Player Matchup

Jormungandr
Jormungandr
AtypicalTrain4
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,270 Elo+
Party 1
Vulcan
Vulcan
TheBemus
Vulcan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,270 Elo+
Party 1
Arachne
Arachne
whizbangcollin
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,270 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,270 Elo+

VS

Team Averages
Level 62
1,537 SR
1,415 Elo+
Zhong Kui
Zhong Kui
Lean_Sntn
Zhong Kui
Level 41
God Stats
4W - 1L
1,486 SR
Queue Stats
11W - 9L
1,247 Elo+
Solo
Fenrir
Fenrir
n1ltooo
Fenrir
Level 81
God Stats
3W - 7L
1,442 SR
Queue Stats
282W - 233L
1,565 Elo+
Solo
Cthulhu
Cthulhu
sqwoozz
Cthulhu
Level 64
God Stats
11W - 4L
1,685 SR
Queue Stats
156W - 152L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AtypicalTrain4
Jormungandr
18
4 / 2 / 6
12,334
771
11,830
15,154
19,607
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
TheBemus
Vulcan
19
2 / 1 / 8
13,057
816
19,568
7,995
3,293
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 2
12,221
764
11,644
14,256
11,475
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lean_Sntn
Zhong Kui
18
3 / 4 / 2
11,895
743
9,210
15,669
10,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
n1ltooo
Fenrir
16
2 / 4 / 5
10,958
685
6,500
14,325
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
sqwoozz
Cthulhu
19
3 / 2 / 3
12,091
756
12,456
19,225
12,453
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
10
Kills
8
8
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AtypicalTrain4
Jormungandr
4
2
6
3.5
L
Zhong Kui
Lean_Sntn
Zhong Kui
3
4
2
1
W
Vulcan
TheBemus
Vulcan
2
1
8
6
L
Fenrir
n1ltooo
Fenrir
2
4
5
1.13
L
Cthulhu
sqwoozz
Cthulhu
3
2
3
2.25
W
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,042
Damage
28,166
37,405
Taken
49,219
34,375
Mitigated
32,081
6,778
Healing
15,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AtypicalTrain4
Jormungandr
11,830
3,647
71
3,099
15,154
19,607
323
9,748
5,360
36,549
0
L
Zhong Kui
Lean_Sntn
Zhong Kui
9,210
2,300
62
6,073
15,669
10,051
288
11,617
4,043
35,876
687
W
Vulcan
TheBemus
Vulcan
19,568
735
0
1,431
7,995
3,293
1,750
4,671
3,085
69,806
708
L
Fenrir
n1ltooo
Fenrir
6,500
743
0
3,675
14,325
9,577
0
7,975
6,271
0
38,076
L
Cthulhu
sqwoozz
Cthulhu
12,456
328
410
5,645
19,225
12,453
33
11,339
7,497
61,829
0
W
11,644
8,241
0
2,177
14,256
11,475
1,149
7,128
6,775
0
27,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,612
Gold Earned
34,944
178
Minions Killed
214
0
Camps Cleared
0
866,017
Distance Traveled
802,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,334
771
38
2
0
284,252
0
L
Zhong Kui
11,895
743
66
4
0
239,571
0
W
Vulcan
13,057
816
104
7
0
323,688
0
L
Fenrir
10,958
685
50
3
0
257,583
0
L
Cthulhu
12,091
756
98
6
0
304,999
0
W
Arachne
12,221
764
36
2
0
258,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role