Player Matchup

Hachiman
Hachiman
CaptJukes
Hachiman
Level 209
God Stats
3W - 1L
1,797 SR
Queue Stats
167W - 74L
1,769 Elo+
Party 1
Tiamat
Tiamat
Shagoogie
Tiamat
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
94W - 29L
1,766 Elo+
Party 1
Sylvanus
Sylvanus
oI SYNISTER Io
Sylvanus
Level 121
God Stats
6W - 2L
1,703 SR
Queue Stats
27W - 18L
1,668 Elo+
Party 1
Team Averages
Level 120
1,667 SR
1,734 Elo+

VS

Team Averages
Level 87
1,374 SR
1,498 Elo+
Fafnir
Fafnir
ChampThaGod00
Fafnir
Level 44
God Stats
3W - 3L
1,201 SR
Queue Stats
41W - 56L
1,348 Elo+
Solo
Neith
Neith
DabbySugarBean
Neith
Level 68
God Stats
2W - 1L
1,421 SR
Queue Stats
3W - 3L
1,620 Elo+
Party 2
Baron Samedi
Baron Samedi
YourCreepyPastor
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CaptJukes
Hachiman
14
6 / 0 / 5
8,440
1,055
6,632
4,129
1,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Shagoogie
Tiamat
13
4 / 1 / 7
7,711
964
7,112
3,638
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sylvanus
12
1 / 1 / 10
7,257
907
2,676
7,891
5,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,186
773
3,779
9,956
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

6
0 / 1 / 0
5,137
642
625
1,201
239
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Baron Samedi
YourCreepyPastor
Baron Samedi
11
1 / 4 / 1
6,558
820
3,438
7,504
3,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
11
Kills
1
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
CaptJukes
Hachiman
6
0
5
8.5
L
0
6
2
0.17
L
0
1
0
0
W
Tiamat
Shagoogie
Tiamat
4
1
7
7.5
L
Baron Samedi
YourCreepyPastor
Baron Samedi
1
4
1
0.38
W
Sylvanus
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,420
Damage
7,842
15,658
Taken
18,661
9,096
Mitigated
13,897
5,591
Healing
2,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
CaptJukes
Hachiman
6,632
4,166
0
1,541
4,129
1,398
2,155
2,683
1,316
0
30,548
L
3,779
953
0
624
9,956
9,703
0
4,436
4,843
9,941
0
L
625
314
52
124
1,201
239
0
580
609
0
2,436
W
Tiamat
Shagoogie
Tiamat
7,112
569
0
1,094
3,638
2,140
479
2,147
1,415
18,034
0
L
Baron Samedi
YourCreepyPastor
Baron Samedi
3,438
281
272
1,464
7,504
3,955
0
3,611
3,477
12,089
461
W
Sylvanus
2,676
818
840
2,116
7,891
5,558
821
1,934
5,839
13,026
2,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,408
Gold Earned
17,881
114
Minions Killed
42
0
Camps Cleared
0
423,687
Distance Traveled
301,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,440
1,055
65
8
0
139,176
0
L
Fafnir
6,186
773
12
2
0
130,159
0
L
Neith
5,137
642
3
0
0
37,222
0
W
Tiamat
7,711
964
27
3
0
148,579
0
L
Baron Samedi
6,558
820
27
3
0
134,200
0
W
Sylvanus
7,257
907
22
3
0
135,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role