Player Matchup

Xbalanque
Xbalanque
OsamaBinPiping
Xbalanque
Level 105
God Stats
3W - 3L
1,252 SR
Queue Stats
20W - 25L
1,373 Elo+
Party 1
Cerberus
Cerberus
Troyh1
Cerberus
Level 128
God Stats
13W - 8L
1,643 SR
Queue Stats
200W - 185L
1,530 Elo+
Solo
Merlin
Merlin
chancdp
Merlin
Level 66
God Stats
31W - 30L
1,390 SR
Queue Stats
50W - 57L
1,310 Elo+
Party 1
Team Averages
Level 100
1,428 SR
1,404 Elo+

VS

Team Averages
Level 125
1,540 SR
1,450 Elo+
Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
KnownEAGLE1043
Geb
Level 125
God Stats
5W - 3L
1,615 SR
Queue Stats
194W - 267L
1,389 Elo+
Party 2
Hachiman
Hachiman
SloPokeMcT0k
Hachiman
Level 164
God Stats
4W - 7L
1,506 SR
Queue Stats
449W - 447L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
OsamaBinPiping
Xbalanque
14
4 / 2 / 8
8,681
868
5,586
6,366
2,177
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cerberus
Troyh1
Cerberus
16
5 / 0 / 8
9,094
909
7,729
10,665
8,419
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
chancdp
Merlin
15
4 / 2 / 9
9,133
913
7,833
5,325
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 5 / 0
6,934
693
3,733
7,179
3,733
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 1
7,328
733
6,207
11,527
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
SloPokeMcT0k
Hachiman
13
1 / 4 / 1
7,100
710
4,127
6,838
1,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
3
4
Deaths
14
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
5
0
0
L
2
5
1
0.5
W
Xbalanque
OsamaBinPiping
Xbalanque
4
2
8
4
L
Hachiman
SloPokeMcT0k
Hachiman
1
4
1
0.38
W
Cerberus
Troyh1
Cerberus
5
0
8
9
W
Merlin
chancdp
Merlin
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,148
Damage
14,067
22,356
Taken
25,544
12,492
Mitigated
16,118
4,351
Healing
1,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,733
352
0
760
7,179
3,733
147
5,032
2,137
18,872
0
L
6,207
362
0
427
11,527
10,390
0
6,201
5,316
13,627
0
W
Xbalanque
OsamaBinPiping
Xbalanque
5,586
2,769
0
1,102
6,366
2,177
103
2,418
3,760
0
17,836
L
Hachiman
SloPokeMcT0k
Hachiman
4,127
2,696
0
0
6,838
1,995
350
3,790
3,043
0
14,142
W
Cerberus
Troyh1
Cerberus
7,729
148
0
1,770
10,665
8,419
80
3,935
6,383
31,216
1,757
W
Merlin
chancdp
Merlin
7,833
272
166
1,313
5,325
1,896
312
3,050
2,167
27,261
102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,908
Gold Earned
21,362
158
Minions Killed
79
0
Camps Cleared
0
588,883
Distance Traveled
493,049
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,934
693
49
5
0
171,605
3
L
Geb
7,328
733
5
1
0
165,323
0
W
Xbalanque
8,681
868
31
3
0
196,037
1
L
Hachiman
7,100
710
25
3
0
156,121
0
W
Cerberus
9,094
909
74
7
0
208,002
0
W
Merlin
9,133
913
53
5
0
184,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role