Player Matchup

Sun Wukong
Sun Wukong
GORKA646
Sun Wukong
Level 82
God Stats
2W - 4L
1,415 SR
Queue Stats
49W - 61L
1,453 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Owen2005pro
Tsukuyomi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 201L
1,469 Elo+
Party 2
Kuzenbo
Kuzenbo
TuinhXSX
Kuzenbo
Level 125
God Stats
8W - 4L
1,642 SR
Queue Stats
102W - 112L
1,478 Elo+
Party 2
Hachiman
Hachiman
paramo_elegante0
Hachiman
Level 45
God Stats
21W - 21L
1,538 SR
Queue Stats
82W - 90L
1,470 Elo+
Party 2
Janus
Janus
temp-894937
Janus
Level 128
God Stats
5W - 3L
1,669 SR
Queue Stats
132W - 155L
1,466 Elo+
Party 2
Team Averages
Level 99
1,553 SR
1,467 Elo+

VS

Team Averages
Level 86
1,491 SR
1,498 Elo+
Surtr
Surtr
Boffiality
Surtr
Level 46
God Stats
12W - 20L
1,445 SR
Queue Stats
46W - 55L
1,456 Elo+
Party 1
Baron Samedi
Baron Samedi
OptimalAcorn922
Baron Samedi
Level 100
God Stats
1W - 2L
1,599 SR
Queue Stats
117W - 118L
1,549 Elo+
Solo
Arachne
Arachne
PERCIVAL248
Arachne
Level 106
God Stats
3W - 10L
1,328 SR
Queue Stats
18W - 20L
1,509 Elo+
Party 1
Ishtar
Ishtar
WestIronSmith
Ishtar
Level 113
God Stats
51W - 53L
1,522 SR
Queue Stats
691W - 676L
1,509 Elo+
Solo
Anubis
Anubis
fhasjbajsdb
Anubis
Level 64
God Stats
11W - 11L
1,562 SR
Queue Stats
147W - 151L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GORKA646
Sun Wukong
12
3 / 2 / 1
6,645
604
5,502
9,496
5,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Owen2005pro
Tsukuyomi
12
4 / 2 / 4
6,437
585
5,301
9,564
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kuzenbo
TuinhXSX
Kuzenbo
9
1 / 1 / 3
5,867
533
3,134
8,480
6,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 0
5,899
536
2,719
4,213
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 1 / 3
6,678
607
7,114
5,749
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 3 / 0
6,353
578
6,638
8,757
5,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
OptimalAcorn922
Baron Samedi
9
1 / 2 / 0
5,451
496
4,219
8,771
5,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
PERCIVAL248
Arachne
10
0 / 3 / 1
5,092
463
1,872
10,063
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
0 / 1 / 1
5,632
512
3,405
5,521
1,619
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
11
3 / 3 / 0
6,386
581
5,181
8,277
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
12
Kills
6
6
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
2
3
0
0.67
W
Sun Wukong
GORKA646
Sun Wukong
3
2
1
1.75
L
Baron Samedi
OptimalAcorn922
Baron Samedi
1
2
0
0.5
W
Tsukuyomi
Owen2005pro
Tsukuyomi
4
2
4
3
L
Arachne
PERCIVAL248
Arachne
0
3
1
0.17
W
Kuzenbo
TuinhXSX
Kuzenbo
1
1
3
2.5
L
0
1
1
0.5
L
Anubis
3
3
0
1
W
1
0
0
1
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,770
Damage
21,315
37,502
Taken
41,389
17,654
Mitigated
19,169
11,230
Healing
17,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
6,638
1,869
0
2,669
8,757
5,050
0
0
8,757
701
37,297
W
Sun Wukong
GORKA646
Sun Wukong
5,502
1,356
0
2,497
9,496
5,270
0
1,142
7,810
0
46,782
L
Baron Samedi
OptimalAcorn922
Baron Samedi
4,219
548
579
3,425
8,771
5,700
0
2,729
5,976
22,393
0
W
Tsukuyomi
Owen2005pro
Tsukuyomi
5,301
905
0
3,522
9,564
2,891
0
1,882
7,614
0
40,567
L
Arachne
PERCIVAL248
Arachne
1,872
1,261
0
3,810
10,063
3,527
0
1,493
8,438
0
37,177
W
Kuzenbo
TuinhXSX
Kuzenbo
3,134
918
0
2,626
8,480
6,930
0
1,664
6,816
16,842
0
L
3,405
2,260
0
2,755
5,521
1,619
168
1,018
4,503
0
40,323
L
Anubis
5,181
360
0
4,161
8,277
3,273
0
4,102
3,705
50,524
413
W
2,719
2,133
0
2,019
4,213
1,261
0
1,286
2,927
0
34,480
W
7,114
308
0
566
5,749
1,302
0
3,710
2,039
41,999
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,526
Gold Earned
28,914
347
Minions Killed
349
0
Camps Cleared
0
1,155,905
Distance Traveled
1,064,366
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,353
578
83
8
0
217,997
0
W
Sun Wukong
6,645
604
92
8
0
208,261
0
L
Baron Samedi
5,451
496
29
3
0
208,757
0
W
Tsukuyomi
6,437
585
76
7
0
256,305
0
L
Arachne
5,092
463
61
6
0
232,112
0
W
Kuzenbo
5,867
533
15
1
0
244,893
0
L
Ishtar
5,632
512
88
8
0
207,805
4
L
Anubis
6,386
581
88
8
0
197,695
1
W
Hachiman
5,899
536
73
7
0
205,483
0
W
Janus
6,678
607
91
8
0
240,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role