Player Matchup

Guan Yu
Guan Yu
Forevernin
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
415W - 394L
1,478 Elo+
Solo
Ra
Ra
JJ56Abduzcan
Ra
Level 112
God Stats
16W - 11L
1,668 SR
Queue Stats
291W - 260L
1,461 Elo+
Solo
Charon
Charon
Lord4Head
Charon
Level 132
God Stats
0W - 3L
1,607 SR
Queue Stats
13W - 11L
1,518 Elo+
Party 2
Thor
Thor
SmitE-ARMY
Thor
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
218W - 239L
1,451 Elo+
Solo
Artemis
Artemis
SymbioteVenom33
Artemis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,370 Elo+
Party 2
Team Averages
Level 120
1,555 SR
1,455 Elo+

VS

Team Averages
Level 107
1,520 SR
1,444 Elo+
Arachne
Arachne
Bapho-met-
Arachne
Level 113
God Stats
35W - 16L
1,637 SR
Queue Stats
85W - 86L
1,464 Elo+
Solo
Cernunnos
Cernunnos
SaYheDDoh
Cernunnos
Level 179
God Stats
3W - 0L
1,618 SR
Queue Stats
12W - 14L
1,412 Elo+
Party 1
Charon
Charon
WaWaVision
Charon
Level 83
God Stats
1W - 2L
1,586 SR
Queue Stats
46W - 51L
1,438 Elo+
Solo
Mulan
Mulan
Yz Cxle
Mulan
Level 34
God Stats
2W - 1L
1,361 SR
Queue Stats
8W - 6L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
xPanda_Marcelo-
Kuzenbo
Level 124
God Stats
2W - 1L
1,399 SR
Queue Stats
33W - 27L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Forevernin
Guan Yu
9
0 / 5 / 1
6,011
354
2,742
13,623
10,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
0 / 2 / 1
9,014
530
8,272
7,557
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
Lord4Head
Charon
15
2 / 2 / 0
8,574
504
7,704
12,416
8,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 1
6,140
361
1,769
8,473
2,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 5 / 0
8,556
503
6,246
10,107
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bapho-met-
Arachne
17
4 / 1 / 4
9,440
555
6,419
15,415
6,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cernunnos
SaYheDDoh
Cernunnos
16
6 / 1 / 3
10,416
613
8,520
9,679
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
WaWaVision
Charon
15
3 / 1 / 1
9,989
588
8,085
10,201
4,261
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Yz Cxle
Mulan
15
2 / 1 / 3
9,758
574
7,421
11,556
7,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 8
8,450
497
5,038
13,257
17,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bapho-met-
Arachne
4
1
4
6
L
Guan Yu
Forevernin
Guan Yu
0
5
1
0.1
L
0
2
1
0.25
L
Charon
Lord4Head
Charon
2
2
0
1
W
Cernunnos
SaYheDDoh
Cernunnos
6
1
3
7.5
L
0
3
1
0.17
L
2
5
0
0.4
W
Charon
WaWaVision
Charon
3
1
1
3.5
W
Mulan
Yz Cxle
Mulan
2
1
3
3.5
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,733
Damage
35,483
52,176
Taken
60,108
28,131
Mitigated
38,821
14,082
Healing
23,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bapho-met-
Arachne
6,419
4,527
0
6,790
15,415
6,514
1,563
3,356
12,059
0
90,297
L
Guan Yu
Forevernin
Guan Yu
2,742
425
1,181
1,800
13,623
10,013
0
4,570
9,053
0
18,393
L
8,272
839
1,383
3,659
7,557
3,009
0
3,002
4,555
90,778
0
L
Charon
Lord4Head
Charon
7,704
1,662
0
3,625
12,416
8,448
0
533
11,883
68,724
1,097
W
Cernunnos
SaYheDDoh
Cernunnos
8,520
3,599
0
4,856
9,679
3,220
1,462
722
8,957
0
70,135
L
1,769
461
0
524
8,473
2,949
0
2,556
5,917
0
21,494
L
6,246
2,601
0
1,910
10,107
3,712
0
1,530
8,577
0
60,807
W
Charon
WaWaVision
Charon
8,085
893
0
3,805
10,201
4,261
0
3,918
6,177
68,490
4,845
W
Mulan
Yz Cxle
Mulan
7,421
541
0
4,875
11,556
7,226
647
5,436
6,044
0
67,174
W
5,038
2,235
184
2,638
13,257
17,600
285
2,902
10,018
30,429
1,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,295
Gold Earned
48,053
473
Minions Killed
526
0
Camps Cleared
0
1,574,797
Distance Traveled
1,630,862
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,440
555
127
7
0
354,921
0
L
Guan Yu
6,011
354
30
2
0
302,331
0
L
Ra
9,014
530
171
10
0
362,880
4
L
Charon
8,574
504
115
7
0
313,177
0
W
Cernunnos
10,416
613
109
6
0
314,032
0
L
Thor
6,140
361
40
2
0
337,310
0
L
Artemis
8,556
503
117
7
0
259,099
0
W
Charon
9,989
588
135
8
0
310,305
8
W
Mulan
9,758
574
111
7
0
341,973
2
W
Kuzenbo
8,450
497
44
3
0
309,631
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role