Player Matchup

Achilles
Achilles
Barret_swe
Achilles
Level 85
God Stats
0W - 2L
1,550 SR
Queue Stats
4W - 10L
1,250 Elo+
Solo
Vulcan
Vulcan
Katrin5319
Vulcan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 33L
1,146 Elo+
Party 1
Ishtar
Ishtar
SolGeer
Ishtar
Level 62
God Stats
2W - 7L
1,208 SR
Queue Stats
18W - 36L
1,148 Elo+
Party 1
Team Averages
Level 52
1,419 SR
1,181 Elo+

VS

Team Averages
Level 99
1,506 SR
1,408 Elo+
Neith
Neith
Lxrdbayron
Neith
Level 108
God Stats
32W - 25L
1,466 SR
Queue Stats
60W - 50L
1,501 Elo+
Solo
Nu Wa
Nu Wa
N3ph4St3
Nu Wa
Level 125
God Stats
15W - 17L
1,472 SR
Queue Stats
442W - 502L
1,353 Elo+
Solo
Cthulhu
Cthulhu
Piero__20
Cthulhu
Level 65
God Stats
22W - 15L
1,579 SR
Queue Stats
146W - 167L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barret_swe
Achilles
13
0 / 5 / 2
8,939
639
5,457
18,616
15,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Vulcan
Katrin5319
Vulcan
17
2 / 4 / 1
10,579
756
5,869
10,278
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
SolGeer
Ishtar
17
1 / 1 / 2
9,667
691
2,824
7,744
2,501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
1 / 3 / 5
10,709
765
6,914
9,895
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
N3ph4St3
Nu Wa
18
5 / 0 / 5
12,159
869
13,964
3,660
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cthulhu
Piero__20
Cthulhu
18
4 / 1 / 5
11,351
811
12,082
10,648
6,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
Barret_swe
Achilles
0
5
2
0.2
L
Vulcan
Katrin5319
Vulcan
2
4
1
0.63
W
Neith
1
3
5
1.17
W
Nu Wa
N3ph4St3
Nu Wa
5
0
5
7.5
W
Cthulhu
Piero__20
Cthulhu
4
1
5
6.5
L
Ishtar
SolGeer
Ishtar
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,150
Damage
32,960
36,638
Taken
24,203
21,267
Mitigated
11,240
3,570
Healing
5,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Barret_swe
Achilles
5,457
1,007
402
1,613
18,616
15,912
0
12,116
5,979
0
23,899
L
Vulcan
Katrin5319
Vulcan
5,869
241
0
750
10,278
2,854
0
7,258
2,730
35,929
0
W
Neith
6,914
1,683
0
1,315
9,895
3,184
1,842
2,018
7,730
0
49,049
W
Nu Wa
N3ph4St3
Nu Wa
13,964
4,107
0
1,368
3,660
1,369
1,502
1,217
2,265
41,018
2,509
W
Cthulhu
Piero__20
Cthulhu
12,082
281
268
2,936
10,648
6,687
243
2,738
7,596
35,634
252
L
Ishtar
SolGeer
Ishtar
2,824
1,263
0
805
7,744
2,501
0
5,402
2,078
0
31,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,185
Gold Earned
34,219
140
Minions Killed
209
0
Camps Cleared
0
714,310
Distance Traveled
752,757
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,939
639
36
3
0
230,092
0
L
Vulcan
10,579
756
60
4
0
249,644
0
W
Neith
10,709
765
66
5
0
227,592
0
W
Nu Wa
12,159
869
83
6
0
250,901
0
W
Cthulhu
11,351
811
60
4
0
274,264
0
L
Ishtar
9,667
691
44
3
0
234,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role