Player Matchup

Anhur
Anhur
Gladch
Anhur
Level 141
God Stats
1W - 1L
1,385 SR
Queue Stats
54W - 48L
1,511 Elo+
Party 2
Janus
Janus
Kamarock
Janus
Level 149
God Stats
1W - 3L
1,189 SR
Queue Stats
57W - 51L
1,532 Elo+
Party 2
Maui
Maui
SuannD
Maui
Level 132
God Stats
6W - 3L
1,597 SR
Queue Stats
49W - 39L
1,597 Elo+
Solo
Team Averages
Level 141
1,390 SR
1,547 Elo+

VS

Team Averages
Level 121
1,634 SR
1,549 Elo+
Sylvanus
Sylvanus
NOTEPIQUES
Sylvanus
Level 102
God Stats
4W - 1L
1,973 SR
Queue Stats
137W - 76L
1,577 Elo+
Party 1
Horus
Horus
gerardox16
Horus
Level 117
God Stats
13W - 11L
1,507 SR
Queue Stats
61W - 57L
1,520 Elo+
Party 1
Neith
Neith
jtomaleri
Neith
Level 145
God Stats
26W - 31L
1,421 SR
Queue Stats
238W - 242L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gladch
Anhur
14
0 / 6 / 3
9,448
675
3,910
10,880
3,147
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Kamarock
Janus
17
2 / 4 / 1
10,864
776
11,664
8,707
2,709
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
SuannD
Maui
15
1 / 6 / 2
9,946
710
9,437
16,005
12,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NOTEPIQUES
Sylvanus
19
7 / 2 / 9
13,009
929
10,999
19,471
12,239
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Horus
18
2 / 1 / 11
11,765
840
7,013
19,405
18,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
jtomaleri
Neith
19
7 / 0 / 8
13,021
930
11,893
9,500
4,457
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
3
Kills
16
16
Deaths
3
6
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anhur
Gladch
Anhur
0
6
3
0.25
L
Janus
Kamarock
Janus
2
4
1
0.63
W
Sylvanus
NOTEPIQUES
Sylvanus
7
2
9
5.75
L
Maui
SuannD
Maui
1
6
2
0.33
W
Horus
2
1
11
7.5
W
Neith
jtomaleri
Neith
7
0
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,011
Damage
29,905
35,592
Taken
48,376
18,532
Mitigated
35,580
2,151
Healing
28,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Gladch
Anhur
3,910
1,443
0
1,241
10,880
3,147
0
3,921
6,679
0
19,920
L
Janus
Kamarock
Janus
11,664
987
0
260
8,707
2,709
0
2,444
5,954
53,491
0
W
Sylvanus
NOTEPIQUES
Sylvanus
10,999
2,017
5,419
9,416
19,471
12,239
1,193
9,717
9,338
39,299
1,702
L
Maui
SuannD
Maui
9,437
1,675
0
650
16,005
12,676
0
4,294
11,391
37,310
633
W
Horus
7,013
2,739
3,314
6,417
19,405
18,884
660
5,463
13,689
0
21,515
W
Neith
jtomaleri
Neith
11,893
3,453
0
4,325
9,500
4,457
2,495
4,546
4,727
0
72,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,258
Gold Earned
37,795
176
Minions Killed
189
0
Camps Cleared
0
688,405
Distance Traveled
812,193
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,448
675
39
3
0
216,520
0
L
Janus
10,864
776
78
6
0
243,519
7
W
Sylvanus
13,009
929
56
4
0
246,945
0
L
Maui
9,946
710
59
4
0
228,366
0
W
Horus
11,765
840
32
2
0
303,627
4
W
Neith
13,021
930
101
7
0
261,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role