Player Matchup

Cu Chulainn
Cu Chulainn
ToastyNinjaZ
Cu Chulainn
Level 146
God Stats
19W - 23L
1,472 SR
Queue Stats
134W - 126L
1,491 Elo+
Solo
Cthulhu
Cthulhu
Waiteyboy98
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 56L
1,418 Elo+
Party 2
Rama
Rama
lukeyboi_11
Rama
Level 118
God Stats
1W - 1L
1,722 SR
Queue Stats
28W - 44L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
naphen-_
Nu Wa
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 49L
1,364 Elo+
Party 2
Ymir
Ymir
oliwog11111111
Ymir
Level 107
God Stats
3W - 9L
1,286 SR
Queue Stats
41W - 54L
1,472 Elo+
Party 2
Team Averages
Level 115
1,496 SR
1,431 Elo+

VS

Team Averages
Level 86
1,505 SR
1,338 Elo+
Agni
Agni
Sgt_Odd-Ballx
Agni
Level 146
God Stats
7W - 3L
1,805 SR
Queue Stats
309W - 278L
1,482 Elo+
Solo
Neith
Neith
TheDevilHuntsman
Neith
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 25L
1,135 Elo+
Party 1
Lancelot
Lancelot
Yarathel
Lancelot
Level 28
God Stats
1W - 3L
1,269 SR
Queue Stats
8W - 20L
1,135 Elo+
Party 1
Yemoja
Yemoja
gabriel-wayo
Yemoja
Level 79
God Stats
39W - 27L
1,553 SR
Queue Stats
547W - 575L
1,467 Elo+
Solo
Surtr
Surtr
wmd2099
Surtr
Level 144
God Stats
9W - 7L
1,400 SR
Queue Stats
209W - 195L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ToastyNinjaZ
Cu Chulainn
10
3 / 5 / 0
6,492
464
7,588
11,746
4,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cthulhu
Waiteyboy98
Cthulhu
11
0 / 0 / 3
6,504
465
4,791
9,042
6,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 3
6,323
452
3,013
5,935
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
naphen-_
Nu Wa
12
0 / 3 / 1
6,761
483
3,099
6,071
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 4
7,474
534
6,344
11,117
5,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 0
8,127
581
7,377
4,026
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
6,442
460
6,587
7,191
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Yarathel
Lancelot
12
0 / 4 / 1
6,739
481
6,083
9,384
3,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Yemoja
10
0 / 1 / 1
6,442
460
2,737
7,860
4,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
wmd2099
Surtr
14
5 / 2 / 0
9,176
655
8,416
10,388
5,297
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
8
Kills
9
9
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
0
1
1
0.5
L
Cu Chulainn
ToastyNinjaZ
Cu Chulainn
3
5
0
0.6
L
Cthulhu
Waiteyboy98
Cthulhu
0
0
3
1.5
W
Lancelot
Yarathel
Lancelot
0
4
1
0.13
W
Yemoja
0
1
1
0.5
L
1
0
3
2.5
L
Nu Wa
naphen-_
Nu Wa
0
3
1
0.17
L
4
1
4
6
W
Surtr
wmd2099
Surtr
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,835
Damage
31,200
43,911
Taken
38,849
19,934
Mitigated
16,654
11,798
Healing
15,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,377
434
0
1,443
4,026
1,235
265
1,672
2,354
50,483
1,481
W
6,587
1,500
0
1,234
7,191
2,318
0
3,989
3,202
0
48,701
L
Cu Chulainn
ToastyNinjaZ
Cu Chulainn
7,588
843
0
3,924
11,746
4,353
0
939
10,807
1,231
39,599
L
Cthulhu
Waiteyboy98
Cthulhu
4,791
0
396
3,088
9,042
6,682
0
2,265
6,680
32,383
2,155
W
Lancelot
Yarathel
Lancelot
6,083
1,290
0
2,328
9,384
3,525
0
4,331
5,053
0
46,090
W
Yemoja
2,737
616
2,374
2,047
7,860
4,279
0
3,282
4,578
16,172
476
L
3,013
1,747
0
1,722
5,935
1,800
0
2,037
3,776
0
32,917
L
Nu Wa
naphen-_
Nu Wa
3,099
221
0
674
6,071
1,521
0
2,772
3,041
39,565
149
L
6,344
1,627
0
1,994
11,117
5,578
0
2,386
8,442
65,941
0
W
Surtr
wmd2099
Surtr
8,416
4,041
0
6,086
10,388
5,297
0
1,097
9,291
3,977
66,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,554
Gold Earned
36,926
378
Minions Killed
406
0
Camps Cleared
0
1,219,506
Distance Traveled
1,430,447
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,127
581
89
6
0
287,742
4
W
Neith
6,442
460
90
6
0
270,290
0
L
Cu Chulainn
6,492
464
68
5
0
187,278
4
L
Cthulhu
6,504
465
43
3
0
295,074
1
W
Lancelot
6,739
481
83
6
0
327,262
0
W
Yemoja
6,442
460
11
1
0
262,070
3
L
Rama
6,323
452
84
6
0
247,762
0
L
Nu Wa
6,761
483
80
6
0
221,528
0
L
Ymir
7,474
534
103
7
0
267,864
0
W
Surtr
9,176
655
133
10
0
283,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role