Player Matchup

Hou Yi
Hou Yi
DenteiroPA
Hou Yi
Level 215
God Stats
5W - 2L
1,568 SR
Queue Stats
276W - 287L
1,466 Elo+
Solo
Charon
Charon
Marce_190
Charon
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
44W - 60L
1,451 Elo+
Solo
Yu Huang
Yu Huang
Tank123Sinatra
Yu Huang
Level 155
God Stats
16W - 21L
1,360 SR
Queue Stats
281W - 280L
1,433 Elo+
Solo
Bakasura
Bakasura
VENOMANCER120
Bakasura
Level 161
God Stats
24W - 8L
1,791 SR
Queue Stats
289W - 283L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
VΔŁeŋŦiNe
Sun Wukong
Level 221
God Stats
7W - 4L
1,560 SR
Queue Stats
247W - 232L
1,531 Elo+
Party 1
Team Averages
Level 181
1,556 SR
1,482 Elo+

VS

Team Averages
Level 126
1,570 SR
1,533 Elo+
Fenrir
Fenrir
 
Fenrir
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Cegoloide
Mulan
Level 84
God Stats
6W - 10L
1,429 SR
Queue Stats
243W - 228L
1,551 Elo+
Party 2
Horus
Horus
PrOmOvED
Horus
Level 109
God Stats
15W - 10L
1,658 SR
Queue Stats
128W - 118L
1,533 Elo+
Party 2
Zhong Kui
Zhong Kui
TiuRubio
Zhong Kui
Level 145
God Stats
23W - 17L
1,720 SR
Queue Stats
208W - 202L
1,548 Elo+
Party 2
Thoth
Thoth
xlGREENlx
Thoth
Level 98
God Stats
2W - 3L
1,545 SR
Queue Stats
577W - 564L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DenteiroPA
Hou Yi
15
3 / 3 / 6
9,541
561
11,044
11,561
3,853
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Marce_190
Charon
13
2 / 5 / 6
8,775
516
7,380
16,253
12,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
15
4 / 6 / 5
10,202
600
10,246
10,300
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bakasura
VENOMANCER120
Bakasura
17
3 / 1 / 2
10,723
631
14,717
16,654
13,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Sun Wukong
VΔŁeŋŦiNe
Sun Wukong
17
8 / 1 / 5
10,290
605
14,825
12,574
5,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 5 / 4
8,795
517
8,841
18,252
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
Cegoloide
Mulan
15
1 / 2 / 0
9,210
542
9,132
15,902
10,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
PrOmOvED
Horus
13
0 / 3 / 13
8,699
512
3,753
17,854
12,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
TiuRubio
Zhong Kui
16
3 / 7 / 4
9,247
544
12,629
16,233
10,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
xlGREENlx
Thoth
16
6 / 3 / 3
9,565
563
7,822
7,743
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
20
Kills
16
16
Deaths
20
24
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
6
5
4
1.6
L
Mulan
Cegoloide
Mulan
1
2
0
0.5
W
Hou Yi
DenteiroPA
Hou Yi
3
3
6
2
W
Charon
Marce_190
Charon
2
5
6
1
L
Horus
PrOmOvED
Horus
0
3
13
2.17
W
Yu Huang
4
6
5
1.08
L
Zhong Kui
TiuRubio
Zhong Kui
3
7
4
0.71
W
Bakasura
VENOMANCER120
Bakasura
3
1
2
4
W
Sun Wukong
VΔŁeŋŦiNe
Sun Wukong
8
1
5
10.5
L
Thoth
xlGREENlx
Thoth
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,212
Damage
42,177
67,342
Taken
75,984
38,363
Mitigated
42,230
24,517
Healing
27,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,841
2,113
0
5,186
18,252
7,504
696
3,652
13,550
0
55,627
L
Mulan
Cegoloide
Mulan
9,132
1,326
0
5,941
15,902
10,150
0
617
13,173
0
89,364
W
Hou Yi
DenteiroPA
Hou Yi
11,044
6,151
0
2,992
11,561
3,853
555
6,476
5,085
0
70,107
W
Charon
Marce_190
Charon
7,380
751
0
3,377
16,253
12,197
0
5,227
11,026
29,023
2,624
L
Horus
PrOmOvED
Horus
3,753
1,957
5,280
5,990
17,854
12,034
116
5,732
11,057
48
13,090
W
Yu Huang
10,246
745
0
2,092
10,300
2,673
514
4,570
5,730
63,667
354
L
Zhong Kui
TiuRubio
Zhong Kui
12,629
3,292
0
4,768
16,233
10,117
892
2,292
13,539
72,147
12,850
W
Bakasura
VENOMANCER120
Bakasura
14,717
9,555
0
9,646
16,654
13,698
586
615
16,039
0
49,669
W
Sun Wukong
VΔŁeŋŦiNe
Sun Wukong
14,825
3,872
0
6,410
12,574
5,942
0
3,315
9,259
0
72,986
L
Thoth
xlGREENlx
Thoth
7,822
283
0
268
7,743
2,425
0
3,976
3,527
66,003
318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,531
Gold Earned
45,516
490
Minions Killed
533
0
Camps Cleared
0
1,874,270
Distance Traveled
1,810,630
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,795
517
81
5
0
388,403
4
L
Mulan
9,210
542
171
10
0
340,657
3
W
Hou Yi
9,541
561
106
6
0
346,773
6
W
Charon
8,775
516
26
2
0
364,682
4
L
Horus
8,699
512
16
1
0
393,907
9
W
Yu Huang
10,202
600
124
7
0
326,478
6
L
Zhong Kui
9,247
544
140
8
0
316,659
5
W
Bakasura
10,723
631
145
9
0
406,920
3
W
Sun Wukong
10,290
605
89
5
0
429,417
0
L
Thoth
9,565
563
125
7
0
371,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role