Player Matchup

Scylla
Scylla
Ihatewomen69
Scylla
Level 70
God Stats
16W - 14L
1,529 SR
Queue Stats
250W - 253L
1,555 Elo+
Solo
Tiamat
Tiamat
Ruin Wingz
Tiamat
Level 199
God Stats
37W - 37L
1,580 SR
Queue Stats
145W - 226L
1,459 Elo+
Solo
Surtr
Surtr
Zlashur
Surtr
Level 129
God Stats
2W - 3L
1,498 SR
Queue Stats
42W - 34L
1,579 Elo+
Party 1
Thanatos
Thanatos
flickyshots
Thanatos
Level 156
God Stats
0W - 1L
1,242 SR
Queue Stats
41W - 44L
1,494 Elo+
Party 1
Charon
Charon
menandsweets
Charon
Level 152
God Stats
10W - 6L
1,622 SR
Queue Stats
433W - 375L
1,596 Elo+
Solo
Team Averages
Level 141
1,494 SR
1,537 Elo+

VS

Team Averages
Level 179
1,678 SR
1,554 Elo+
Hera
Hera
Darkfall1512
Hera
Level 159
God Stats
3W - 0L
1,775 SR
Queue Stats
301W - 295L
1,504 Elo+
Party 2
Ao Kuang
Ao Kuang
GioisHere
Ao Kuang
Level 181
God Stats
5W - 8L
1,544 SR
Queue Stats
113W - 116L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
KiraYoshikageキ
Kuzenbo
Level 217
God Stats
3W - 1L
1,804 SR
Queue Stats
162W - 133L
1,618 Elo+
Party 3
Anhur
Anhur
MorganCad
Anhur
Level 176
God Stats
4W - 6L
1,569 SR
Queue Stats
310W - 265L
1,595 Elo+
Party 3
Cthulhu
Cthulhu
yellowdragons68
Cthulhu
Level 161
God Stats
19W - 10L
1,699 SR
Queue Stats
435W - 434L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 0 / 1
6,789
566
2,692
1,569
460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
Ruin Wingz
Tiamat
12
2 / 2 / 1
6,248
521
4,456
7,309
2,668
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Zlashur
Surtr
10
2 / 3 / 1
5,970
498
6,580
9,460
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
flickyshots
Thanatos
11
4 / 6 / 2
6,535
545
4,487
10,479
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
9
1 / 1 / 3
5,859
488
4,733
8,374
4,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 2
6,813
568
1,640
3,534
747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
GioisHere
Ao Kuang
15
6 / 1 / 1
7,926
661
5,061
9,750
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 4
6,279
523
4,028
6,876
5,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anhur
MorganCad
Anhur
11
3 / 4 / 1
7,339
612
6,149
7,639
2,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
1 / 3 / 4
7,288
607
6,461
9,167
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
12
12
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Ao Kuang
GioisHere
Ao Kuang
6
1
1
6.5
L
Scylla
0
0
1
0.5
W
1
1
4
3
W
Anhur
MorganCad
Anhur
3
4
1
0.88
L
Tiamat
Ruin Wingz
Tiamat
2
2
1
1.25
L
Surtr
Zlashur
Surtr
2
3
1
0.83
L
Thanatos
flickyshots
Thanatos
4
6
2
0.83
L
Charon
1
1
3
2.5
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,948
Damage
23,339
37,191
Taken
36,966
13,868
Mitigated
15,811
17,119
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,640
270
0
1,006
3,534
747
0
1,807
1,527
45,102
1,598
W
Ao Kuang
GioisHere
Ao Kuang
5,061
936
0
7,442
9,750
3,319
0
832
8,740
70,873
1,306
L
Scylla
2,692
130
0
398
1,569
460
0
944
625
55,512
951
W
4,028
2,201
0
1,866
6,876
5,746
47
3,361
3,478
12,046
1,262
W
Anhur
MorganCad
Anhur
6,149
3,829
0
2,493
7,639
2,422
58
5,400
2,199
0
54,605
L
Tiamat
Ruin Wingz
Tiamat
4,456
652
0
3,320
7,309
2,668
0
877
6,432
42,429
1,734
L
Surtr
Zlashur
Surtr
6,580
2,543
0
3,397
9,460
3,894
0
6,480
2,300
541
31,190
L
Thanatos
flickyshots
Thanatos
4,487
1,091
0
6,411
10,479
2,786
0
4,770
5,633
0
36,833
L
Charon
4,733
1,485
1,519
2,074
8,374
4,060
0
3,068
5,256
16,557
0
W
6,461
342
0
3,989
9,167
3,577
0
424
8,197
45,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
35,645
373
Minions Killed
465
0
Camps Cleared
0
1,148,200
Distance Traveled
1,176,272
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,813
568
98
8
0
227,831
0
W
Ao Kuang
7,926
661
129
11
0
288,797
0
L
Scylla
6,789
566
135
11
0
245,866
1
W
Kuzenbo
6,279
523
22
2
0
225,035
1
W
Anhur
7,339
612
109
9
0
218,405
2
L
Tiamat
6,248
521
91
8
0
231,725
5
L
Surtr
5,970
498
60
5
0
204,779
3
L
Thanatos
6,535
545
68
6
0
235,561
3
L
Charon
5,859
488
19
2
0
230,269
5
W
Cthulhu
7,288
607
107
9
0
216,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role