Player Matchup

Kali
Kali
 
Kali
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
D4C7s
Nut
Level 73
God Stats
14W - 22L
1,166 SR
Queue Stats
192W - 222L
1,509 Elo+
Solo
Ne Zha
Ne Zha
Narceli
Ne Zha
Level 146
God Stats
2W - 4L
1,376 SR
Queue Stats
62W - 82L
1,441 Elo+
Solo
Cthulhu
Cthulhu
Rigby51
Cthulhu
Level 112
God Stats
1W - 1L
1,778 SR
Queue Stats
21W - 18L
1,555 Elo+
Solo
Discordia
Discordia
TaKKarBlack
Discordia
Level 120
God Stats
17W - 17L
1,551 SR
Queue Stats
1,034W - 1,037L
1,457 Elo+
Solo
Team Averages
Level 111
1,474 SR
1,493 Elo+

VS

Team Averages
Level 113
1,539 SR
1,490 Elo+
Horus
Horus
Corritoo
Horus
Level 73
God Stats
4W - 5L
1,537 SR
Queue Stats
44W - 34L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
DarKraXius
Danzaburou
Level 168
God Stats
10W - 2L
1,765 SR
Queue Stats
101W - 106L
1,482 Elo+
Party 1
Hercules
Hercules
ElGordoKyou3
Hercules
Level 149
God Stats
3W - 5L
1,332 SR
Queue Stats
180W - 170L
1,458 Elo+
Party 1
Discordia
Discordia
Troia11
Discordia
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 128L
1,552 Elo+
Solo
Bakasura
Bakasura
benosul2007
Bakasura
Level 57
God Stats
8W - 6L
1,561 SR
Queue Stats
178W - 192L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
9
1 / 5 / 3
5,264
526
2,949
10,421
3,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nut
D4C7s
Nut
8
0 / 4 / 1
4,976
498
2,125
5,882
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Narceli
Ne Zha
9
2 / 4 / 0
5,385
539
3,345
6,958
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
Rigby51
Cthulhu
11
1 / 1 / 0
6,000
600
7,284
7,579
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
TaKKarBlack
Discordia
9
0 / 1 / 0
5,084
508
1,667
4,030
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Corritoo
Horus
9
5 / 2 / 5
6,548
655
5,287
8,418
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
DarKraXius
Danzaburou
12
6 / 1 / 3
7,583
758
8,563
7,147
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
ElGordoKyou3
Hercules
11
2 / 1 / 0
6,168
617
2,698
9,684
7,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
Troia11
Discordia
11
0 / 0 / 0
5,590
559
2,125
3,246
854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
benosul2007
Bakasura
9
2 / 1 / 1
5,085
509
2,228
7,290
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
15
15
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
5
3
0.5
W
Horus
Corritoo
Horus
5
2
5
3.75
L
Nut
D4C7s
Nut
0
4
1
0.13
W
Danzaburou
DarKraXius
Danzaburou
6
1
3
7.5
W
Hercules
ElGordoKyou3
Hercules
2
1
0
2
L
Ne Zha
Narceli
Ne Zha
2
4
0
0.5
L
Cthulhu
Rigby51
Cthulhu
1
1
0
1
L
Discordia
TaKKarBlack
Discordia
0
1
0
0
W
Discordia
Troia11
Discordia
0
0
0
0
W
Bakasura
benosul2007
Bakasura
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,370
Damage
20,901
34,870
Taken
35,785
12,176
Mitigated
17,307
10,678
Healing
14,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,949
1,241
0
4,664
10,421
3,112
0
444
9,812
0
22,700
W
Horus
Corritoo
Horus
5,287
2,721
428
2,711
8,418
4,234
434
632
7,786
0
15,498
L
Nut
D4C7s
Nut
2,125
885
0
636
5,882
1,227
0
0
5,882
0
23,941
W
Danzaburou
DarKraXius
Danzaburou
8,563
4,368
0
3,822
7,147
2,577
2,652
0
7,147
0
57,244
W
Hercules
ElGordoKyou3
Hercules
2,698
1,138
0
4,182
9,684
7,009
0
5,177
3,913
0
34,704
L
Ne Zha
Narceli
Ne Zha
3,345
1,303
0
1,022
6,958
2,601
0
137
6,821
0
25,559
L
Cthulhu
Rigby51
Cthulhu
7,284
613
0
3,189
7,579
4,318
76
0
7,010
41,475
1,013
L
Discordia
TaKKarBlack
Discordia
1,667
141
0
1,167
4,030
918
0
1,496
2,473
26,700
0
W
Discordia
Troia11
Discordia
2,125
182
0
599
3,246
854
0
1,142
2,104
37,672
1,270
W
Bakasura
benosul2007
Bakasura
2,228
1,571
0
2,363
7,290
2,633
178
866
6,424
0
22,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,709
Gold Earned
30,974
262
Minions Killed
301
0
Camps Cleared
0
1,031,351
Distance Traveled
994,538
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
5,264
526
37
4
0
222,196
0
W
Horus
6,548
655
17
2
0
198,952
0
L
Nut
4,976
498
49
5
0
183,081
0
W
Danzaburou
7,583
758
101
10
0
183,338
2
W
Hercules
6,168
617
67
7
0
199,364
0
L
Ne Zha
5,385
539
39
4
0
215,837
0
L
Cthulhu
6,000
600
75
8
0
189,798
1
L
Discordia
5,084
508
62
6
0
220,439
6
W
Discordia
5,590
559
62
6
0
209,453
1
W
Bakasura
5,085
509
54
5
0
203,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role