Player Matchup

Discordia
Discordia
NachoDadBoi
Discordia
Level 120
God Stats
1W - 0L
1,684 SR
Queue Stats
42W - 45L
1,540 Elo+
Party 1
Chaac
Chaac
SwitctFootPanda
Chaac
Level 107
God Stats
2W - 1L
1,313 SR
Queue Stats
34W - 30L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
splugemachine12
Kuzenbo
Level 125
God Stats
4W - 1L
1,619 SR
Queue Stats
40W - 32L
1,565 Elo+
Party 1
Team Averages
Level 117
1,539 SR
1,569 Elo+

VS

Team Averages
Level 143
1,439 SR
1,543 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Sisk03
Nu Wa
Level 157
God Stats
293W - 262L
1,552 SR
Queue Stats
895W - 914L
1,547 Elo+
Solo
Fenrir
Fenrir
ZeriLufam
Fenrir
Level 144
God Stats
2W - 6L
1,265 SR
Queue Stats
266W - 261L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
NachoDadBoi
Discordia
15
1 / 0 / 5
8,556
778
7,460
4,748
1,358
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 2
8,700
791
7,774
11,372
10,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 4
8,625
784
7,670
11,260
11,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 2 / 2
7,712
701
3,810
9,986
6,775
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
Sisk03
Nu Wa
14
1 / 2 / 2
8,155
741
12,206
7,771
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ZeriLufam
Fenrir
14
2 / 2 / 0
8,467
770
5,190
9,725
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
6
Kills
3
3
Deaths
6
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
2
0.5
W
Discordia
NachoDadBoi
Discordia
1
0
5
3.5
L
Nu Wa
Sisk03
Nu Wa
1
2
2
1
W
3
2
2
2
L
Fenrir
ZeriLufam
Fenrir
2
2
0
1
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,904
Damage
21,206
27,380
Taken
27,482
23,283
Mitigated
15,877
7,921
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,810
1,018
2,680
1,387
9,986
6,775
0
4,949
4,823
13,898
0
W
Discordia
NachoDadBoi
Discordia
7,460
355
406
1,014
4,748
1,358
0
1,912
2,597
29,720
0
L
Nu Wa
Sisk03
Nu Wa
12,206
5,995
0
1,491
7,771
3,058
0
5,036
2,540
34,395
0
W
7,774
1,534
0
5,390
11,372
10,206
0
5,045
5,737
0
33,804
L
Fenrir
ZeriLufam
Fenrir
5,190
753
0
1,463
9,725
6,044
0
4,074
5,429
0
30,306
W
7,670
2,147
0
1,111
11,260
11,719
15
8,151
2,602
30,794
2,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
24,334
143
Minions Killed
138
0
Camps Cleared
0
629,450
Distance Traveled
543,242
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,712
701
19
2
0
179,415
0
W
Discordia
8,556
778
46
4
0
183,442
0
L
Nu Wa
8,155
741
64
6
0
189,163
0
W
Chaac
8,700
791
48
4
0
229,651
0
L
Fenrir
8,467
770
55
5
0
174,664
0
W
Kuzenbo
8,625
784
49
4
0
216,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role