Player Matchup

Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Miguel_angelo140
Nox
Level 181
God Stats
1W - 1L
1,715 SR
Queue Stats
155W - 149L
1,571 Elo+
Solo
Mulan
Mulan
PlzBeAname
Mulan
Level 156
God Stats
20W - 15L
1,586 SR
Queue Stats
177W - 150L
1,614 Elo+
Solo
Fenrir
Fenrir
RAKZOrex
Fenrir
Level 209
God Stats
26W - 10L
1,768 SR
Queue Stats
109W - 80L
1,625 Elo+
Solo
Freya
Freya
kevin-1096
Freya
Level 157
God Stats
1W - 1L
1,741 SR
Queue Stats
49W - 37L
1,585 Elo+
Solo
Team Averages
Level 170
1,662 SR
1,579 Elo+

VS

Team Averages
Level 148
1,602 SR
1,637 Elo+
Xbalanque
Xbalanque
Azorathum
Xbalanque
Level 148
God Stats
3W - 3L
1,583 SR
Queue Stats
176W - 153L
1,637 Elo+
Party 1
Nu Wa
Nu Wa
QXJK
Nu Wa
Level 158
God Stats
3W - 3L
1,459 SR
Queue Stats
167W - 155L
1,628 Elo+
Party 1
Sobek
Sobek
RuneEndresz
Sobek
Level 144
God Stats
8W - 4L
1,683 SR
Queue Stats
133W - 121L
1,615 Elo+
Party 1
Loki
Loki
idhfjekldbbuvcy
Loki
Level 158
God Stats
6W - 2L
1,737 SR
Queue Stats
148W - 111L
1,623 Elo+
Solo
Poseidon
Poseidon
notace
Poseidon
Level 133
God Stats
3W - 2L
1,550 SR
Queue Stats
62W - 32L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
4 / 4 / 0
6,566
547
6,030
9,808
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
0 / 2 / 0
6,433
536
1,460
5,596
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
12
1 / 2 / 1
7,360
613
6,675
11,350
6,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
RAKZOrex
Fenrir
7
1 / 3 / 3
5,066
422
4,375
8,062
2,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
12
3 / 3 / 1
6,423
535
3,966
7,030
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Azorathum
Xbalanque
13
3 / 3 / 1
7,274
606
5,942
7,877
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
QXJK
Nu Wa
13
3 / 0 / 2
7,812
651
6,075
3,676
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 1 / 6
7,228
602
3,551
9,579
7,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 3 / 5
7,460
622
8,099
10,149
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
notace
Poseidon
13
0 / 2 / 1
7,649
637
3,855
6,367
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
9
Kills
14
14
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
4
0
1
W
Xbalanque
Azorathum
Xbalanque
3
3
1
1.17
L
0
2
0
0
L
Mulan
1
2
1
0.75
W
Nu Wa
QXJK
Nu Wa
3
0
2
4
L
Fenrir
RAKZOrex
Fenrir
1
3
3
0.83
W
4
1
6
7
W
4
3
5
2.17
L
Freya
3
3
1
1.17
W
Poseidon
notace
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
27,522
41,846
Taken
37,648
16,590
Mitigated
16,608
10,241
Healing
14,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,030
2,451
0
1,370
9,808
4,064
0
1,873
7,935
0
41,378
W
Xbalanque
Azorathum
Xbalanque
5,942
3,164
0
3,327
7,877
2,642
620
2,049
5,569
0
61,087
L
1,460
0
0
1,060
5,596
1,516
0
2,713
2,883
45,019
0
L
Mulan
6,675
512
0
3,681
11,350
6,677
0
4,050
6,888
0
54,494
W
Nu Wa
QXJK
Nu Wa
6,075
1,281
0
500
3,676
1,131
0
993
2,683
62,212
1,351
L
Fenrir
RAKZOrex
Fenrir
4,375
1,418
0
2,039
8,062
2,201
0
2,704
5,358
0
14,533
W
3,551
266
0
4,445
9,579
7,639
0
1,767
7,534
17,859
1,355
W
8,099
2,785
0
4,174
10,149
3,330
0
81
10,068
0
49,564
L
Freya
3,966
1,048
0
2,091
7,030
2,132
0
1,645
5,385
37,624
1,484
W
Poseidon
notace
Poseidon
3,855
1,291
0
2,260
6,367
1,866
0
0
6,367
52,688
510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,848
Gold Earned
37,423
371
Minions Killed
448
0
Camps Cleared
0
1,172,580
Distance Traveled
1,246,831
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,566
547
76
6
0
271,357
1
W
Xbalanque
7,274
606
98
8
0
220,925
2
L
Nox
6,433
536
103
9
0
255,111
3
L
Mulan
7,360
613
102
9
0
256,643
3
W
Nu Wa
7,812
651
113
9
0
244,937
5
L
Fenrir
5,066
422
22
2
0
156,174
2
W
Sobek
7,228
602
23
2
0
257,163
4
W
Loki
7,460
622
84
7
0
270,919
0
L
Freya
6,423
535
68
6
0
233,295
4
W
Poseidon
7,649
637
130
11
0
252,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role