Player Matchup

Chaac
Chaac
HowsMyPack
Chaac
Level 105
God Stats
50W - 64L
1,350 SR
Queue Stats
52W - 70L
1,257 Elo+
Party 1
Loki
Loki
Hydroy
Loki
Level 78
God Stats
27W - 38L
1,339 SR
Queue Stats
30W - 58L
1,189 Elo+
Party 1
Medusa
Medusa
OD Rusty
Medusa
Level 85
God Stats
0W - 4L
1,077 SR
Queue Stats
0W - 13L
935 Elo+
Party 1
Team Averages
Level 89
1,255 SR
1,127 Elo+

VS

Team Averages
Level 86
1,591 SR
1,440 Elo+
Guan Yu
Guan Yu
farnix
Guan Yu
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 3L
1,410 Elo+
Party 2
Atlas
Atlas
noahvanbaal
Atlas
Level 125
God Stats
7W - 3L
1,712 SR
Queue Stats
124W - 115L
1,584 Elo+
Party 2
Nu Wa
Nu Wa
sunflowerbabyc
Nu Wa
Level 121
God Stats
12W - 16L
1,561 SR
Queue Stats
42W - 57L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 5 / 1
8,283
690
4,753
10,050
4,689
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
Hydroy
Loki
13
0 / 4 / 0
8,123
677
4,042
10,792
2,442
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
OD Rusty
Medusa
14
1 / 5 / 0
8,517
710
3,864
12,432
3,046
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
farnix
Guan Yu
16
3 / 1 / 9
10,146
846
5,546
9,074
9,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

17
6 / 0 / 7
10,522
877
9,775
8,473
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

17
5 / 0 / 8
10,926
911
12,682
4,248
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
14
14
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
5
1
0.1
L
Loki
Hydroy
Loki
0
4
0
0
L
Medusa
OD Rusty
Medusa
1
5
0
0.2
W
Guan Yu
farnix
Guan Yu
3
1
9
7.5
W
6
0
7
9.5
W
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,659
Damage
28,003
33,274
Taken
21,795
10,177
Mitigated
20,622
3,039
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
4,753
721
0
587
10,050
4,689
0
5,729
3,832
0
19,680
L
Loki
Hydroy
Loki
4,042
1,709
94
533
10,792
2,442
0
6,588
3,440
0
29,503
L
Medusa
OD Rusty
Medusa
3,864
1,851
0
1,825
12,432
3,046
0
8,101
3,594
0
26,414
W
Guan Yu
farnix
Guan Yu
5,546
450
6
374
9,074
9,760
331
0
9,074
160
18,538
W
9,775
2,733
0
1,518
8,473
9,044
1,015
20
8,453
24,133
381
W
12,682
3,857
313
695
4,248
1,818
2,425
0
4,248
48,425
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,923
Gold Earned
31,594
111
Minions Killed
141
0
Camps Cleared
0
660,413
Distance Traveled
733,530
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,283
690
35
3
0
205,144
0
L
Loki
8,123
677
41
3
0
252,446
0
L
Medusa
8,517
710
35
3
0
202,823
0
W
Guan Yu
10,146
846
27
2
0
252,792
0
W
Atlas
10,522
877
28
2
0
260,090
6
W
Nu Wa
10,926
911
86
7
0
220,648
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role