Player Matchup

Skadi
Skadi
Gold IV
 
Skadi
Gold IV
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze V
AntibodY1988
Kumbhakarna
Bronze V
Level 121
God Stats
0W - 2L
1,445 SR
Queue Stats
4W - 14L
1,327 MMR
Solo
Mulan
Mulan
Silver I
Manu7n7
Mulan
Silver I
Level 92
God Stats
9W - 14L
1,309 SR
Queue Stats
158W - 179L
1,313 MMR
Solo
Anubis
Anubis
Gold IV
Necroxscythe138
Anubis
Gold IV
Level 132
God Stats
6W - 6L
1,598 SR
Queue Stats
462W - 481L
1,427 MMR
Solo
Arachne
Arachne
Silver I
Und3adAtlas
Arachne
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 70L
1,313 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,470 SR
1,376 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 142
1,516 SR
1,371 MMR
Vulcan
Vulcan
Silver I
Merlin_El_Dragon
Vulcan
Silver I
Level 158
God Stats
10W - 10L
1,402 SR
Queue Stats
116W - 127L
1,365 MMR
Solo
Awilix
Awilix
Gold V
Sharrpiee
Awilix
Gold V
Level 122
God Stats
6W - 3L
1,307 SR
Queue Stats
40W - 50L
1,472 MMR
Party 2
Medusa
Medusa
Gold V
TheK1ngDMP
Medusa
Gold V
Level 88
God Stats
15W - 15L
1,549 SR
Queue Stats
36W - 46L
1,409 MMR
Party 2
Sun Wukong
Sun Wukong
Gold V
XAkomaX
Sun Wukong
Gold V
Level 145
God Stats
5W - 7L
1,743 SR
Queue Stats
166W - 177L
1,198 MMR
Party 1
Artio
Artio
Gold II
nunu11k
Artio
Gold II
Level 195
God Stats
3W - 1L
1,581 SR
Queue Stats
281W - 282L
1,413 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
0 / 6 / 1
9,174
483
7,605
8,771
2,338
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Kumbhakarna
AntibodY1988
Kumbhakarna
11
0 / 3 / 0
7,741
407
5,121
17,187
10,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Manu7n7
Mulan
16
2 / 2 / 3
10,710
564
13,299
15,236
11,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
4 / 6 / 0
10,776
567
6,118
9,068
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Und3adAtlas
Arachne
14
2 / 3 / 2
8,672
456
4,565
13,823
4,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
ThanatosAo KuangCu ChulainnTsukuyomi

VS

Bans
BastetJormungandrKukulkanBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,680
509
8,508
7,803
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Sharrpiee
Awilix
19
13 / 1 / 3
11,495
605
16,385
14,038
5,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
TheK1ngDMP
Medusa
15
3 / 1 / 3
9,184
483
8,358
12,024
3,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
XAkomaX
Sun Wukong
15
1 / 3 / 0
8,094
426
5,309
14,432
19,183
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
nunu11k
Artio
14
1 / 1 / 11
9,410
495
6,352
13,888
12,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
8
Kills
20
20
Deaths
8
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
6
1
0.08
L
Kumbhakarna
AntibodY1988
Kumbhakarna
0
3
0
0
L
Mulan
Manu7n7
Mulan
2
2
3
1.75
W
2
2
2
1.5
L
4
6
0
0.67
W
Awilix
Sharrpiee
Awilix
13
1
3
14.5
W
Medusa
TheK1ngDMP
Medusa
3
1
3
4.5
L
Arachne
Und3adAtlas
Arachne
2
3
2
1
W
Sun Wukong
XAkomaX
Sun Wukong
1
3
0
0.33
W
Artio
nunu11k
Artio
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,708
Damage
44,912
64,085
Taken
62,185
31,673
Mitigated
43,985
21,615
Healing
17,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
7,605
2,449
0
741
8,771
2,338
816
2,269
6,502
0
76,681
L
Kumbhakarna
AntibodY1988
Kumbhakarna
5,121
606
0
5,159
17,187
10,078
0
4,082
13,105
23,773
1,268
L
Mulan
Manu7n7
Mulan
13,299
1,927
0
6,415
15,236
11,296
859
5,233
10,003
0
83,438
W
8,508
551
0
1,221
7,803
2,429
240
3,205
4,598
71,949
1,410
L
6,118
44
0
2,095
9,068
3,414
0
1,629
7,439
90,585
310
W
Awilix
Sharrpiee
Awilix
16,385
7,129
0
6,554
14,038
5,876
879
1,912
12,126
0
106,760
W
Medusa
TheK1ngDMP
Medusa
8,358
1,947
0
3,754
12,024
3,680
334
4,140
7,884
0
73,190
L
Arachne
Und3adAtlas
Arachne
4,565
2,421
0
7,205
13,823
4,547
0
1,530
12,293
0
55,410
W
Sun Wukong
XAkomaX
Sun Wukong
5,309
2,123
0
2,353
14,432
19,183
0
106
14,326
600
52,619
W
Artio
nunu11k
Artio
6,352
1,320
593
3,092
13,888
12,817
110
1,741
12,147
27,605
1,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,073
Gold Earned
47,863
555
Minions Killed
537
0
Camps Cleared
0
1,795,073
Distance Traveled
1,863,847
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,174
483
131
7
0
366,976
5
L
Kumbhakarna
7,741
407
40
2
0
333,602
2
L
Mulan
10,710
564
136
7
0
352,614
0
W
Vulcan
9,680
509
126
7
0
366,526
4
L
Anubis
10,776
567
162
9
0
309,571
8
W
Awilix
11,495
605
155
8
0
434,990
7
W
Medusa
9,184
483
135
7
0
374,308
3
L
Arachne
8,672
456
86
5
0
432,310
0
W
Sun Wukong
8,094
426
79
4
0
322,374
0
W
Artio
9,410
495
42
2
0
365,649
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role