Player Matchup

Thor
Thor
ElGIgo
Thor
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,476 Elo+
Solo
Cerberus
Cerberus
Go1em339
Cerberus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 11L
1,455 Elo+
Solo
Danzaburou
Danzaburou
Thedemonred
Danzaburou
Level 148
God Stats
18W - 10L
1,638 SR
Queue Stats
312W - 285L
1,526 Elo+
Solo
Chang'e
Chang'e
alucardJr1
Chang'e
Level 158
God Stats
10W - 1L
2,025 SR
Queue Stats
480W - 473L
1,512 Elo+
Solo
Ymir
Ymir
majivs
Ymir
Level 72
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 29L
1,639 Elo+
Solo
Team Averages
Level 117
1,633 SR
1,522 Elo+

VS

Team Averages
Level 144
1,538 SR
1,513 Elo+
Artemis
Artemis
 
Artemis
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Pablo Pires BR
Agni
Level 178
God Stats
54W - 34L
1,640 SR
Queue Stats
201W - 210L
1,483 Elo+
Solo
Hercules
Hercules
Shalo0022
Hercules
Level 165
God Stats
21W - 25L
1,535 SR
Queue Stats
459W - 434L
1,576 Elo+
Solo
Mercury
Mercury
afagistan
Mercury
Level 132
God Stats
13W - 13L
1,582 SR
Queue Stats
145W - 164L
1,494 Elo+
Solo
Ares
Ares
gustavo23381
Ares
Level 156
God Stats
1W - 3L
1,435 SR
Queue Stats
197W - 188L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
ElGIgo
Thor
10
1 / 2 / 4
5,441
544
2,837
7,891
2,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
Go1em339
Cerberus
11
3 / 2 / 2
6,389
639
6,055
10,265
6,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
Thedemonred
Danzaburou
11
6 / 0 / 4
6,952
695
8,955
7,712
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
alucardJr1
Chang'e
12
4 / 1 / 2
6,462
646
5,642
5,683
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
majivs
Ymir
9
3 / 1 / 5
5,622
562
2,934
7,132
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 5 / 0
4,638
464
4,581
7,785
2,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 1
5,995
600
5,424
7,249
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Shalo0022
Hercules
11
3 / 3 / 1
6,301
630
8,280
9,869
5,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
afagistan
Mercury
8
0 / 2 / 0
4,701
470
2,348
7,824
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 4 / 1
4,661
466
4,864
10,110
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
17
Kills
6
6
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
0
0
W
Thor
ElGIgo
Thor
1
2
4
1.5
W
Cerberus
Go1em339
Cerberus
3
2
2
2
L
3
3
1
1.17
L
Hercules
Shalo0022
Hercules
3
3
1
1.17
W
Danzaburou
Thedemonred
Danzaburou
6
0
4
8
L
Mercury
afagistan
Mercury
0
2
0
0
W
Chang'e
alucardJr1
Chang'e
4
1
2
5
L
0
4
1
0.13
W
Ymir
majivs
Ymir
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,423
Damage
25,497
38,683
Taken
42,837
17,985
Mitigated
18,157
17,176
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,581
1,857
0
1,962
7,785
2,497
0
1,426
6,359
0
30,175
W
Thor
ElGIgo
Thor
2,837
445
0
3,444
7,891
2,269
0
2,759
5,132
0
32,465
W
Cerberus
Go1em339
Cerberus
6,055
212
0
4,598
10,265
6,891
0
676
9,589
35,456
0
L
5,424
588
0
1,809
7,249
2,220
0
3,607
3,638
36,572
0
L
Hercules
Shalo0022
Hercules
8,280
3,244
0
4,205
9,869
5,558
0
4,304
4,863
0
37,359
W
Danzaburou
Thedemonred
Danzaburou
8,955
5,922
0
4,703
7,712
2,659
517
1,656
6,056
0
48,536
L
Mercury
afagistan
Mercury
2,348
992
0
4,097
7,824
2,139
0
984
6,840
0
26,995
W
Chang'e
alucardJr1
Chang'e
5,642
326
664
2,442
5,683
1,543
8
3,149
2,534
40,079
1,166
L
4,864
655
0
1,574
10,110
5,743
0
3,477
6,522
12,815
0
W
Ymir
majivs
Ymir
2,934
780
0
1,325
7,132
4,623
0
2,048
5,084
11,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,866
Gold Earned
26,296
333
Minions Killed
267
0
Camps Cleared
0
956,106
Distance Traveled
1,007,857
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,638
464
47
5
0
178,410
0
W
Thor
5,441
544
64
6
0
223,700
0
W
Cerberus
6,389
639
96
10
0
202,729
3
L
Agni
5,995
600
74
7
0
203,338
0
L
Hercules
6,301
630
71
7
0
201,390
0
W
Danzaburou
6,952
695
79
8
0
186,644
0
L
Mercury
4,701
470
63
6
0
226,667
0
W
Chang'e
6,462
646
80
8
0
210,597
1
L
Ares
4,661
466
12
1
0
198,052
2
W
Ymir
5,622
562
14
1
0
132,436
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role