Player Matchup

Terra
Terra
Platinum I
Scoom92
Terra
Platinum I
Level 146
God Stats
53W - 47L
1,644 SR
Queue Stats
379W - 436L
1,839 MMR
Solo
Chang'e
Chang'e
Gold V
bat9ahh
Chang'e
Gold V
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,719 MMR
Solo
Medusa
Medusa
Platinum IV
mariolooo12
Medusa
Platinum IV
Level 69
God Stats
2W - 0L
1,841 SR
Queue Stats
68W - 64L
1,970 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,661 SR
1,843 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,533 SR
1,659 MMR
Ne Zha
Ne Zha
Gold I
RaduAvram
Ne Zha
Gold I
Level 102
God Stats
0W - 1L
1,516 SR
Queue Stats
68W - 79L
1,736 MMR
Party 1
Agni
Agni
Gold III
SHaDy23
Agni
Gold III
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 34L
1,606 MMR
Party 1
Ares
Ares
Gold IV
Sergiu0714
Ares
Gold IV
Level 144
God Stats
0W - 3L
1,582 SR
Queue Stats
22W - 21L
1,634 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Scoom92
Terra
16
4 / 1 / 7
9,906
901
9,805
11,798
9,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
bat9ahh
Chang'e
16
3 / 0 / 8
9,602
873
8,019
10,456
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
17
4 / 0 / 7
10,646
968
14,080
9,011
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CthulhuKuzenboNikeSerqetFreya

VS

Bans
Hun BatzRaijinDiscordiaChronosNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RaduAvram
Ne Zha
12
1 / 7 / 0
7,800
709
5,084
13,064
6,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Agni
SHaDy23
Agni
14
0 / 2 / 1
7,638
694
12,436
8,118
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
0 / 2 / 1
7,422
675
5,305
14,307
12,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
RaduAvram
Ne Zha
1
7
0
0.14
L
Agni
SHaDy23
Agni
0
2
1
0.25
W
Terra
Scoom92
Terra
4
1
7
7.5
L
0
2
1
0.25
W
Chang'e
bat9ahh
Chang'e
3
0
8
7
W
Medusa
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,904
Damage
22,825
31,265
Taken
35,489
16,539
Mitigated
21,965
18,363
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
RaduAvram
Ne Zha
5,084
841
0
548
13,064
6,824
0
6,184
6,406
0
16,288
L
Agni
SHaDy23
Agni
12,436
539
0
1,180
8,118
2,515
0
3,965
3,819
30,404
0
W
Terra
Scoom92
Terra
9,805
689
1,693
3,158
11,798
9,257
462
5,102
5,872
19,431
990
L
5,305
0
0
2,179
14,307
12,626
0
6,177
7,558
11,367
0
W
Chang'e
bat9ahh
Chang'e
8,019
576
5,398
6,083
10,456
3,826
905
5,462
4,248
26,614
766
W
Medusa
14,080
4,986
0
2,031
9,011
3,456
1,739
5,247
3,319
0
66,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,154
Gold Earned
22,860
179
Minions Killed
88
0
Camps Cleared
0
673,379
Distance Traveled
650,503
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,800
709
21
2
0
202,050
2
L
Agni
7,638
694
53
5
0
222,704
0
W
Terra
9,906
901
26
2
0
222,281
0
L
Ares
7,422
675
14
1
0
225,749
3
W
Chang'e
9,602
873
36
3
0
216,973
0
W
Medusa
10,646
968
117
11
0
234,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role