Player Matchup

Rama
Rama
Gold II
 
Rama
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
 
Merlin
Gold I
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold II
DataLoKo2
Maui
Gold II
Level 85
God Stats
5W - 6L
1,496 SR
Queue Stats
171W - 177L
1,608 MMR
Solo
Janus
Janus
Gold II
LLodaxx9030
Janus
Gold II
Level 103
God Stats
74W - 70L
1,619 SR
Queue Stats
645W - 671L
1,631 MMR
Solo
Ymir
Ymir
Gold III
LikeaHawk
Ymir
Gold III
Level 125
God Stats
0W - 2L
1,695 SR
Queue Stats
163W - 158L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,562 SR
1,569 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,596 SR
1,622 MMR
Tyr
Tyr
Gold IV
Bromineeee
Tyr
Gold IV
Level 102
God Stats
5W - 2L
1,491 SR
Queue Stats
47W - 45L
1,519 MMR
Party 1
Cthulhu
Cthulhu
Gold III
DeathSt1nger
Cthulhu
Gold III
Level 145
God Stats
3W - 1L
1,585 SR
Queue Stats
136W - 156L
1,607 MMR
Solo
Nu Wa
Nu Wa
Gold I
Dr Rush King
Nu Wa
Gold I
Level 169
God Stats
3W - 0L
1,542 SR
Queue Stats
82W - 78L
1,626 MMR
Solo
Artemis
Artemis
Gold I
TimmyDSG
Artemis
Gold I
Level 163
God Stats
9W - 5L
1,681 SR
Queue Stats
424W - 415L
1,739 MMR
Party 1
Ne Zha
Ne Zha
Gold I
Zyzzbrah7119036
Ne Zha
Gold I
Level 155
God Stats
35W - 15L
1,680 SR
Queue Stats
311W - 305L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
3 / 5 / 1
6,487
590
5,640
10,679
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
 
Merlin
12
0 / 3 / 3
6,378
580
4,163
5,788
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Maui
8
0 / 3 / 2
5,170
470
2,404
10,470
5,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 3 / 0
5,919
538
4,007
5,961
1,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
8
0 / 7 / 1
5,394
490
2,891
9,703
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ThorThanatosAresCu Chulainn

VS

Bans
KumbhakarnaSun WukongAphroditeDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
7,842
713
7,403
9,102
6,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Cthulhu
DeathSt1nger
Cthulhu
11
1 / 2 / 9
6,789
617
6,171
9,010
3,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 2 / 5
6,674
607
4,090
4,523
1,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
TimmyDSG
Artemis
12
6 / 1 / 2
6,881
626
8,080
5,616
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
6 / 0 / 5
7,571
688
6,818
10,048
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
20
21
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
3
5
1
0.7
L
Merlin
 
Merlin
0
3
3
0.5
W
7
0
4
9
L
Maui
0
3
2
0.33
W
Cthulhu
DeathSt1nger
Cthulhu
1
2
9
2.75
W
0
2
5
1.25
L
2
3
0
0.67
L
Ymir
0
7
1
0.07
W
Artemis
TimmyDSG
Artemis
6
1
2
7
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,105
Damage
32,562
42,601
Taken
38,299
15,946
Mitigated
16,676
8,755
Healing
19,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,640
4,630
0
3,140
10,679
2,931
0
2,481
8,198
0
40,211
L
Merlin
 
Merlin
4,163
104
0
511
5,788
1,728
0
1,950
3,838
48,082
1,320
W
7,403
1,018
0
5,025
9,102
6,046
28
3,295
5,363
0
55,042
L
Maui
2,404
454
0
2,937
10,470
5,402
0
3,962
6,508
13,581
0
W
Cthulhu
DeathSt1nger
Cthulhu
6,171
110
1,896
3,379
9,010
3,748
0
2,546
6,436
29,282
1,223
W
4,090
519
0
851
4,523
1,405
399
2,825
1,698
42,161
845
L
4,007
194
0
1,249
5,961
1,706
0
1,150
4,811
43,082
936
L
Ymir
2,891
654
0
918
9,703
4,179
0
645
9,058
25,340
0
W
Artemis
TimmyDSG
Artemis
8,080
2,875
0
1,434
5,616
1,942
203
1,313
4,303
0
42,635
W
6,818
2,441
0
7,063
10,048
3,535
15
2,763
7,285
0
57,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
35,757
331
Minions Killed
395
0
Camps Cleared
0
1,101,606
Distance Traveled
1,230,608
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,487
590
69
6
0
197,161
0
L
Merlin
6,378
580
101
9
0
222,372
3
W
Tyr
7,842
713
88
8
0
263,493
0
L
Maui
5,170
470
23
2
0
237,359
2
W
Cthulhu
6,789
617
41
4
0
243,900
1
W
Nu Wa
6,674
607
86
8
0
212,783
0
L
Janus
5,919
538
85
8
0
256,678
0
L
Ymir
5,394
490
53
5
0
188,036
0
W
Artemis
6,881
626
73
7
0
222,925
6
W
Ne Zha
7,571
688
107
10
0
287,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role