Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Buxudowisk
Mulan
Level 101
God Stats
24W - 17L
1,611 SR
Queue Stats
217W - 210L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
Packato
Zhong Kui
Level 125
God Stats
2W - 0L
1,742 SR
Queue Stats
50W - 55L
1,482 Elo+
Solo
Maui
Maui
Tetralergico
Maui
Level 77
God Stats
2W - 3L
1,418 SR
Queue Stats
103W - 118L
1,476 Elo+
Party 1
Neith
Neith
Tomy-geniox
Neith
Level 93
God Stats
114W - 107L
1,510 SR
Queue Stats
606W - 590L
1,533 Elo+
Solo
Team Averages
Level 108
1,556 SR
1,497 Elo+

VS

Team Averages
Level 60
1,452 SR
1,513 Elo+
Loki
Loki
 
Loki
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DemonioCanibal
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,722 Elo+
Party 2
Anubis
Anubis
Mikeshowwww
Anubis
Level 40
God Stats
10W - 15L
1,262 SR
Queue Stats
36W - 50L
1,419 Elo+
Solo
Nike
Nike
Nikoqaz
Nike
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 1 / 2
6,485
649
3,667
4,079
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
11
3 / 0 / 2
6,142
614
1,711
4,063
1,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Packato
Zhong Kui
11
3 / 0 / 0
6,864
686
7,356
8,321
5,081
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 0 / 3
5,447
545
1,357
4,292
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 3
5,991
599
4,195
4,926
1,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
0 / 1 / 1
5,044
504
3,051
6,040
1,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Xbalanque
 
Xbalanque
4
0 / 0 / 0
3,792
379
1,325
1,351
305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 2 / 0
4,526
453
1,596
6,328
3,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
10
2 / 4 / 0
5,293
529
4,084
6,815
3,432
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Nikoqaz
Nike
7
0 / 3 / 0
4,630
463
3,060
8,430
4,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
10
Kills
2
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
2
4
L
Loki
 
Loki
0
1
1
0.5
L
Xbalanque
 
Xbalanque
0
0
0
0
W
Mulan
3
0
2
4
L
0
2
0
0
L
Anubis
2
4
0
0.5
L
Nike
Nikoqaz
Nike
0
3
0
0
W
Zhong Kui
Packato
Zhong Kui
3
0
0
3
W
0
0
3
1.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,286
Damage
13,116
25,681
Taken
28,964
12,536
Mitigated
13,447
11,391
Healing
5,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,667
43
65
1,250
4,079
2,274
170
1,369
2,710
37,506
0
L
Loki
 
Loki
3,051
763
0
1,161
6,040
1,682
0
1,359
4,619
0
33,496
L
Xbalanque
 
Xbalanque
1,325
296
0
643
1,351
305
0
0
1,351
0
11,659
W
Mulan
1,711
425
0
2,381
4,063
1,220
171
371
3,692
0
30,912
L
1,596
334
0
497
6,328
3,563
0
1,899
4,311
8,816
0
L
Anubis
4,084
445
0
2,341
6,815
3,432
0
2,829
3,718
31,225
0
L
Nike
Nikoqaz
Nike
3,060
574
0
452
8,430
4,465
0
5,845
2,585
0
21,488
W
Zhong Kui
Packato
Zhong Kui
7,356
1,282
0
4,881
8,321
5,081
0
230
8,091
43,389
0
W
1,357
247
0
1,404
4,292
2,763
168
1,371
2,921
13,058
491
W
4,195
873
0
1,410
4,926
1,198
398
2,339
2,587
0
45,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,929
Gold Earned
23,285
316
Minions Killed
181
0
Camps Cleared
0
993,459
Distance Traveled
840,925
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,485
649
77
8
0
191,022
2
L
Loki
5,044
504
61
6
0
231,374
0
L
Xbalanque
3,792
379
25
3
0
54,690
0
W
Mulan
6,142
614
71
7
0
247,306
0
L
Ares
4,526
453
21
2
0
186,678
0
L
Anubis
5,293
529
35
4
0
170,253
2
L
Nike
4,630
463
39
4
0
197,930
0
W
Zhong Kui
6,864
686
78
8
0
168,536
3
W
Maui
5,447
545
14
1
0
222,306
1
W
Neith
5,991
599
76
8
0
164,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role