Player Matchup

Sun Wukong
Sun Wukong
CHLO3ELLAx
Sun Wukong
Level 144
God Stats
2W - 1L
1,830 SR
Queue Stats
55W - 58L
1,499 Elo+
Solo
Merlin
Merlin
DøgøN
Merlin
Level 144
God Stats
9W - 9L
1,544 SR
Queue Stats
352W - 374L
1,461 Elo+
Solo
Serqet
Serqet
Joker600
Serqet
Level 87
God Stats
0W - 1L
1,700 SR
Queue Stats
15W - 30L
1,283 Elo+
Solo
Chang'e
Chang'e
LIIamaDrama
Chang'e
Level 81
God Stats
3W - 3L
1,673 SR
Queue Stats
174W - 179L
1,430 Elo+
Party 2
Neith
Neith
Way2Freedom
Neith
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 166L
1,444 Elo+
Party 2
Team Averages
Level 117
1,649 SR
1,423 Elo+

VS

Team Averages
Level 96
1,420 SR
1,463 Elo+
Martichoras
Martichoras
ScionOfOldGhis
Martichoras
Level 147
God Stats
8W - 8L
1,493 SR
Queue Stats
317W - 340L
1,526 Elo+
Solo
Hades
Hades
VDesert
Hades
Level 100
God Stats
1W - 1L
1,234 SR
Queue Stats
39W - 54L
1,367 Elo+
Solo
Jormungandr
Jormungandr
dcan568
Jormungandr
Level 78
God Stats
4W - 1L
1,703 SR
Queue Stats
208W - 218L
1,490 Elo+
Party 1
Chaac
Chaac
greenarmy2011
Chaac
Level 88
God Stats
4W - 6L
1,377 SR
Queue Stats
226W - 235L
1,479 Elo+
Party 1
Horus
Horus
sawyer_dac
Horus
Level 66
God Stats
2W - 5L
1,293 SR
Queue Stats
305W - 302L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CHLO3ELLAx
Sun Wukong
11
1 / 6 / 4
6,397
800
4,097
10,809
9,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
DøgøN
Merlin
9
0 / 1 / 1
5,420
678
4,512
3,092
971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Joker600
Serqet
12
0 / 3 / 4
6,130
766
3,253
8,120
8,930
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
LIIamaDrama
Chang'e
13
0 / 4 / 4
6,117
765
2,753
8,668
3,441
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 3 / 1
8,417
1,052
11,898
7,632
3,584
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ScionOfOldGhis
Martichoras
13
3 / 1 / 8
7,467
933
6,960
6,206
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
VDesert
Hades
13
4 / 3 / 7
7,900
988
5,804
5,510
4,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
dcan568
Jormungandr
15
4 / 1 / 10
7,953
994
7,930
8,221
9,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 1 / 11
7,881
985
8,646
6,946
7,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Horus
13
3 / 2 / 10
8,075
1,009
4,732
8,941
8,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
63
8
Kills
17
17
Deaths
8
14
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CHLO3ELLAx
Sun Wukong
1
6
4
0.5
L
Merlin
DøgøN
Merlin
0
1
1
0.5
L
Serqet
Joker600
Serqet
0
3
4
0.67
L
Chang'e
LIIamaDrama
Chang'e
0
4
4
0.5
W
Martichoras
ScionOfOldGhis
Martichoras
3
1
8
7
W
Hades
VDesert
Hades
4
3
7
2.5
L
7
3
1
2.5
W
Jormungandr
dcan568
Jormungandr
4
1
10
9
W
3
1
11
8.5
W
Horus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
34,072
38,321
Taken
35,824
26,859
Mitigated
33,242
10,336
Healing
15,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CHLO3ELLAx
Sun Wukong
4,097
696
511
914
10,809
9,933
0
3,614
6,860
0
9,542
L
Merlin
DøgøN
Merlin
4,512
364
262
865
3,092
971
0
508
2,504
10,794
0
L
Serqet
Joker600
Serqet
3,253
224
418
1,369
8,120
8,930
0
2,527
5,374
0
4,487
L
Chang'e
LIIamaDrama
Chang'e
2,753
833
1,808
1,617
8,668
3,441
0
2,634
5,948
5,606
0
W
Martichoras
ScionOfOldGhis
Martichoras
6,960
1,369
853
1,798
6,206
3,355
1,038
1,713
4,493
0
19,227
W
Hades
VDesert
Hades
5,804
260
100
592
5,510
4,729
252
1,188
4,322
8,494
0
L
11,898
6,139
560
2,012
7,632
3,584
0
3,162
4,292
0
23,516
W
Jormungandr
dcan568
Jormungandr
7,930
622
1,268
2,699
8,221
9,367
427
2,188
5,887
15,989
700
W
8,646
429
1,369
2,289
6,946
7,682
170
763
6,039
0
21,184
W
Horus
4,732
1,979
1,896
2,880
8,941
8,109
342
1,413
7,239
351
9,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,481
Gold Earned
39,276
58
Minions Killed
92
0
Camps Cleared
0
674,379
Distance Traveled
787,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,397
800
6
1
0
130,603
0
L
Merlin
5,420
678
12
2
0
86,190
0
L
Serqet
6,130
766
2
0
0
189,454
0
L
Chang'e
6,117
765
8
1
0
134,082
0
W
Martichoras
7,467
933
22
3
0
128,708
0
W
Hades
7,900
988
6
1
0
152,059
0
L
Neith
8,417
1,052
30
4
0
134,050
0
W
Jormungandr
7,953
994
16
2
0
163,207
0
W
Chaac
7,881
985
33
4
0
185,451
0
W
Horus
8,075
1,009
15
2
0
158,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role