Player Matchup

Yemoja
Yemoja
Achhilles300
Yemoja
Level 115
God Stats
4W - 4L
1,318 SR
Queue Stats
82W - 89L
1,411 Elo+
Party 1
Anubis
Anubis
GreedyRX
Anubis
Level 68
God Stats
12W - 3L
1,657 SR
Queue Stats
165W - 165L
1,440 Elo+
Party 1
Loki
Loki
I_hitokiri_I
Loki
Level 65
God Stats
9W - 3L
1,693 SR
Queue Stats
69W - 58L
1,460 Elo+
Party 1
Gilgamesh
Gilgamesh
Maghruu
Gilgamesh
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 31L
1,356 Elo+
Party 1
Skadi
Skadi
Sweaty_Naughty
Skadi
Level 123
God Stats
5W - 1L
1,616 SR
Queue Stats
10W - 13L
1,521 Elo+
Party 1
Team Averages
Level 104
1,557 SR
1,438 Elo+

VS

Team Averages
Level 80
1,546 SR
1,422 Elo+
Nemesis
Nemesis
ItzXyfen
Nemesis
Level 68
God Stats
4W - 2L
1,832 SR
Queue Stats
199W - 184L
1,510 Elo+
Party 3
Nu Wa
Nu Wa
Killer-_-Fr0st_0
Nu Wa
Level 103
God Stats
66W - 55L
1,480 SR
Queue Stats
198W - 184L
1,424 Elo+
Party 2
Neith
Neith
Kirito-_-006
Neith
Level 87
God Stats
2W - 3L
1,416 SR
Queue Stats
117W - 115L
1,428 Elo+
Party 2
Scylla
Scylla
Riaulet
Scylla
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 157L
1,519 Elo+
Party 3
Chaac
Chaac
chinathug
Chaac
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
1 / 1 / 3
8,069
576
1,997
10,910
5,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
GreedyRX
Anubis
15
6 / 3 / 1
8,794
628
7,861
10,114
3,666
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

12
1 / 3 / 4
6,972
498
2,797
9,797
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Maghruu
Gilgamesh
15
5 / 1 / 2
9,468
676
8,102
12,649
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

13
3 / 2 / 3
7,562
540
8,779
9,370
2,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ItzXyfen
Nemesis
15
6 / 2 / 2
8,322
594
10,853
9,521
3,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 3 / 1
7,808
558
7,688
7,739
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
2 / 4 / 3
6,483
463
6,013
8,140
2,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
Riaulet
Scylla
12
0 / 6 / 6
7,058
504
6,830
8,238
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
chinathug
Chaac
11
0 / 1 / 2
5,805
415
5,615
9,302
9,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
16
Kills
10
10
Deaths
16
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
1
1
3
2.5
W
Anubis
GreedyRX
Anubis
6
3
1
2.17
W
1
3
4
1
L
Nemesis
ItzXyfen
Nemesis
6
2
2
3.5
L
2
3
1
0.83
L
2
4
3
0.88
W
Gilgamesh
Maghruu
Gilgamesh
5
1
2
6
L
Scylla
Riaulet
Scylla
0
6
6
0.5
W
3
2
3
2.25
L
Chaac
chinathug
Chaac
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,536
Damage
36,999
52,840
Taken
42,940
20,217
Mitigated
19,083
19,854
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
1,997
322
4,430
3,955
10,910
5,524
213
3,944
6,391
27,559
2,759
W
Anubis
GreedyRX
Anubis
7,861
55
0
3,247
10,114
3,666
450
3,060
6,514
61,065
0
W
2,797
525
0
3,263
9,797
2,693
0
1,056
8,438
0
35,223
L
Nemesis
ItzXyfen
Nemesis
10,853
4,812
0
927
9,521
3,295
0
3,178
6,343
0
64,391
L
7,688
1,506
0
3,040
7,739
2,024
0
0
7,739
47,921
568
L
6,013
1,428
0
1,376
8,140
2,685
12
474
7,666
0
41,269
W
Gilgamesh
Maghruu
Gilgamesh
8,102
2,800
0
3,709
12,649
5,546
555
4,466
7,672
0
62,784
L
Scylla
Riaulet
Scylla
6,830
252
0
306
8,238
1,873
0
5,013
3,225
38,539
808
W
8,779
2,681
0
1,250
9,370
2,788
723
179
8,922
0
56,467
L
Chaac
chinathug
Chaac
5,615
729
0
2,452
9,302
9,206
0
1,193
8,109
0
29,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,865
Gold Earned
35,476
419
Minions Killed
403
0
Camps Cleared
0
1,388,519
Distance Traveled
1,331,569
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,069
576
70
5
0
245,574
0
W
Anubis
8,794
628
101
7
0
247,342
0
W
Loki
6,972
498
59
4
0
327,352
0
L
Nemesis
8,322
594
99
7
0
344,800
0
L
Nu Wa
7,808
558
104
7
0
233,472
1
L
Neith
6,483
463
71
5
0
250,111
2
W
Gilgamesh
9,468
676
115
8
0
308,986
2
L
Scylla
7,058
504
89
6
0
250,051
0
W
Skadi
7,562
540
74
5
0
259,265
1
L
Chaac
5,805
415
40
3
0
253,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role