Player Matchup

Artemis
Artemis
Candieee
Artemis
Level 149
God Stats
42W - 35L
1,561 SR
Queue Stats
260W - 254L
1,503 Elo+
Solo
Geb
Geb
ForkFullofBeans
Geb
Level 83
God Stats
24W - 25L
1,433 SR
Queue Stats
194W - 169L
1,453 Elo+
Solo
Kukulkan
Kukulkan
Overstimulated
Kukulkan
Level 60
God Stats
2W - 0L
1,907 SR
Queue Stats
4W - 2L
1,464 Elo+
Solo
Bastet
Bastet
bryam2605
Bastet
Level 82
God Stats
5W - 4L
1,478 SR
Queue Stats
53W - 42L
1,559 Elo+
Solo
Nike
Nike
cobra1265
Nike
Level 144
God Stats
1W - 0L
1,493 SR
Queue Stats
90W - 97L
1,533 Elo+
Solo
Team Averages
Level 104
1,574 SR
1,502 Elo+

VS

Team Averages
Level 66
1,600 SR
1,535 Elo+
Tsukuyomi
Tsukuyomi
KawaiiDesuNeko18
Tsukuyomi
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 25L
1,717 Elo+
Solo
Mulan
Mulan
Luka2105
Mulan
Level 65
God Stats
26W - 14L
1,876 SR
Queue Stats
364W - 320L
1,530 Elo+
Party 1
Agni
Agni
Saluga123
Agni
Level 83
God Stats
4W - 13L
1,422 SR
Queue Stats
634W - 552L
1,502 Elo+
Party 1
Artemis
Artemis
bish22957
Artemis
Level 126
God Stats
46W - 39L
1,629 SR
Queue Stats
406W - 402L
1,491 Elo+
Solo
Ymir
Ymir
reginbuttkiss_6
Ymir
Level 26
God Stats
46W - 37L
1,574 SR
Queue Stats
73W - 81L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Candieee
Artemis
15
3 / 0 / 0
8,177
545
7,775
8,180
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
0 / 2 / 4
6,288
419
3,682
9,621
7,288
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
17
7 / 0 / 2
10,054
670
13,979
8,912
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
bryam2605
Bastet
13
4 / 3 / 7
8,052
537
8,486
13,754
4,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
15
4 / 2 / 2
9,375
625
10,868
15,886
12,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
9
2 / 7 / 0
6,239
416
4,249
12,699
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
Luka2105
Mulan
14
3 / 2 / 1
8,444
563
14,613
17,422
14,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
14
1 / 5 / 0
7,627
508
6,623
9,211
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
bish22957
Artemis
13
1 / 2 / 0
6,977
465
7,758
9,072
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 1
6,843
456
2,285
15,064
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
18
Kills
7
7
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Candieee
Artemis
3
0
0
3
W
0
2
4
1
L
Tsukuyomi
2
7
0
0.29
L
Mulan
Luka2105
Mulan
3
2
1
1.75
W
Kukulkan
7
0
2
8
L
Agni
1
5
0
0.2
L
Artemis
bish22957
Artemis
1
2
0
0.5
W
Bastet
bryam2605
Bastet
4
3
7
2.5
W
Nike
4
2
2
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,790
Damage
35,528
56,353
Taken
63,468
30,468
Mitigated
31,511
13,734
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Candieee
Artemis
7,775
1,905
0
1,531
8,180
2,614
247
403
7,777
0
65,654
W
3,682
501
252
2,899
9,621
7,288
0
2,642
6,833
16,175
0
L
Tsukuyomi
4,249
1,159
0
4,676
12,699
3,954
0
955
11,744
0
31,709
L
Mulan
Luka2105
Mulan
14,613
1,460
0
4,128
17,422
14,372
0
1,679
15,743
0
65,610
W
Kukulkan
13,979
1,632
0
1,482
8,912
3,497
176
3,117
5,509
104,954
1,134
L
Agni
6,623
98
0
1,695
9,211
2,383
0
5,627
3,584
54,667
1,576
L
Artemis
bish22957
Artemis
7,758
1,623
0
1,822
9,072
3,098
42
1,083
7,989
0
60,025
W
Bastet
bryam2605
Bastet
8,486
2,885
0
5,112
13,754
4,663
0
1,497
12,000
0
41,752
W
Nike
10,868
1,428
0
2,458
15,886
12,406
71
0
15,886
0
70,692
L
2,285
589
0
4,082
15,064
7,704
0
8,298
6,766
21,811
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,946
Gold Earned
36,130
496
Minions Killed
416
0
Camps Cleared
0
1,522,412
Distance Traveled
1,388,954
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,177
545
117
8
0
282,187
8
W
Geb
6,288
419
16
1
0
306,056
3
L
Tsukuyomi
6,239
416
51
3
0
311,702
3
L
Mulan
8,444
563
120
8
0
278,465
0
W
Kukulkan
10,054
670
167
11
0
311,531
0
L
Agni
7,627
508
107
7
0
290,314
0
L
Artemis
6,977
465
103
7
0
257,563
0
W
Bastet
8,052
537
68
5
0
329,781
0
W
Nike
9,375
625
128
9
0
292,857
1
L
Ymir
6,843
456
35
2
0
250,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role