Player Matchup

Agni
Agni
ReeseRolo23
Agni
Level 143
God Stats
8W - 7L
1,381 SR
Queue Stats
22W - 26L
1,441 Elo+
Party 2
Neith
Neith
iiCronus
Neith
Level 17
God Stats
27W - 24L
1,497 SR
Queue Stats
42W - 44L
1,431 Elo+
Party 2
Mulan
Mulan
liquidshadanka
Mulan
Level 154
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 47L
1,465 Elo+
Party 2
Team Averages
Level 105
1,459 SR
1,446 Elo+

VS

Team Averages
Level 128
1,772 SR
1,697 Elo+
Janus
Janus
Mamey11
Janus
Level 156
God Stats
20W - 10L
1,730 SR
Queue Stats
374W - 149L
1,822 Elo+
Party 1
Chaac
Chaac
Morr13
Chaac
Level 145
God Stats
3W - 0L
1,897 SR
Queue Stats
133W - 69L
1,773 Elo+
Party 1
Danzaburou
Danzaburou
ms51225
Danzaburou
Level 82
God Stats
3W - 1L
1,690 SR
Queue Stats
44W - 36L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,302
755
6,525
9,846
2,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
iiCronus
Neith
13
0 / 6 / 0
7,789
708
3,364
12,156
3,045
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 6 / 0
8,288
753
7,362
19,292
13,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Mamey11
Janus
16
8 / 1 / 6
11,121
1,011
18,705
7,442
2,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Morr13
Chaac
16
4 / 0 / 11
10,777
980
11,083
12,213
12,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
ms51225
Danzaburou
15
4 / 0 / 7
10,340
940
5,280
5,820
2,132
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
40
1
Kills
16
16
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
Mamey11
Janus
8
1
6
11
W
Chaac
Morr13
Chaac
4
0
11
9.5
L
0
4
1
0.13
L
Neith
iiCronus
Neith
0
6
0
0
L
1
6
0
0.17
W
Danzaburou
ms51225
Danzaburou
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,251
Damage
35,068
41,294
Taken
25,475
19,309
Mitigated
17,258
8,138
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Mamey11
Janus
18,705
1,938
0
2,610
7,442
2,809
2,151
1,456
5,756
55,494
0
W
Chaac
Morr13
Chaac
11,083
1,846
0
6,160
12,213
12,317
423
2,689
9,077
0
37,357
L
6,525
117
0
410
9,846
2,627
0
3,576
5,691
28,972
0
L
Neith
iiCronus
Neith
3,364
913
0
1,374
12,156
3,045
0
5,649
5,944
0
19,322
L
7,362
922
0
6,354
19,292
13,637
0
8,078
9,993
0
24,023
W
Danzaburou
ms51225
Danzaburou
5,280
1,789
0
2,124
5,820
2,132
1,795
1,519
4,075
0
20,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
32,238
105
Minions Killed
173
0
Camps Cleared
0
582,614
Distance Traveled
633,752
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,121
1,011
83
8
0
213,392
0
W
Chaac
10,777
980
60
5
0
224,627
0
L
Agni
8,302
755
48
4
0
215,047
3
L
Neith
7,789
708
36
3
0
176,601
0
L
Mulan
8,288
753
21
2
0
190,966
0
W
Danzaburou
10,340
940
30
3
0
195,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role