Player Matchup

Ullr
Ullr
OreoDude111
Ullr
Level 123
God Stats
128W - 167L
1,466 SR
Queue Stats
353W - 373L
1,487 Elo+
Solo
Baron Samedi
Baron Samedi
Pops Luck
Baron Samedi
Level 54
God Stats
30W - 26L
1,627 SR
Queue Stats
108W - 127L
1,341 Elo+
Solo
Ymir
Ymir
ProDirtLord
Ymir
Level 104
God Stats
1W - 4L
1,443 SR
Queue Stats
5W - 10L
1,356 Elo+
Solo
Team Averages
Level 94
1,512 SR
1,395 Elo+

VS

Team Averages
Level 144
1,380 SR
1,266 Elo+
Chaac
Chaac
ARGjuan33
Chaac
Level 108
God Stats
3W - 3L
1,409 SR
Queue Stats
4W - 10L
1,222 Elo+
Party 1
Nu Wa
Nu Wa
Puchito420
Nu Wa
Level 129
God Stats
1W - 1L
1,395 SR
Queue Stats
3W - 7L
1,136 Elo+
Party 1
Gilgamesh
Gilgamesh
laang76
Gilgamesh
Level 196
God Stats
3W - 4L
1,336 SR
Queue Stats
728W - 755L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
7,105
711
5,213
8,620
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Pops Luck
Baron Samedi
13
2 / 2 / 0
8,064
806
4,443
8,644
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 4 / 1
7,150
715
3,861
10,206
6,971
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ARGjuan33
Chaac
15
5 / 1 / 2
9,112
911
6,228
10,310
8,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nu Wa
16
3 / 1 / 6
9,422
942
9,510
5,058
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
laang76
Gilgamesh
14
1 / 0 / 6
8,776
878
8,073
6,298
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chaac
ARGjuan33
Chaac
5
1
2
6
L
0
3
2
0.33
L
Baron Samedi
Pops Luck
Baron Samedi
2
2
0
1
L
0
4
1
0.13
W
Nu Wa
3
1
6
6
W
Gilgamesh
laang76
Gilgamesh
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,517
Damage
23,811
27,470
Taken
21,666
13,496
Mitigated
12,921
3,704
Healing
6,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ARGjuan33
Chaac
6,228
251
0
4,074
10,310
8,815
0
3,659
6,651
0
34,026
L
5,213
720
0
1,614
8,620
2,751
0
2,288
5,955
0
19,711
L
Baron Samedi
Pops Luck
Baron Samedi
4,443
517
383
1,707
8,644
3,774
54
3,272
5,035
30,341
582
L
3,861
113
0
0
10,206
6,971
0
2,995
6,757
18,002
0
W
Nu Wa
9,510
3,873
0
613
5,058
1,656
1,260
2,489
2,569
25,910
0
W
Gilgamesh
laang76
Gilgamesh
8,073
835
0
2,168
6,298
2,450
416
2,060
4,238
0
35,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,319
Gold Earned
27,310
110
Minions Killed
161
0
Camps Cleared
0
505,908
Distance Traveled
674,285
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,112
911
59
6
0
229,462
3
L
Ullr
7,105
711
33
3
0
163,693
2
L
Baron Samedi
8,064
806
46
5
0
176,481
0
L
Ymir
7,150
715
31
3
0
165,734
0
W
Nu Wa
9,422
942
48
5
0
196,555
2
W
Gilgamesh
8,776
878
54
5
0
248,268
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role