Player Matchup

Janus
Janus
Chico_Tha_Great
Janus
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 75L
1,372 Elo+
Solo
Sylvanus
Sylvanus
Fearanoma
Sylvanus
Level 149
God Stats
52W - 57L
1,519 SR
Queue Stats
334W - 328L
1,512 Elo+
Solo
Arachne
Arachne
LoST One3778
Arachne
Level 141
God Stats
63W - 67L
1,497 SR
Queue Stats
155W - 153L
1,470 Elo+
Solo
Charybdis
Charybdis
LoneEquinox
Charybdis
Level 59
God Stats
2W - 4L
1,605 SR
Queue Stats
51W - 46L
1,524 Elo+
Party 1
Mulan
Mulan
LoneFusionn
Mulan
Level 105
God Stats
5W - 5L
1,561 SR
Queue Stats
104W - 88L
1,581 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,492 Elo+

VS

Team Averages
Level 113
1,526 SR
1,479 Elo+
Gilgamesh
Gilgamesh
MintyFox79
Gilgamesh
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 48L
1,389 Elo+
Solo
Nemesis
Nemesis
ZEE_Nationz
Nemesis
Level 105
God Stats
9W - 19L
1,406 SR
Queue Stats
100W - 92L
1,526 Elo+
Solo
Maui
Maui
bmoc49
Maui
Level 172
God Stats
6W - 4L
1,711 SR
Queue Stats
212W - 201L
1,499 Elo+
Solo
Danzaburou
Danzaburou
leanin2wheels636
Danzaburou
Level 88
God Stats
60W - 57L
1,511 SR
Queue Stats
472W - 480L
1,463 Elo+
Solo
Chang'e
Chang'e
xXETHANXx117
Chang'e
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 169L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,541
708
986
2,143
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Fearanoma
Sylvanus
6
0 / 1 / 1
3,411
682
1,958
4,748
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
LoST One3778
Arachne
1
0 / 0 / 0
2,481
496
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
LoneEquinox
Charybdis
6
1 / 2 / 0
3,551
710
2,802
3,655
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,899
780
1,551
2,878
855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MintyFox79
Gilgamesh
6
0 / 0 / 0
3,189
638
890
3,962
2,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ZEE_Nationz
Nemesis
7
0 / 0 / 0
3,388
678
234
2,932
900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Maui
bmoc49
Maui
6
0 / 0 / 3
3,385
677
1,854
3,285
1,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
leanin2wheels636
Danzaburou
6
3 / 1 / 0
3,881
776
3,708
3,936
939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
xXETHANXx117
Chang'e
7
0 / 0 / 0
3,552
710
601
1,886
381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
3
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Sylvanus
Fearanoma
Sylvanus
0
1
1
0.5
L
Arachne
LoST One3778
Arachne
0
0
0
0
L
Charybdis
LoneEquinox
Charybdis
1
2
0
0.5
L
0
0
0
0
W
Gilgamesh
MintyFox79
Gilgamesh
0
0
0
0
W
Nemesis
ZEE_Nationz
Nemesis
0
0
0
0
W
Maui
bmoc49
Maui
0
0
3
1.5
W
Danzaburou
leanin2wheels636
Danzaburou
3
1
0
3
W
Chang'e
xXETHANXx117
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,297
Damage
7,287
13,424
Taken
16,001
4,173
Mitigated
5,897
5,534
Healing
4,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
986
76
0
1,057
2,143
465
0
601
1,542
13,849
945
L
Sylvanus
Fearanoma
Sylvanus
1,958
315
949
1,883
4,748
1,872
196
898
3,850
9,579
2,257
L
Arachne
LoST One3778
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
LoneEquinox
Charybdis
2,802
1,849
0
333
3,655
981
373
956
2,699
0
19,496
L
1,551
263
0
1,312
2,878
855
0
0
2,732
0
20,266
W
Gilgamesh
MintyFox79
Gilgamesh
890
187
0
418
3,962
2,046
0
0
3,962
0
13,336
W
Nemesis
ZEE_Nationz
Nemesis
234
122
0
500
2,932
900
0
0
2,932
0
19,609
W
Maui
bmoc49
Maui
1,854
631
0
1,198
3,285
1,631
0
686
2,497
9,460
0
W
Danzaburou
leanin2wheels636
Danzaburou
3,708
1,049
0
1,217
3,936
939
0
772
2,972
0
17,364
W
Chang'e
xXETHANXx117
Chang'e
601
118
159
730
1,886
381
0
822
912
16,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,883
Gold Earned
17,395
137
Minions Killed
152
0
Camps Cleared
0
412,586
Distance Traveled
585,825
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,541
708
34
7
0
94,311
0
L
Sylvanus
3,411
682
24
5
0
95,466
2
L
Arachne
2,481
496
0
0
0
11,100
0
L
Charybdis
3,551
710
35
7
0
100,167
0
L
Mulan
3,899
780
44
9
0
111,542
0
W
Gilgamesh
3,189
638
29
6
0
121,078
1
W
Nemesis
3,388
678
43
9
0
131,900
0
W
Maui
3,385
677
15
3
0
117,002
0
W
Danzaburou
3,881
776
31
6
0
106,654
0
W
Chang'e
3,552
710
34
7
0
109,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role