Player Matchup

Cthulhu
Cthulhu
ArmyGymnast2018
Cthulhu
Level 64
God Stats
1W - 0L
1,360 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
DonTBerry
King Arthur
Level 129
God Stats
1W - 0L
1,518 SR
Queue Stats
2W - 7L
1,268 Elo+
Party 1
Nox
Nox
LEGIØN666
Nox
Level 149
God Stats
11W - 13L
1,417 SR
Queue Stats
52W - 67L
1,374 Elo+
Solo
Artemis
Artemis
LaBacca
Artemis
Level 151
God Stats
1W - 0L
1,712 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ShinySHeetz
Cu Chulainn
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 99
1,501 SR
1,428 Elo+

VS

Team Averages
Level 127
1,517 SR
1,470 Elo+
Ymir
Ymir
Azca Mateo
Ymir
Level 144
God Stats
1W - 1L
1,734 SR
Queue Stats
66W - 70L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
Nomar_tokugawa
Baron Samedi
Level 118
God Stats
4W - 9L
1,430 SR
Queue Stats
69W - 80L
1,448 Elo+
Solo
Chernobog
Chernobog
YIAnimeX
Chernobog
Level 138
God Stats
0W - 2L
1,338 SR
Queue Stats
76W - 75L
1,438 Elo+
Solo
Vulcan
Vulcan
jakaseem89
Vulcan
Level 168
God Stats
6W - 9L
1,584 SR
Queue Stats
201W - 236L
1,465 Elo+
Solo
Ix Chel
Ix Chel
lAbuseMyFish
Ix Chel
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
7,563
945
5,104
9,591
5,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
DonTBerry
King Arthur
15
4 / 0 / 4
8,489
1,061
4,262
7,757
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 1 / 6
8,546
1,068
5,029
6,167
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
LaBacca
Artemis
14
2 / 1 / 7
8,439
1,055
6,891
6,884
2,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
ShinySHeetz
Cu Chulainn
11
0 / 6 / 5
6,999
875
3,060
8,648
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
6,252
782
0
0
0
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Nomar_tokugawa
Baron Samedi
15
5 / 2 / 4
8,854
1,107
7,916
6,462
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
YIAnimeX
Chernobog
14
3 / 6 / 5
8,193
1,024
6,463
10,483
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Vulcan
jakaseem89
Vulcan
10
0 / 2 / 1
6,564
821
2,033
1,688
449
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ix Chel
lAbuseMyFish
Ix Chel
15
4 / 3 / 7
8,500
1,063
10,696
9,411
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
29
13
Kills
12
12
Deaths
13
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
L
0
0
0
0
W
King Arthur
DonTBerry
King Arthur
4
0
4
6
W
5
1
6
8
W
Artemis
LaBacca
Artemis
2
1
7
5.5
L
Baron Samedi
Nomar_tokugawa
Baron Samedi
5
2
4
3.5
W
Cu Chulainn
ShinySHeetz
Cu Chulainn
0
6
5
0.42
L
Chernobog
YIAnimeX
Chernobog
3
6
5
0.92
L
Vulcan
jakaseem89
Vulcan
0
2
1
0.25
L
Ix Chel
lAbuseMyFish
Ix Chel
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,346
Damage
27,108
39,047
Taken
28,044
16,982
Mitigated
9,936
4,021
Healing
4,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,104
459
121
1,636
9,591
5,394
379
4,456
4,512
14,549
0
L
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
DonTBerry
King Arthur
4,262
427
0
381
7,757
4,056
34
2,470
5,029
133
18,454
W
5,029
303
0
250
6,167
2,186
0
3,103
2,750
19,186
0
W
Artemis
LaBacca
Artemis
6,891
3,863
0
1,633
6,884
2,231
772
3,690
2,870
0
27,442
L
Baron Samedi
Nomar_tokugawa
Baron Samedi
7,916
748
140
1,618
6,462
2,979
0
1,220
5,179
21,789
784
W
Cu Chulainn
ShinySHeetz
Cu Chulainn
3,060
671
0
0
8,648
3,115
186
4,877
3,439
0
9,945
L
Chernobog
YIAnimeX
Chernobog
6,463
3,764
0
0
10,483
3,560
238
3,659
6,678
0
21,844
L
Vulcan
jakaseem89
Vulcan
2,033
108
0
56
1,688
449
0
466
1,222
5,320
0
L
Ix Chel
lAbuseMyFish
Ix Chel
10,696
1,440
305
2,548
9,411
2,948
0
4,386
4,699
21,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,036
Gold Earned
38,363
157
Minions Killed
128
0
Camps Cleared
0
897,675
Distance Traveled
532,417
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,563
945
15
2
0
178,512
0
L
Ymir
6,252
782
0
0
0
0
0
W
King Arthur
8,489
1,061
31
4
0
185,242
2
W
Nox
8,546
1,068
34
4
0
187,613
0
W
Artemis
8,439
1,055
58
7
0
165,943
0
L
Baron Samedi
8,854
1,107
52
7
0
159,577
0
W
Cu Chulainn
6,999
875
19
2
0
180,365
0
L
Chernobog
8,193
1,024
38
5
0
150,673
0
L
Vulcan
6,564
821
7
1
0
52,334
0
L
Ix Chel
8,500
1,063
31
4
0
169,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role