Player Matchup

Zeus
Zeus
 
Zeus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DanniInverse
Geb
Level 79
God Stats
2W - 2L
1,341 SR
Queue Stats
258W - 273L
1,419 Elo+
Solo
Hera
Hera
JustStayNow
Hera
Level 148
God Stats
1W - 0L
1,691 SR
Queue Stats
61W - 39L
1,516 Elo+
Party 2
Cerberus
Cerberus
hiigh420
Cerberus
Level 108
God Stats
2W - 1L
1,702 SR
Queue Stats
143W - 140L
1,470 Elo+
Party 2
Fenrir
Fenrir
rebeljohny
Fenrir
Level 126
God Stats
8W - 8L
1,611 SR
Queue Stats
320W - 305L
1,454 Elo+
Solo
Team Averages
Level 129
1,569 SR
1,472 Elo+

VS

Team Averages
Level 88
1,457 SR
1,292 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BossBizz
Ah Puch
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 132L
1,089 Elo+
Party 1
Zhong Kui
Zhong Kui
Klasick
Zhong Kui
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 68L
1,089 Elo+
Party 1
Cernunnos
Cernunnos
OhMaluco
Cernunnos
Level 157
God Stats
1W - 2L
1,418 SR
Queue Stats
132W - 158L
1,402 Elo+
Solo
Thor
Thor
only1me1986
Thor
Level 92
God Stats
7W - 11L
1,366 SR
Queue Stats
475W - 517L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
6 / 0 / 9
10,148
1,015
6,731
4,200
1,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 2 / 14
8,072
807
5,977
9,000
9,679
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
12 / 2 / 5
10,690
1,069
14,877
8,919
3,309
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
hiigh420
Cerberus
13
2 / 5 / 9
8,261
826
6,800
11,968
9,703
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Fenrir
rebeljohny
Fenrir
12
3 / 3 / 4
8,596
860
5,212
6,576
2,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
1 / 3 / 5
7,190
719
3,932
7,436
1,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
BossBizz
Ah Puch
15
3 / 6 / 8
8,474
847
6,695
9,055
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Klasick
Zhong Kui
13
2 / 5 / 5
7,371
737
6,843
9,349
7,072
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OhMaluco
Cernunnos
15
3 / 5 / 6
7,818
782
7,369
9,519
3,140
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 4 / 3
7,990
799
5,403
7,294
2,232
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
39
23
Kills
12
12
Deaths
23
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
6
0
9
10.5
L
Danzaburou
 
Danzaburou
1
3
5
1.17
L
Ah Puch
BossBizz
Ah Puch
3
6
8
1.17
W
0
2
14
3.5
W
12
2
5
7.25
L
Zhong Kui
Klasick
Zhong Kui
2
5
5
0.9
L
Cernunnos
OhMaluco
Cernunnos
3
5
6
1.2
W
Cerberus
hiigh420
Cerberus
2
5
9
1.3
L
3
4
3
1.13
W
Fenrir
rebeljohny
Fenrir
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,597
Damage
30,242
40,663
Taken
42,653
26,960
Mitigated
17,133
10,176
Healing
6,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,731
859
10
979
4,200
1,772
650
659
3,541
21,834
0
L
Danzaburou
 
Danzaburou
3,932
979
502
1,407
7,436
1,975
0
6,524
912
0
10,962
L
Ah Puch
BossBizz
Ah Puch
6,695
1,045
0
733
9,055
2,714
0
6,563
2,492
20,167
0
W
5,977
35
978
1,376
9,000
9,679
420
2,200
6,800
12,220
2,056
W
14,877
4,045
1,125
2,687
8,919
3,309
1,273
3,342
5,577
29,769
0
L
Zhong Kui
Klasick
Zhong Kui
6,843
1,661
0
228
9,349
7,072
0
7,486
1,863
10,134
0
L
Cernunnos
OhMaluco
Cernunnos
7,369
2,673
1,083
1,581
9,519
3,140
0
7,622
1,897
0
23,397
W
Cerberus
hiigh420
Cerberus
6,800
346
0
811
11,968
9,703
31
5,240
6,728
11,390
1,428
L
5,403
1,005
399
518
7,294
2,232
0
5,402
1,892
0
9,950
W
Fenrir
rebeljohny
Fenrir
5,212
736
125
2,085
6,576
2,497
1,453
2,097
4,479
0
7,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,767
Gold Earned
38,843
134
Minions Killed
95
0
Camps Cleared
0
933,800
Distance Traveled
763,900
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,148
1,015
55
6
0
194,399
0
L
Danzaburou
7,190
719
19
2
0
169,803
0
L
Ah Puch
8,474
847
28
3
0
163,111
0
W
Geb
8,072
807
12
1
0
194,243
0
W
Hera
10,690
1,069
33
3
0
183,991
0
L
Zhong Kui
7,371
737
10
1
0
165,942
0
L
Cernunnos
7,818
782
28
3
0
146,686
0
W
Cerberus
8,261
826
24
2
0
163,064
0
L
Thor
7,990
799
10
1
0
118,358
0
W
Fenrir
8,596
860
10
1
0
198,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role