Player Matchup

Surtr
Surtr
Diamond III
 
Surtr
Diamond III
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond I
 
Chiron
Diamond I
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond IV
 
Athena
Diamond IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond I
Shmovin
Janus
Diamond I
Level 159
God Stats
2W - 1L
1,565 SR
Queue Stats
187W - 157L
2,331 MMR
Solo
Ne Zha
Ne Zha
Diamond III
swwageroo
Ne Zha
Diamond III
Level 124
God Stats
72W - 63L
1,620 SR
Queue Stats
196W - 172L
2,203 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 189
1,537 SR
1,807 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,711 SR
2,250 MMR
Zhong Kui
Zhong Kui
Masters
BATMΛN
Zhong Kui
Masters
Level 237
God Stats
25W - 7L
2,107 SR
Queue Stats
488W - 441L
2,595 MMR
Party 1
Hades
Hades
Platinum IV
DMagno
Hades
Platinum IV
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
128W - 116L
1,869 MMR
Solo
Nut
Nut
Platinum V
KingReese27
Nut
Platinum V
Level 126
God Stats
12W - 15L
1,557 SR
Queue Stats
92W - 87L
1,914 MMR
Solo
Ares
Ares
Diamond I
Tempο
Ares
Diamond I
Level 116
God Stats
13W - 16L
1,636 SR
Queue Stats
402W - 354L
2,630 MMR
Party 1
Ullr
Ullr
Diamond II
ViolentGirlscout
Ullr
Diamond II
Level 159
God Stats
15W - 8L
1,754 SR
Queue Stats
452W - 445L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
7 / 0 / 3
8,124
677
11,107
8,560
5,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Chiron
 
Chiron
14
5 / 0 / 3
8,090
674
6,314
3,498
1,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
 
Athena
11
0 / 1 / 9
6,459
538
3,188
7,479
5,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Shmovin
Janus
13
2 / 1 / 3
7,110
593
4,439
5,561
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
swwageroo
Ne Zha
12
5 / 0 / 7
6,901
575
6,261
8,605
3,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
LancelotNu WaAmaterasu

VS

Bans
CerberusCthulhuMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BATMΛN
Zhong Kui
11
0 / 5 / 1
5,710
476
4,748
11,496
5,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hades
DMagno
Hades
11
0 / 7 / 0
5,888
491
4,218
13,770
6,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
1 / 4 / 0
6,658
555
3,029
6,937
1,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
Tempο
Ares
9
1 / 2 / 1
5,745
479
4,874
9,151
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
0 / 1 / 1
6,477
540
4,606
5,903
2,159
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
19
Kills
2
2
Deaths
19
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
7
0
3
8.5
W
Chiron
 
Chiron
5
0
3
6.5
W
Athena
 
Athena
0
1
9
4.5
L
Zhong Kui
BATMΛN
Zhong Kui
0
5
1
0.1
L
Hades
DMagno
Hades
0
7
0
0
L
1
4
0
0.25
W
Janus
Shmovin
Janus
2
1
3
3.5
L
Ares
Tempο
Ares
1
2
1
0.75
L
0
1
1
0.5
W
Ne Zha
swwageroo
Ne Zha
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,309
Damage
21,475
33,703
Taken
47,257
17,510
Mitigated
23,355
11,527
Healing
17,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
11,107
4,722
0
3,321
8,560
5,157
558
4,880
3,680
1,499
52,282
W
Chiron
 
Chiron
6,314
3,879
548
1,663
3,498
1,029
667
796
2,702
0
67,443
W
Athena
 
Athena
3,188
955
0
1,991
7,479
5,835
0
2,737
4,742
14,773
280
L
Zhong Kui
BATMΛN
Zhong Kui
4,748
1,567
0
5,302
11,496
5,683
0
1,475
9,816
42,982
15,443
L
Hades
DMagno
Hades
4,218
706
370
6,438
13,770
6,585
0
1,656
11,360
44,356
0
L
3,029
1,853
0
2,499
6,937
1,769
0
189
6,748
0
49,233
W
Janus
Shmovin
Janus
4,439
46
0
750
5,561
1,822
0
1,871
3,690
46,915
0
L
Ares
Tempο
Ares
4,874
367
0
1,622
9,151
7,159
0
1,954
7,015
19,015
0
L
4,606
799
0
1,436
5,903
2,159
0
2,551
3,071
0
50,587
W
Ne Zha
swwageroo
Ne Zha
6,261
1,905
0
3,254
8,605
3,667
0
3,092
5,513
0
50,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,684
Gold Earned
30,478
412
Minions Killed
405
0
Camps Cleared
0
1,336,638
Distance Traveled
1,205,259
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,124
677
81
7
0
250,512
0
W
Chiron
8,090
674
137
11
0
243,675
3
W
Athena
6,459
538
10
1
0
285,769
5
L
Zhong Kui
5,710
476
88
7
0
231,096
0
L
Hades
5,888
491
86
7
0
227,467
2
L
Nut
6,658
555
95
8
0
227,578
1
W
Janus
7,110
593
116
10
0
267,110
0
L
Ares
5,745
479
18
2
0
277,571
3
L
Ullr
6,477
540
118
10
0
241,547
2
W
Ne Zha
6,901
575
68
6
0
289,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role