Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ChronicGamer129
Nike
Level 158
God Stats
1W - 1L
1,707 SR
Queue Stats
147W - 153L
1,433 Elo+
Party 2
Chernobog
Chernobog
CrowdFave
Chernobog
Level 109
God Stats
3W - 4L
1,595 SR
Queue Stats
228W - 231L
1,480 Elo+
Party 1
Yemoja
Yemoja
HaRmKruW
Yemoja
Level 103
God Stats
3W - 2L
1,722 SR
Queue Stats
203W - 210L
1,468 Elo+
Solo
Agni
Agni
WiredFiber87
Agni
Level 87
God Stats
5W - 6L
1,527 SR
Queue Stats
239W - 245L
1,466 Elo+
Party 2
Team Averages
Level 116
1,610 SR
1,469 Elo+

VS

Team Averages
Level 100
1,476 SR
1,402 Elo+
Amaterasu
Amaterasu
GooeyArsYearning
Amaterasu
Level 87
God Stats
1W - 1L
1,470 SR
Queue Stats
61W - 78L
1,401 Elo+
Solo
Ares
Ares
JollyVixen
Ares
Level 92
God Stats
4W - 4L
1,502 SR
Queue Stats
535W - 549L
1,447 Elo+
Solo
Thanatos
Thanatos
REVENGE_RAID1342
Thanatos
Level 145
God Stats
2W - 1L
1,556 SR
Queue Stats
104W - 107L
1,404 Elo+
Solo
Aphrodite
Aphrodite
Thermal82
Aphrodite
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 57L
1,424 Elo+
Solo
Ah Puch
Ah Puch
ToxicTreez
Ah Puch
Level 28
God Stats
3W - 4L
1,354 SR
Queue Stats
70W - 128L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 4 / 3
6,141
1,024
6,312
7,394
4,387
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 5 / 4
7,299
1,217
7,515
9,516
4,664
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
CrowdFave
Chernobog
13
3 / 5 / 5
6,718
1,120
5,585
8,246
2,536
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
HaRmKruW
Yemoja
7
0 / 3 / 2
5,203
867
1,920
3,650
1,233
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
4 / 5 / 3
7,019
1,170
6,986
5,001
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
12
2 / 3 / 14
6,786
1,131
4,246
10,575
7,002
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 2 / 12
6,957
1,160
3,770
8,459
6,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
6 / 3 / 6
7,400
1,233
4,762
6,535
2,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Aphrodite
Thermal82
Aphrodite
13
6 / 2 / 12
7,628
1,271
5,169
8,136
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
ToxicTreez
Ah Puch
14
7 / 1 / 13
8,437
1,406
12,579
5,900
2,153
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
11
Kills
22
22
Deaths
11
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
3
0.38
L
4
5
4
1.2
L
Chernobog
CrowdFave
Chernobog
3
5
5
1.1
W
Amaterasu
2
3
14
3
L
Yemoja
HaRmKruW
Yemoja
0
3
2
0.33
W
1
2
12
3.5
W
6
3
6
3
W
Aphrodite
Thermal82
Aphrodite
6
2
12
6
W
Ah Puch
ToxicTreez
Ah Puch
7
1
13
13.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,318
Damage
30,526
33,807
Taken
39,605
14,389
Mitigated
21,947
4,470
Healing
18,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,312
526
0
555
7,394
4,387
0
4,332
3,062
9,296
624
L
7,515
961
266
574
9,516
4,664
0
5,966
3,550
0
12,312
L
Chernobog
CrowdFave
Chernobog
5,585
2,935
132
1,311
8,246
2,536
0
4,564
3,682
0
14,115
W
Amaterasu
4,246
1,692
0
2,088
10,575
7,002
618
3,296
7,104
0
8,966
L
Yemoja
HaRmKruW
Yemoja
1,920
477
551
308
3,650
1,233
0
2,812
838
3,877
130
W
3,770
531
0
1,626
8,459
6,745
546
2,455
5,724
6,863
0
W
4,762
450
903
2,895
6,535
2,058
116
2,991
3,183
0
8,731
W
Aphrodite
Thermal82
Aphrodite
5,169
405
4,427
4,600
8,136
3,989
460
2,885
5,065
13,480
382
W
Ah Puch
ToxicTreez
Ah Puch
12,579
282
377
1,251
5,900
2,153
851
1,999
3,653
21,923
0
L
6,986
371
527
246
5,001
1,569
0
3,688
1,313
9,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
37,208
51
Minions Killed
68
0
Camps Cleared
0
553,286
Distance Traveled
616,245
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,141
1,024
4
1
0
128,193
0
L
Nike
7,299
1,217
13
2
0
120,128
0
L
Chernobog
6,718
1,120
18
3
0
125,870
0
W
Amaterasu
6,786
1,131
4
1
0
127,248
0
L
Yemoja
5,203
867
5
1
0
57,249
0
W
Ares
6,957
1,160
6
1
0
105,305
0
W
Thanatos
7,400
1,233
9
2
0
136,026
0
W
Aphrodite
7,628
1,271
25
4
0
129,796
0
W
Ah Puch
8,437
1,406
24
4
0
117,870
0
L
Agni
7,019
1,170
11
2
0
121,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role