Player Matchup

Horus
Horus
AxelTerros
Horus
Level 159
God Stats
1W - 0L
1,756 SR
Queue Stats
21W - 18L
1,427 Elo+
Party 1
Khepri
Khepri
Impazzit0
Khepri
Level 149
God Stats
1W - 0L
1,267 SR
Queue Stats
14W - 14L
1,424 Elo+
Party 1
Thor
Thor
REXterminator
Thor
Level 85
God Stats
9W - 18L
1,248 SR
Queue Stats
499W - 511L
1,362 Elo+
Solo
Ullr
Ullr
TomCross
Ullr
Level 68
God Stats
11W - 11L
1,476 SR
Queue Stats
107W - 93L
1,507 Elo+
Solo
Sol
Sol
sneakyystallings
Sol
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 35L
1,533 Elo+
Party 1
Team Averages
Level 117
1,449 SR
1,450 Elo+

VS

Team Averages
Level 105
1,547 SR
1,506 Elo+
Fenrir
Fenrir
Bos3100
Fenrir
Level 109
God Stats
6W - 6L
1,607 SR
Queue Stats
139W - 133L
1,430 Elo+
Solo
Thanatos
Thanatos
CommanderD03
Thanatos
Level 82
God Stats
6W - 1L
1,880 SR
Queue Stats
154W - 143L
1,495 Elo+
Party 2
Neith
Neith
Danskyl
Neith
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,562 Elo+
Party 3
Mulan
Mulan
JMendiola19
Mulan
Level 65
God Stats
1W - 5L
1,312 SR
Queue Stats
157W - 133L
1,539 Elo+
Party 2
Persephone
Persephone
MontaindewXIX
Persephone
Level 121
God Stats
8W - 14L
1,437 SR
Queue Stats
197W - 200L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
10
6 / 3 / 1
6,671
667
4,768
8,090
8,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
Impazzit0
Khepri
9
0 / 3 / 3
5,506
551
1,932
7,502
5,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 0 / 1
6,686
669
3,233
7,266
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ullr
12
4 / 0 / 3
7,259
726
5,036
2,650
718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
6,287
629
3,899
4,408
1,215
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bos3100
Fenrir
6
0 / 3 / 0
4,550
455
1,059
4,971
2,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
CommanderD03
Thanatos
9
3 / 3 / 1
5,251
525
2,298
8,024
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Danskyl
Neith
9
1 / 1 / 0
5,123
512
3,653
3,507
1,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

10
2 / 6 / 0
5,690
569
5,214
9,497
3,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Persephone
MontaindewXIX
Persephone
9
0 / 4 / 1
5,080
508
2,855
5,245
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
17
Kills
6
6
Deaths
17
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
6
3
1
2.17
L
Fenrir
Bos3100
Fenrir
0
3
0
0
L
Thanatos
CommanderD03
Thanatos
3
3
1
1.17
L
Neith
Danskyl
Neith
1
1
0
1
W
Khepri
Impazzit0
Khepri
0
3
3
0.5
L
2
6
0
0.33
L
Persephone
MontaindewXIX
Persephone
0
4
1
0.13
W
4
0
1
4.5
W
Ullr
4
0
3
5.5
W
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,868
Damage
15,079
29,916
Taken
31,244
17,670
Mitigated
11,683
11,968
Healing
9,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,768
1,642
138
2,607
8,090
8,051
0
157
7,887
0
30,651
L
Fenrir
Bos3100
Fenrir
1,059
238
0
1,306
4,971
2,772
0
3,564
1,407
0
9,644
L
Thanatos
CommanderD03
Thanatos
2,298
387
0
3,871
8,024
2,813
0
266
7,680
0
24,667
L
Neith
Danskyl
Neith
3,653
1,240
0
1,489
3,507
1,025
0
1,295
2,212
0
32,054
W
Khepri
Impazzit0
Khepri
1,932
324
0
1,424
7,502
5,307
0
722
6,728
14,364
0
L
5,214
653
0
2,138
9,497
3,795
0
669
8,414
0
30,393
L
Persephone
MontaindewXIX
Persephone
2,855
249
0
602
5,245
1,278
0
0
5,225
23,555
532
W
3,233
620
0
4,372
7,266
2,379
0
184
7,042
0
49,928
W
Ullr
5,036
1,268
0
1,126
2,650
718
1,284
1,396
996
0
49,517
W
3,899
1,902
0
2,301
4,408
1,215
808
0
4,408
37,643
3,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,409
Gold Earned
25,694
336
Minions Killed
232
0
Camps Cleared
0
1,005,812
Distance Traveled
936,374
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,671
667
62
6
0
185,231
2
L
Fenrir
4,550
455
14
1
0
149,182
4
L
Thanatos
5,251
525
49
5
0
190,257
0
L
Neith
5,123
512
70
7
0
183,075
0
W
Khepri
5,506
551
23
2
0
198,701
2
L
Mulan
5,690
569
49
5
0
193,145
0
L
Persephone
5,080
508
50
5
0
220,715
0
W
Thor
6,686
669
94
9
0
238,240
1
W
Ullr
7,259
726
78
8
0
191,127
0
W
Sol
6,287
629
79
8
0
192,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role