Player Matchup

Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond I
HollowSSamurai
Sol
Diamond I
Level 199
God Stats
14W - 12L
1,657 SR
Queue Stats
359W - 319L
2,374 MMR
Solo
Thanatos
Thanatos
Gold I
NoéGutierrez
Thanatos
Gold I
Level 168
God Stats
13W - 12L
1,626 SR
Queue Stats
271W - 264L
1,563 MMR
Solo
Fafnir
Fafnir
Diamond IV
leguitincho
Fafnir
Diamond IV
Level 197
God Stats
11W - 16L
1,506 SR
Queue Stats
489W - 471L
2,093 MMR
Solo
Anhur
Anhur
Diamond V
nobeff
Anhur
Diamond V
Level 160
God Stats
1W - 5L
1,311 SR
Queue Stats
79W - 71L
1,970 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 171
1,520 SR
1,900 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 167
1,530 SR
1,654 MMR
Hercules
Hercules
Diamond II
 
Hercules
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond II
WMWMWMWMWMWMWMÍ
Tsukuyomi
Diamond II
Level 155
God Stats
4W - 3L
1,832 SR
Queue Stats
375W - 351L
2,274 MMR
Solo
Apollo
Apollo
Gold IV
bluarley
Apollo
Gold IV
Level 157
God Stats
3W - 3L
1,318 SR
Queue Stats
100W - 96L
1,656 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold IV
f0246813579m
Kumbhakarna
Gold IV
Level 167
God Stats
16W - 13L
1,500 SR
Queue Stats
71W - 68L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
7
0 / 3 / 0
3,943
563
1,523
6,585
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

4
0 / 2 / 0
3,287
470
357
2,175
434
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
NoéGutierrez
Thanatos
7
0 / 1 / 0
3,798
543
1,032
5,888
1,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fafnir
6
0 / 2 / 1
4,236
605
2,324
5,531
3,553
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
nobeff
Anhur
8
3 / 2 / 0
4,412
630
4,056
4,599
1,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
CthulhuCerberusDa JiChaac

VS

Bans
SusanoBacchusAthenaChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
3 / 0 / 2
4,776
682
4,020
3,840
1,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
 
Scylla
8
2 / 0 / 1
4,621
660
2,621
1,360
301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
10
3 / 0 / 1
5,696
814
4,044
4,403
1,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Apollo
bluarley
Apollo
7
1 / 1 / 1
4,152
593
3,234
5,162
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kumbhakarna
f0246813579m
Kumbhakarna
8
1 / 2 / 2
4,523
646
1,459
5,063
2,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
3
Kills
10
10
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
0
0
W
Hercules
 
Hercules
3
0
2
4
W
Scylla
 
Scylla
2
0
1
2.5
L
0
2
0
0
L
Thanatos
NoéGutierrez
Thanatos
0
1
0
0
W
Tsukuyomi
3
0
1
3.5
W
Apollo
bluarley
Apollo
1
1
1
1.5
W
Kumbhakarna
f0246813579m
Kumbhakarna
1
2
2
1
L
Fafnir
0
2
1
0.25
L
Anhur
nobeff
Anhur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,292
Damage
15,378
24,778
Taken
19,828
10,738
Mitigated
6,287
7,990
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,523
150
0
705
6,585
4,018
0
125
6,430
696
23,848
W
Hercules
 
Hercules
4,020
2,190
0
1,282
3,840
1,460
0
825
3,015
0
23,975
W
Scylla
 
Scylla
2,621
584
0
488
1,360
301
0
108
1,252
21,387
0
L
357
257
0
813
2,175
434
0
1,027
1,038
4,669
415
L
Thanatos
NoéGutierrez
Thanatos
1,032
151
0
3,231
5,888
1,547
0
1,572
4,152
0
21,610
W
Tsukuyomi
4,044
972
0
1,917
4,403
1,206
49
250
4,153
0
39,122
W
Apollo
bluarley
Apollo
3,234
2,318
0
2,367
5,162
1,086
0
1,122
4,040
0
24,435
W
Kumbhakarna
f0246813579m
Kumbhakarna
1,459
65
0
1,591
5,063
2,234
35
626
4,437
13,578
0
L
Fafnir
2,324
597
103
1,733
5,531
3,553
0
513
5,018
8,544
0
L
Anhur
nobeff
Anhur
4,056
2,992
0
1,405
4,599
1,186
0
539
4,060
0
27,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,676
Gold Earned
23,768
162
Minions Killed
224
0
Camps Cleared
0
642,637
Distance Traveled
781,069
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
3,943
563
39
6
0
132,672
0
W
Hercules
4,776
682
36
5
0
172,554
0
W
Scylla
4,621
660
55
8
0
165,835
2
L
Sol
3,287
470
15
2
0
50,432
0
L
Thanatos
3,798
543
46
7
0
168,842
0
W
Tsukuyomi
5,696
814
63
9
0
155,781
2
W
Apollo
4,152
593
46
7
0
135,654
0
W
Kumbhakarna
4,523
646
24
3
0
151,245
2
L
Fafnir
4,236
605
7
1
0
156,872
5
L
Anhur
4,412
630
55
8
0
133,819
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role