Player Matchup

Merlin
Merlin
MYPAIRYHUSSY
Merlin
Level 63
God Stats
15W - 9L
1,635 SR
Queue Stats
250W - 241L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
Unruly Haze
Hun Batz
Level 91
God Stats
22W - 23L
1,526 SR
Queue Stats
110W - 96L
1,525 Elo+
Solo
Mulan
Mulan
bobby420noscope
Mulan
Level 83
God Stats
8W - 9L
1,451 SR
Queue Stats
199W - 203L
1,483 Elo+
Party 1
Team Averages
Level 79
1,537 SR
1,499 Elo+

VS

Team Averages
Level 82
1,454 SR
1,500 Elo+
Hera
Hera
Eldes-data_ps
Hera
Level 44
God Stats
114W - 88L
1,529 SR
Queue Stats
145W - 137L
1,461 Elo+
Party 2
Hercules
Hercules
Remire__
Hercules
Level 69
God Stats
9W - 8L
1,520 SR
Queue Stats
221W - 211L
1,480 Elo+
Party 2
Neith
Neith
VaporousPegasus
Neith
Level 132
God Stats
0W - 2L
1,313 SR
Queue Stats
93W - 88L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
3 / 1 / 7
8,853
885
6,447
5,253
2,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Unruly Haze
Hun Batz
15
5 / 1 / 4
8,992
899
4,855
5,753
2,806
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 1 / 8
8,386
839
9,814
9,051
7,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
7,379
738
1,755
5,706
1,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Remire__
Hercules
13
0 / 3 / 3
7,384
738
7,344
10,803
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

14
3 / 2 / 0
8,694
869
6,656
7,133
2,461
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
10
Kills
3
3
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
Merlin
3
1
7
6.5
L
Hercules
Remire__
Hercules
0
3
3
0.5
W
Hun Batz
Unruly Haze
Hun Batz
5
1
4
7
L
3
2
0
1.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
15,755
20,057
Taken
23,642
11,906
Mitigated
10,883
4,422
Healing
4,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,755
294
0
0
5,706
1,587
0
1,643
3,792
20,456
0
W
Merlin
6,447
0
0
320
5,253
2,086
755
405
4,819
30,322
0
L
Hercules
Remire__
Hercules
7,344
1,862
0
3,070
10,803
6,835
0
1,633
8,861
0
16,571
W
Hun Batz
Unruly Haze
Hun Batz
4,855
1,556
0
1,481
5,753
2,806
411
243
5,324
0
26,037
L
6,656
2,862
0
1,181
7,133
2,461
0
3,052
3,804
0
35,369
W
9,814
1,640
0
2,621
9,051
7,014
496
1,135
7,614
0
20,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
23,457
129
Minions Killed
132
0
Camps Cleared
0
584,613
Distance Traveled
527,311
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,379
738
54
5
0
170,047
0
W
Merlin
8,853
885
56
6
0
208,843
0
L
Hercules
7,384
738
15
2
0
183,439
0
W
Hun Batz
8,992
899
52
5
0
189,681
0
L
Neith
8,694
869
63
6
0
173,825
0
W
Mulan
8,386
839
21
2
0
186,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role