Player Matchup

Anhur
Anhur
Fresh Kang
Anhur
Level 210
God Stats
5W - 6L
1,449 SR
Queue Stats
1,315W - 1,309L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jet Life3757
Ah Muzen Cab
Level 78
God Stats
0W - 4L
1,181 SR
Queue Stats
99W - 111L
1,467 Elo+
Party 1
Kuzenbo
Kuzenbo
NotMrNiceGuy536
Kuzenbo
Level 116
God Stats
30W - 23L
1,665 SR
Queue Stats
897W - 918L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
OKtenminute
Jing Wei
Level 171
God Stats
1W - 3L
1,492 SR
Queue Stats
416W - 448L
1,499 Elo+
Party 1
Horus
Horus
TheDiglet
Horus
Level 144
God Stats
0W - 2L
1,453 SR
Queue Stats
12W - 22L
1,394 Elo+
Party 1
Team Averages
Level 144
1,448 SR
1,494 Elo+

VS

Team Averages
Level 143
1,544 SR
1,553 Elo+
Vulcan
Vulcan
Aramati
Vulcan
Level 158
God Stats
4W - 9L
1,138 SR
Queue Stats
339W - 345L
1,451 Elo+
Solo
Xing Tian
Xing Tian
Con18
Xing Tian
Level 159
God Stats
2W - 0L
1,721 SR
Queue Stats
170W - 47L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
DarkStiffie
Sun Wukong
Level 155
God Stats
2W - 0L
1,713 SR
Queue Stats
150W - 163L
1,483 Elo+
Solo
Chang'e
Chang'e
Lincu
Chang'e
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 34L
1,652 Elo+
Party 2
Chiron
Chiron
Teartes
Chiron
Level 90
God Stats
2W - 0L
1,648 SR
Queue Stats
25W - 19L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 5 / 2
6,151
615
2,739
7,437
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Jet Life3757
Ah Muzen Cab
13
0 / 4 / 2
7,007
701
12,616
11,146
5,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 3 / 0
7,459
746
7,168
12,751
17,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
OKtenminute
Jing Wei
13
1 / 3 / 1
7,044
704
7,848
8,340
4,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
TheDiglet
Horus
12
0 / 2 / 2
7,072
707
4,223
11,656
11,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aramati
Vulcan
15
2 / 1 / 7
8,550
855
12,133
4,745
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
Con18
Xing Tian
14
3 / 0 / 11
8,329
833
9,828
14,616
16,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sun Wukong
DarkStiffie
Sun Wukong
14
4 / 1 / 10
8,365
837
9,402
16,185
16,563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chang'e
Lincu
Chang'e
14
2 / 0 / 13
8,298
830
7,764
9,786
7,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chiron
Teartes
Chiron
15
6 / 0 / 7
8,872
887
9,053
5,805
3,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
65
2
Kills
17
17
Deaths
2
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aramati
Vulcan
2
1
7
5.5
W
Xing Tian
Con18
Xing Tian
3
0
11
8.5
W
Sun Wukong
DarkStiffie
Sun Wukong
4
1
10
9
L
Anhur
0
5
2
0.2
L
Ah Muzen Cab
Jet Life3757
Ah Muzen Cab
0
4
2
0.25
W
Chang'e
Lincu
Chang'e
2
0
13
8.5
L
1
3
0
0.33
L
Jing Wei
OKtenminute
Jing Wei
1
3
1
0.5
W
Chiron
Teartes
Chiron
6
0
7
9.5
L
Horus
TheDiglet
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,594
Damage
48,180
51,330
Taken
51,137
43,996
Mitigated
46,085
14,199
Healing
29,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aramati
Vulcan
12,133
198
293
302
4,745
2,583
539
529
4,216
32,073
658
W
Xing Tian
Con18
Xing Tian
9,828
588
1,766
2,847
14,616
16,596
367
1,791
12,718
15,229
4,403
W
Sun Wukong
DarkStiffie
Sun Wukong
9,402
654
1,855
2,185
16,185
16,563
36
1,671
14,514
418
15,742
L
Anhur
2,739
606
0
0
7,437
3,861
0
3,904
3,533
0
5,271
L
Ah Muzen Cab
Jet Life3757
Ah Muzen Cab
12,616
2,471
0
1,562
11,146
5,937
0
7,113
4,033
0
33,819
W
Chang'e
Lincu
Chang'e
7,764
752
11,794
6,106
9,786
7,311
308
1,594
8,192
18,980
0
L
7,168
2,849
2,570
2,195
12,751
17,827
0
7,065
5,686
14,103
296
L
Jing Wei
OKtenminute
Jing Wei
7,848
4,802
159
683
8,340
4,466
0
3,945
4,395
0
25,366
W
Chiron
Teartes
Chiron
9,053
1,597
1,472
1,084
5,805
3,032
1,507
1,287
4,518
0
18,604
L
Horus
TheDiglet
Horus
4,223
1,611
2,608
4,422
11,656
11,905
0
6,252
5,404
0
5,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,733
Gold Earned
42,414
101
Minions Killed
170
0
Camps Cleared
0
921,457
Distance Traveled
1,049,217
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,550
855
62
6
0
218,967
0
W
Xing Tian
8,329
833
28
3
0
222,705
0
W
Sun Wukong
8,365
837
15
2
0
186,362
0
L
Anhur
6,151
615
7
1
0
154,294
0
L
Ah Muzen Cab
7,007
701
51
5
0
178,488
0
W
Chang'e
8,298
830
25
3
0
222,467
0
L
Kuzenbo
7,459
746
14
1
0
193,221
0
L
Jing Wei
7,044
704
25
3
0
187,695
0
W
Chiron
8,872
887
40
4
0
198,716
0
L
Horus
7,072
707
4
0
0
207,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role