Player Matchup

Shiva
Shiva
Aint Judas
Shiva
Level 156
God Stats
5W - 10L
1,423 SR
Queue Stats
242W - 228L
1,524 Elo+
Party 1
Neith
Neith
ImKinD4Bored
Neith
Level 58
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Iroh1452
Kumbhakarna
Level 157
God Stats
5W - 5L
1,755 SR
Queue Stats
267W - 245L
1,511 Elo+
Party 1
Poseidon
Poseidon
Pope Broussard
Poseidon
Level 111
God Stats
18W - 16L
1,677 SR
Queue Stats
135W - 133L
1,576 Elo+
Solo
Lancelot
Lancelot
Qachorro04
Lancelot
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
245W - 219L
1,551 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,532 Elo+

VS

Team Averages
Level 101
1,669 SR
1,532 Elo+
Amaterasu
Amaterasu
Castrosa
Amaterasu
Level 69
God Stats
3W - 0L
2,068 SR
Queue Stats
42W - 21L
1,647 Elo+
Solo
Sobek
Sobek
Elropx
Sobek
Level 159
God Stats
4W - 0L
1,661 SR
Queue Stats
160W - 133L
1,571 Elo+
Party 2
Neith
Neith
Lorvenne
Neith
Level 113
God Stats
8W - 4L
1,583 SR
Queue Stats
38W - 30L
1,570 Elo+
Party 2
Ra
Ra
MrMings619
Ra
Level 58
God Stats
15W - 11L
1,551 SR
Queue Stats
190W - 175L
1,436 Elo+
Party 3
He Bo
He Bo
noobmastef69
He Bo
Level 106
God Stats
11W - 12L
1,480 SR
Queue Stats
204W - 204L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
12
4 / 1 / 1
7,537
628
10,060
15,382
9,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

7
0 / 6 / 1
4,948
412
1,498
5,014
1,276
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Iroh1452
Kumbhakarna
10
0 / 0 / 5
6,016
501
2,572
8,946
4,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
11
3 / 4 / 0
6,587
549
4,955
8,296
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Qachorro04
Lancelot
12
6 / 3 / 4
7,104
592
8,213
10,827
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Castrosa
Amaterasu
13
3 / 2 / 0
7,457
621
9,998
14,072
13,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sobek
Elropx
Sobek
12
3 / 0 / 7
7,766
647
5,969
6,648
5,778
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
Lorvenne
Neith
13
6 / 2 / 0
7,931
661
6,436
5,748
2,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 2 / 3
7,303
609
4,892
7,094
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
0 / 7 / 5
6,095
508
7,063
11,659
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
13
Kills
14
14
Deaths
13
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Shiva
4
1
1
4.5
W
Amaterasu
Castrosa
Amaterasu
3
2
0
1.5
W
Sobek
Elropx
Sobek
3
0
7
6.5
L
0
6
1
0.08
L
Kumbhakarna
Iroh1452
Kumbhakarna
0
0
5
2.5
W
Neith
Lorvenne
Neith
6
2
0
3
W
2
2
3
1.75
L
Poseidon
3
4
0
0.75
L
Lancelot
Qachorro04
Lancelot
6
3
4
2.67
W
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,298
Damage
34,358
48,465
Taken
45,221
22,438
Mitigated
27,137
7,543
Healing
16,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
10,060
3,427
0
3,860
15,382
9,936
0
751
13,864
0
55,647
W
Amaterasu
Castrosa
Amaterasu
9,998
4,588
0
5,366
14,072
13,988
0
0
14,072
0
54,935
W
Sobek
Elropx
Sobek
5,969
874
0
3,179
6,648
5,778
0
1,380
5,130
18,038
769
L
1,498
915
0
0
5,014
1,276
0
2,504
2,437
0
11,706
L
Kumbhakarna
Iroh1452
Kumbhakarna
2,572
363
0
1,549
8,946
4,942
23
2,652
6,294
24,587
0
W
Neith
Lorvenne
Neith
6,436
2,506
0
1,597
5,748
2,135
176
791
4,951
0
55,348
W
4,892
539
848
3,022
7,094
2,481
560
2,140
4,554
57,426
1,354
L
Poseidon
4,955
526
0
942
8,296
2,259
0
6,193
2,008
39,214
0
L
Lancelot
Qachorro04
Lancelot
8,213
1,626
0
1,192
10,827
4,025
0
5,495
5,293
0
37,372
W
7,063
857
0
2,936
11,659
2,755
164
2,504
8,987
41,916
710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,192
Gold Earned
36,552
273
Minions Killed
383
0
Camps Cleared
0
1,249,140
Distance Traveled
1,220,073
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,537
628
96
8
0
246,264
8
W
Amaterasu
7,457
621
91
8
0
239,831
0
W
Sobek
7,766
647
27
2
0
272,837
3
L
Neith
4,948
412
20
2
0
195,494
0
L
Kumbhakarna
6,016
501
25
2
0
252,484
7
W
Neith
7,931
661
88
7
0
216,442
2
W
Ra
7,303
609
112
9
0
251,800
0
L
Poseidon
6,587
549
74
6
0
252,547
0
L
Lancelot
7,104
592
58
5
0
302,351
0
W
He Bo
6,095
508
65
5
0
239,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role