Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JokerNoseExtrem
Xing Tian
Level 191
God Stats
38W - 32L
1,621 SR
Queue Stats
552W - 524L
1,582 Elo+
Party 1
Artemis
Artemis
MrRednek
Artemis
Level 106
God Stats
28W - 18L
1,619 SR
Queue Stats
124W - 110L
1,491 Elo+
Party 1
Fenrir
Fenrir
RattenKartoffel
Fenrir
Level 87
God Stats
33W - 26L
1,564 SR
Queue Stats
316W - 307L
1,568 Elo+
Party 1
Team Averages
Level 129
1,561 SR
1,528 Elo+

VS

Team Averages
Level 125
1,467 SR
1,442 Elo+
Achilles
Achilles
 
Achilles
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Loguix10
Rama
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Fenrir
Fenrir
atrin_edd
Fenrir
Level 159
God Stats
3W - 12L
1,324 SR
Queue Stats
427W - 447L
1,479 Elo+
Party 2
Ra
Ra
doogariii
Ra
Level 158
God Stats
32W - 41L
1,509 SR
Queue Stats
438W - 441L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
2 / 1 / 0
4,411
882
1,970
3,200
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
 
Anubis
7
0 / 1 / 0
3,778
756
472
2,066
674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Xing Tian
JokerNoseExtrem
Xing Tian
6
2 / 1 / 1
3,996
799
3,395
5,030
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Artemis
MrRednek
Artemis
5
1 / 1 / 2
3,690
738
3,739
2,649
618
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

6
0 / 2 / 0
3,279
656
2,082
4,676
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
7
3 / 1 / 2
4,140
828
3,270
4,527
1,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Kuzenbo
 
Kuzenbo
3
0 / 1 / 0
2,851
570
307
1,401
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rama
6
1 / 1 / 2
3,495
699
1,992
3,090
729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
atrin_edd
Fenrir
5
0 / 2 / 0
3,062
612
1,597
5,880
2,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
2 / 0 / 1
3,987
797
2,038
2,289
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
0
2
W
Anubis
 
Anubis
0
1
0
0
L
Achilles
 
Achilles
3
1
2
4
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Xing Tian
JokerNoseExtrem
Xing Tian
2
1
1
2.5
L
Rama
1
1
2
2
W
Artemis
MrRednek
Artemis
1
1
2
2
W
0
2
0
0
L
Fenrir
atrin_edd
Fenrir
0
2
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,658
Damage
9,204
17,621
Taken
17,187
5,822
Mitigated
5,980
6,852
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
1,970
850
0
1,682
3,200
1,485
0
1,046
1,972
23,864
0
W
Anubis
 
Anubis
472
0
0
514
2,066
674
0
554
1,430
20,140
0
L
Achilles
 
Achilles
3,270
1,319
0
1,904
4,527
1,887
0
999
3,446
0
16,340
L
Kuzenbo
 
Kuzenbo
307
123
0
480
1,401
693
0
1,098
303
4,956
85
W
Xing Tian
JokerNoseExtrem
Xing Tian
3,395
654
0
1,818
5,030
1,770
0
0
5,030
12,278
2,409
L
Rama
1,992
1,469
0
728
3,090
729
0
1,048
1,932
0
14,006
W
Artemis
MrRednek
Artemis
3,739
1,659
0
786
2,649
618
92
0
2,649
0
13,727
W
2,082
658
0
2,052
4,676
1,275
0
437
4,195
0
14,757
L
Fenrir
atrin_edd
Fenrir
1,597
576
0
2,296
5,880
2,028
0
1,106
4,600
0
6,040
L
2,038
90
228
1,205
2,289
643
0
854
1,435
18,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,154
Gold Earned
17,535
162
Minions Killed
120
0
Camps Cleared
0
555,832
Distance Traveled
471,114
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,411
882
48
10
0
94,727
0
W
Anubis
3,778
756
43
9
0
113,412
2
L
Achilles
4,140
828
44
9
0
120,315
0
L
Kuzenbo
2,851
570
13
3
0
37,273
0
W
Xing Tian
3,996
799
21
4
0
115,767
0
L
Rama
3,495
699
20
4
0
103,978
0
W
Artemis
3,690
738
22
4
0
111,345
0
W
Fenrir
3,279
656
28
6
0
120,581
0
L
Fenrir
3,062
612
5
1
0
89,433
0
L
Ra
3,987
797
38
8
0
120,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role