Player Matchup

Awilix
Awilix
EyeOfOdinTTV
Awilix
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
330W - 374L
1,232 Elo+
Party 1
Cthulhu
Cthulhu
Lewis Tendo
Cthulhu
Level 16
God Stats
49W - 48L
1,345 SR
Queue Stats
121W - 164L
1,193 Elo+
Party 1
Nu Wa
Nu Wa
MexyHandGrenade
Nu Wa
Level 108
God Stats
26W - 24L
1,428 SR
Queue Stats
253W - 284L
1,260 Elo+
Party 1
Team Averages
Level 56
1,424 SR
1,228 Elo+

VS

Team Averages
Level 71
1,604 SR
1,476 Elo+
Cupid
Cupid
LordSmorph
Cupid
Level 87
God Stats
11W - 5L
1,715 SR
Queue Stats
113W - 102L
1,488 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Stylisharc4
Morgan Le Fay
Level 23
God Stats
24W - 13L
1,631 SR
Queue Stats
165W - 153L
1,469 Elo+
Party 2
Surtr
Surtr
Waveistskate
Surtr
Level 104
God Stats
23W - 22L
1,465 SR
Queue Stats
169W - 153L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
0 / 5 / 0
6,366
707
677
9,583
3,537
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Lewis Tendo
Cthulhu
11
0 / 7 / 0
6,523
725
5,857
13,652
12,400
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
0 / 6 / 0
6,267
696
5,023
8,425
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
10 / 0 / 8
9,669
1,074
9,653
5,700
1,735
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
Stylisharc4
Morgan Le Fay
15
5 / 0 / 10
9,083
1,009
11,007
3,814
1,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
3 / 0 / 14
8,820
980
8,286
8,536
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
18
18
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Awilix
0
5
0
0
L
Cthulhu
Lewis Tendo
Cthulhu
0
7
0
0
W
Cupid
10
0
8
14
L
0
6
0
0
W
Morgan Le Fay
Stylisharc4
Morgan Le Fay
5
0
10
10
W
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,557
Damage
28,946
31,660
Taken
18,050
18,605
Mitigated
6,948
691
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
677
289
0
125
9,583
3,537
0
3,980
5,587
0
7,489
L
Cthulhu
Lewis Tendo
Cthulhu
5,857
518
0
406
13,652
12,400
0
3,747
9,881
18,546
429
W
Cupid
9,653
4,749
850
2,840
5,700
1,735
1,314
2,610
2,808
0
26,894
L
5,023
888
0
160
8,425
2,668
0
3,825
4,600
14,963
0
W
Morgan Le Fay
Stylisharc4
Morgan Le Fay
11,007
1,446
0
453
3,814
1,160
719
1,559
2,050
46,972
329
W
8,286
3,962
0
4,939
8,536
4,053
1,298
4,978
2,717
1,036
24,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,156
Gold Earned
27,572
75
Minions Killed
131
0
Camps Cleared
0
479,259
Distance Traveled
584,060
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,366
707
13
1
0
167,634
0
L
Cthulhu
6,523
725
32
4
0
160,682
0
W
Cupid
9,669
1,074
45
5
0
180,348
0
L
Nu Wa
6,267
696
30
3
0
150,943
0
W
Morgan Le Fay
9,083
1,009
58
6
0
193,431
0
W
Surtr
8,820
980
28
3
0
210,281
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role