakan
11
3 / 1 / 12
7,193
654
5,491
7,977
6,951
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
12
9 / 0 / 3
7,679
698
9,102
6,059
2,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Wergarr
Morgan Le Fay
12
4 / 0 / 3
7,092
645
5,948
4,528
1,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,805
437
4,087
11,406
8,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
IIPernia
Janus
11
0 / 3 / 0
5,529
503
1,900
5,848
1,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 3
5,057
460
2,938
11,958
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
The_GWORLS
Arachne
7
0 / 4 / 0
4,662
424
2,223
7,670
2,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Medusa
lmwkcs
Medusa
8
3 / 7 / 0
5,211
474
4,487
7,829
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
21
Kills
3
3
Deaths
21
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
0
0
3
W
Awilix
Decynacal
Awilix
2
2
4
2
L
0
2
0
0
L
Janus
IIPernia
Janus
0
3
0
0
W
Cabrakan
Medies
Cabrakan
3
1
12
9
W
Medusa
9
0
3
10.5
L
0
5
3
0.3
L
Arachne
The_GWORLS
Arachne
0
4
0
0
W
Morgan Le Fay
Wergarr
Morgan Le Fay
4
0
3
5.5
L
Medusa
lmwkcs
Medusa
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,285
Damage
15,635
31,360
Taken
44,711
18,146
Mitigated
22,633
8,032
Healing
12,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,947
1,980
0
3,381
10,294
6,620
244
180
10,114
0
57,278
W
Awilix
Decynacal
Awilix
797
349
0
215
2,502
723
0
84
2,418
0
5,646
L
4,087
582
0
3,856
11,406
8,261
0
0
11,406
620
20,359
L
Janus
IIPernia
Janus
1,900
0
0
750
5,848
1,588
0
2,347
3,273
43,384
0
W
Cabrakan
Medies
Cabrakan
5,491
1,231
0
1,557
7,977
6,951
101
1,864
6,113
12,380
2,152
W
Medusa
9,102
3,399
0
1,316
6,059
2,197
809
730
5,329
0
53,117
L
2,938
384
227
4,775
11,958
8,152
0
4,416
7,360
13,827
0
L
Arachne
The_GWORLS
Arachne
2,223
1,228
0
2,157
7,670
2,093
0
1,176
6,374
0
25,677
W
Morgan Le Fay
Wergarr
Morgan Le Fay
5,948
461
0
1,563
4,528
1,655
255
2,160
2,368
38,746
540
L
Medusa
lmwkcs
Medusa
4,487
1,898
0
278
7,829
2,539
0
2,636
5,121
0
25,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,328
Gold Earned
25,264
288
Minions Killed
220
0
Camps Cleared
0
939,429
Distance Traveled
1,039,708
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,564
688
105
10
0
198,674
0
W
Awilix
4,800
436
8
1
0
111,353
1
L
Tyr
4,805
437
32
3
0
226,292
2
L
Janus
5,529
503
85
8
0
214,839
0
W
Cabrakan
7,193
654
18
2
0
213,464
5
W
Medusa
7,679
698
89
8
0
207,564
0
L
Artio
5,057
460
27
2
0
216,697
0
L
Arachne
4,662
424
43
4
0
190,090
1
W
Morgan Le Fay
7,092
645
68
6
0
208,374
1
L
Medusa
5,211
474
33
3
0
191,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role